Player Matchup

Ganesha
Ganesha
Gold V
Heldenflausch
Ganesha
Gold V
Level 129
God Stats
91W - 96L
1,561 SR
Queue Stats
1,052W - 1,155L
1,365 MMR
Party 2
Agni
Agni
Gold IV
MCBanane
Agni
Gold IV
Level 62
God Stats
57W - 46L
1,529 SR
Queue Stats
84W - 91L
1,509 MMR
Party 2
Apollo
Apollo
Gold III
SmokyDemon
Apollo
Gold III
Level 135
God Stats
20W - 11L
1,622 SR
Queue Stats
255W - 236L
1,355 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,571 SR
1,409 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 97
1,505 SR
1,079 MMR
Da Ji
Da Ji
Silver V
LaserMunchkin
Da Ji
Silver V
Level 69
God Stats
4W - 5L
1,481 SR
Queue Stats
10W - 20L
1,079 MMR
Party 1
Bacchus
Bacchus
Silver V
Slazzzz
Bacchus
Silver V
Level 118
God Stats
2W - 3L
1,585 SR
Queue Stats
10W - 22L
1,079 MMR
Party 1
Jormungandr
Jormungandr
Silver V
doomdefender
Jormungandr
Silver V
Level 105
God Stats
10W - 19L
1,451 SR
Queue Stats
10W - 22L
1,079 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
13
1 / 1 / 13
9,905
708
6,569
12,606
13,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Agni
14
5 / 2 / 7
9,471
677
15,179
8,318
3,330
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
SmokyDemon
Apollo
13
8 / 3 / 5
9,988
713
13,593
8,860
4,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
AthenaYmirGilgameshHeimdallrThoth

VS

Bans
ZeusHou YiNeithCupidCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 2
8,673
620
7,622
12,764
4,902
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Slazzzz
Bacchus
11
1 / 2 / 4
8,505
608
3,972
12,613
15,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jormungandr
doomdefender
Jormungandr
11
3 / 6 / 2
8,388
599
10,516
16,060
9,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
14
Kills
6
6
Deaths
14
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ganesha
1
1
13
7.5
L
2
6
2
0.5
W
Agni
5
2
7
4.25
L
Bacchus
Slazzzz
Bacchus
1
2
4
1.5
W
Apollo
SmokyDemon
Apollo
8
3
5
3.5
L
Jormungandr
doomdefender
Jormungandr
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,341
Damage
22,110
29,784
Taken
41,437
20,710
Mitigated
30,014
5,873
Healing
6,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
6,569
148
0
2,596
12,606
13,184
0
6,131
5,729
14,507
0
L
7,622
1,313
0
1,002
12,764
4,902
0
7,030
5,734
0
22,067
W
Agni
15,179
2,064
104
2,417
8,318
3,330
96
3,337
4,519
31,746
0
L
Bacchus
Slazzzz
Bacchus
3,972
450
827
2,116
12,613
15,799
0
6,659
5,954
10,177
0
W
Apollo
SmokyDemon
Apollo
13,593
6,780
0
756
8,860
4,196
1,618
3,659
4,763
0
43,033
L
Jormungandr
doomdefender
Jormungandr
10,516
1,602
630
1,548
16,060
9,313
35
8,494
7,566
31,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,364
Gold Earned
25,566
135
Minions Killed
104
6
Camps Cleared
4
812,065
Distance Traveled
774,249
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,905
708
2
0
0
276,920
5
L
Da Ji
8,673
620
39
3
3
248,947
3
W
Agni
9,471
677
57
4
1
272,603
6
L
Bacchus
8,505
608
19
1
0
276,848
3
W
Apollo
9,988
713
76
5
5
262,542
5
L
Jormungandr
8,388
599
46
3
1
248,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role