Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Raf_is_MAD
Bacchus
Level 103
God Stats
31W - 27L
1,542 SR
Queue Stats
548W - 581L
1,430 Elo+
Solo
Sol
Sol
RedDeadTyler
Sol
Level 66
God Stats
24W - 29L
1,460 SR
Queue Stats
489W - 529L
1,415 Elo+
Solo
Ravana
Ravana
TRUE_Entity04
Ravana
Level 87
God Stats
8W - 9L
1,485 SR
Queue Stats
296W - 356L
1,377 Elo+
Solo
Ymir
Ymir
jackViate
Ymir
Level 61
God Stats
15W - 21L
1,405 SR
Queue Stats
203W - 252L
1,442 Elo+
Solo
Team Averages
Level 88
1,478 SR
1,433 Elo+

VS

Team Averages
Level 103
1,530 SR
1,450 Elo+
Skadi
Skadi
 
Skadi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Dax327
Bakasura
Level 106
God Stats
5W - 3L
1,517 SR
Queue Stats
195W - 192L
1,453 Elo+
Party 1
Bacchus
Bacchus
IIAlexII
Bacchus
Level 104
God Stats
8W - 8L
1,520 SR
Queue Stats
239W - 253L
1,443 Elo+
Solo
Anubis
Anubis
Illidan3030
Anubis
Level 102
God Stats
8W - 1L
1,695 SR
Queue Stats
136W - 117L
1,421 Elo+
Solo
Sun Wukong
Sun Wukong
KeylessCornet05
Sun Wukong
Level 78
God Stats
1W - 2L
1,417 SR
Queue Stats
147W - 138L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
9
1 / 0 / 1
5,316
665
831
3,538
821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Raf_is_MAD
Bacchus
9
5 / 0 / 0
5,658
707
3,807
4,298
2,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 2 / 1
4,736
592
3,351
3,322
673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
1 / 0 / 2
4,995
624
2,450
3,121
942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ymir
6
0 / 2 / 1
4,063
508
1,028
4,392
2,201

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
8
2 / 1 / 2
4,736
592
2,074
3,626
1,054
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bakasura
Dax327
Bakasura
8
2 / 2 / 1
4,758
595
1,790
5,060
1,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
IIAlexII
Bacchus
6
0 / 0 / 4
4,194
524
2,034
4,513
2,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
9
0 / 1 / 0
4,959
620
2,387
3,808
1,592
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sun Wukong
KeylessCornet05
Sun Wukong
5
0 / 4 / 0
3,679
460
1,444
3,858
1,743
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
8
Kills
4
4
Deaths
8
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
1
0
1
1.5
L
Skadi
 
Skadi
2
1
2
3
L
Bakasura
Dax327
Bakasura
2
2
1
1.25
L
Bacchus
IIAlexII
Bacchus
0
0
4
2
L
Anubis
0
1
0
0
L
Sun Wukong
KeylessCornet05
Sun Wukong
0
4
0
0
W
Bacchus
Raf_is_MAD
Bacchus
5
0
0
5
W
1
2
1
0.75
W
1
0
2
2
W
Ymir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,467
Damage
9,729
18,671
Taken
20,865
6,961
Mitigated
8,388
6,466
Healing
6,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
831
679
0
1,175
3,538
821
0
1,888
1,650
0
27,755
L
Skadi
 
Skadi
2,074
867
0
1,192
3,626
1,054
0
1,525
2,101
0
23,940
L
Bakasura
Dax327
Bakasura
1,790
1,107
0
1,203
5,060
1,471
0
1,329
3,731
0
21,385
L
Bacchus
IIAlexII
Bacchus
2,034
224
0
2,316
4,513
2,528
0
2,576
1,937
9,496
0
L
Anubis
2,387
236
0
1,268
3,808
1,592
567
0
3,808
29,889
0
L
Sun Wukong
KeylessCornet05
Sun Wukong
1,444
266
0
568
3,858
1,743
0
2,365
1,493
0
8,324
W
Bacchus
Raf_is_MAD
Bacchus
3,807
1,036
0
1,967
4,298
2,324
590
0
4,038
18,336
3,381
W
3,351
1,330
0
995
3,322
673
603
598
2,724
20,092
0
W
2,450
1,013
0
1,418
3,121
942
0
842
2,279
0
19,094
W
Ymir
1,028
264
120
791
4,392
2,201
124
1,093
3,199
13,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,768
Gold Earned
22,326
219
Minions Killed
204
0
Camps Cleared
0
744,992
Distance Traveled
712,295
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
5,316
665
63
8
0
145,538
2
L
Skadi
4,736
592
47
6
0
138,099
1
L
Bakasura
4,758
595
57
7
0
186,935
4
L
Bacchus
4,194
524
13
2
0
157,970
0
L
Anubis
4,959
620
69
9
0
126,648
2
L
Sun Wukong
3,679
460
18
2
0
102,643
0
W
Bacchus
5,658
707
44
6
0
157,172
2
W
Sol
4,736
592
40
5
0
136,489
0
W
Ravana
4,995
624
51
6
0
180,725
2
W
Ymir
4,063
508
21
3
0
125,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role