Player Matchup

Merlin
Merlin
OxRavhen
Merlin
Level 28
God Stats
3W - 2L
1,518 SR
Queue Stats
17W - 15L
1,413 Elo+
Party 1
Fenrir
Fenrir
Phoenixxxxxx
Fenrir
Level 74
God Stats
5W - 4L
1,547 SR
Queue Stats
48W - 63L
1,369 Elo+
Party 1
Ares
Ares
Synarow
Ares
Level 13
God Stats
4W - 2L
1,482 SR
Queue Stats
11W - 9L
1,412 Elo+
Party 1
Team Averages
Level 38
1,516 SR
1,398 Elo+

VS

Team Averages
Level 27
1,480 SR
1,435 Elo+
King Arthur
King Arthur
DUYSTOPIA
King Arthur
Level 66
God Stats
0W - 1L
1,465 SR
Queue Stats
84W - 44L
1,605 Elo+
Party 2
Chaac
Chaac
ImLynxGBd
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,332 Elo+
Party 2
Tiamat
Tiamat
Rapaotaxo
Tiamat
Level 10
God Stats
5W - 6L
1,474 SR
Queue Stats
5W - 7L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
OxRavhen
Merlin
16
4 / 4 / 9
12,738
607
20,783
13,504
6,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
17
6 / 1 / 12
13,281
632
15,586
18,661
16,434
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ares
Synarow
Ares
17
8 / 0 / 9
14,465
689
19,397
20,466
25,801
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DUYSTOPIA
King Arthur
15
3 / 4 / 2
11,775
561
18,291
31,713
27,228
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
ImLynxGBd
Chaac
13
1 / 9 / 3
11,115
529
8,355
22,187
20,574
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
Rapaotaxo
Tiamat
15
1 / 5 / 2
11,622
553
14,802
16,433
9,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
18
Kills
5
5
Deaths
18
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DUYSTOPIA
King Arthur
3
4
2
1
L
Chaac
ImLynxGBd
Chaac
1
9
3
0.28
W
Merlin
OxRavhen
Merlin
4
4
9
2.13
W
Fenrir
6
1
12
12
L
Tiamat
Rapaotaxo
Tiamat
1
5
2
0.4
W
Ares
Synarow
Ares
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,766
Damage
41,448
52,631
Taken
70,333
49,234
Mitigated
57,252
8,375
Healing
13,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DUYSTOPIA
King Arthur
18,291
1,856
0
6,900
31,713
27,228
132
19,002
12,711
482
53,348
L
Chaac
ImLynxGBd
Chaac
8,355
1,642
0
3,515
22,187
20,574
0
14,252
7,935
0
25,601
W
Merlin
OxRavhen
Merlin
20,783
2,599
29
1,013
13,504
6,999
659
2,827
10,677
78,524
0
W
Fenrir
15,586
4,096
0
5,183
18,661
16,434
1,262
5,939
12,722
0
39,997
L
Tiamat
Rapaotaxo
Tiamat
14,802
834
230
3,071
16,433
9,450
501
7,602
8,831
56,980
0
W
Ares
Synarow
Ares
19,397
1,220
0
2,150
20,466
25,801
564
7,029
13,437
37,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,484
Gold Earned
34,512
203
Minions Killed
211
11
Camps Cleared
7
1,119,935
Distance Traveled
1,047,954
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,775
561
56
3
2
379,836
2
L
Chaac
11,115
529
42
2
0
309,973
6
W
Merlin
12,738
607
133
6
5
350,236
2
W
Fenrir
13,281
632
35
2
5
387,128
3
L
Tiamat
11,622
553
113
5
5
358,145
2
W
Ares
14,465
689
35
2
1
382,571
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role