Player Matchup

Cernunnos
Cernunnos
SöRough
Cernunnos
Level 86
God Stats
77W - 75L
1,496 SR
Queue Stats
343W - 349L
1,527 Elo+
Party 2
Agni
Agni
TKingBiggumz426
Agni
Level 88
God Stats
55W - 71L
1,469 SR
Queue Stats
276W - 265L
1,529 Elo+
Party 3
Pele
Pele
YungDumFullaJung
Pele
Level 160
God Stats
13W - 19L
1,351 SR
Queue Stats
624W - 624L
1,635 Elo+
Party 2
Ymir
Ymir
mattlorah
Ymir
Level 141
God Stats
8W - 10L
1,596 SR
Queue Stats
328W - 299L
1,538 Elo+
Party 3
Achilles
Achilles
warfieldbones
Achilles
Level 142
God Stats
4W - 4L
1,842 SR
Queue Stats
223W - 220L
1,516 Elo+
Party 3
Team Averages
Level 123
1,551 SR
1,549 Elo+

VS

Team Averages
Level 123
1,548 SR
1,543 Elo+
Khepri
Khepri
Argano
Khepri
Level 106
God Stats
1W - 2L
1,377 SR
Queue Stats
94W - 79L
1,586 Elo+
Party 1
Artio
Artio
Arkkat
Artio
Level 158
God Stats
11W - 8L
1,599 SR
Queue Stats
181W - 160L
1,607 Elo+
Party 1
Da Ji
Da Ji
Atroxick
Da Ji
Level 107
God Stats
39W - 32L
1,556 SR
Queue Stats
388W - 362L
1,593 Elo+
Solo
Artemis
Artemis
KiraKimura
Artemis
Level 117
God Stats
2W - 2L
1,541 SR
Queue Stats
9W - 19L
1,321 Elo+
Party 1
Raijin
Raijin
Skrelokh
Raijin
Level 129
God Stats
3W - 1L
1,665 SR
Queue Stats
106W - 94L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
SöRough
Cernunnos
18
8 / 4 / 1
11,586
552
12,397
13,702
5,017
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
3 / 8 / 5
10,334
492
10,031
13,419
3,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
5 / 4 / 5
11,684
556
16,604
19,901
9,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
13
0 / 8 / 2
8,649
412
6,540
20,609
16,092
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
warfieldbones
Achilles
15
4 / 5 / 8
10,410
496
7,698
22,803
25,085
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Argano
Khepri
16
1 / 5 / 14
10,748
512
5,671
18,313
21,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artio
Arkkat
Artio
19
8 / 1 / 10
12,871
613
21,378
22,710
20,561
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
Atroxick
Da Ji
19
13 / 4 / 9
12,973
618
17,133
18,938
7,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
KiraKimura
Artemis
15
0 / 6 / 4
9,603
457
5,690
13,882
4,828
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Raijin
Skrelokh
Raijin
17
7 / 4 / 9
11,881
566
17,667
11,781
4,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
75
20
Kills
29
29
Deaths
20
21
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Khepri
Argano
Khepri
1
5
14
1.6
W
Artio
Arkkat
Artio
8
1
10
13
W
Da Ji
Atroxick
Da Ji
13
4
9
4.38
W
Artemis
KiraKimura
Artemis
0
6
4
0.33
W
Raijin
Skrelokh
Raijin
7
4
9
2.88
L
Cernunnos
SöRough
Cernunnos
8
4
1
2.13
L
3
8
5
0.69
L
5
4
5
1.88
L
Ymir
0
8
2
0.13
L
Achilles
warfieldbones
Achilles
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,270
Damage
67,539
90,434
Taken
85,624
59,694
Mitigated
59,347
16,837
Healing
25,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Argano
Khepri
5,671
947
0
1,395
18,313
21,675
261
2,800
15,260
28,254
0
W
Artio
Arkkat
Artio
21,378
2,716
2,539
10,991
22,710
20,561
723
5,838
16,348
78,515
0
W
Da Ji
Atroxick
Da Ji
17,133
4,296
0
4,329
18,938
7,778
1,178
4,394
14,287
0
94,284
W
Artemis
KiraKimura
Artemis
5,690
1,843
0
2,790
13,882
4,828
6,374
714
13,090
0
56,944
W
Raijin
Skrelokh
Raijin
17,667
1,624
448
3,131
11,781
4,505
1,000
1,622
9,900
70,442
0
L
Cernunnos
SöRough
Cernunnos
12,397
4,837
0
2,560
13,702
5,017
858
4,171
9,381
0
98,412
L
10,031
588
0
1,748
13,419
3,759
0
5,878
7,223
53,199
0
L
16,604
4,104
0
3,606
19,901
9,741
1,064
7,291
12,460
0
112,278
L
Ymir
6,540
1,258
252
5,094
20,609
16,092
0
14,796
5,687
49,294
0
L
Achilles
warfieldbones
Achilles
7,698
1,783
1,300
2,277
22,803
25,085
0
12,023
10,413
0
34,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,663
Gold Earned
58,076
566
Minions Killed
505
0
Camps Cleared
0
1,861,730
Distance Traveled
1,950,351
12
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,748
512
28
1
0
417,776
4
W
Artio
12,871
613
142
7
0
410,454
9
W
Da Ji
12,973
618
117
6
0
409,935
3
W
Artemis
9,603
457
86
4
0
342,260
7
W
Raijin
11,881
566
132
6
0
369,926
8
L
Cernunnos
11,586
552
161
8
0
368,768
1
L
Agni
10,334
492
111
5
0
374,077
1
L
Pele
11,684
556
163
8
0
394,755
0
L
Ymir
8,649
412
97
5
0
373,403
5
L
Achilles
10,410
496
34
2
0
350,727
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role