Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
TheRedDead27
Heimdallr
Level 73
God Stats
2W - 3L
1,563 SR
Queue Stats
236W - 273L
1,432 Elo+
Solo
Aphrodite
Aphrodite
TinaFierce
Aphrodite
Level 97
God Stats
17W - 21L
1,550 SR
Queue Stats
203W - 211L
1,444 Elo+
Solo
Mulan
Mulan
souperloop
Mulan
Level 63
God Stats
3W - 10L
1,321 SR
Queue Stats
155W - 269L
1,352 Elo+
Party 1
Ymir
Ymir
tedalas
Ymir
Level 110
God Stats
16W - 17L
1,643 SR
Queue Stats
355W - 418L
1,441 Elo+
Solo
Team Averages
Level 81
1,515 SR
1,434 Elo+

VS

Team Averages
Level 102
1,449 SR
1,472 Elo+
Apollo
Apollo
 
Apollo
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
 
Persephone
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Adeptoavita
Ymir
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 59L
1,470 Elo+
Solo
Pele
Pele
HimeHime13
Pele
Level 108
God Stats
23W - 35L
1,313 SR
Queue Stats
263W - 282L
1,390 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JedTetryz
Morgan Le Fay
Level 123
God Stats
10W - 6L
1,432 SR
Queue Stats
86W - 66L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
0 / 0 / 0
4,565
457
79
3,519
1,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
TheRedDead27
Heimdallr
7
0 / 4 / 1
4,768
477
2,732
5,410
1,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
TinaFierce
Aphrodite
8
0 / 3 / 0
4,880
488
2,581
6,175
2,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
6
1 / 2 / 0
4,597
460
2,445
6,345
1,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
tedalas
Ymir
6
0 / 4 / 1
4,090
409
662
7,245
2,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
9 / 0 / 4
6,961
696
6,786
5,337
1,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
 
Persephone
10
0 / 0 / 5
6,151
615
2,594
788
211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
0 / 1 / 13
5,951
595
2,520
8,060
7,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 1 / 2
6,135
614
2,548
5,661
1,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
JedTetryz
Morgan Le Fay
11
2 / 0 / 2
6,194
619
5,127
1,869
605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
1
Kills
13
13
Deaths
2
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
0
0
0
W
Apollo
 
Apollo
9
0
4
11
W
Persephone
 
Persephone
0
0
5
2.5
W
0
1
13
6.5
W
2
1
2
3
W
Morgan Le Fay
JedTetryz
Morgan Le Fay
2
0
2
3
L
Heimdallr
TheRedDead27
Heimdallr
0
4
1
0.13
L
Aphrodite
TinaFierce
Aphrodite
0
3
0
0
L
Mulan
1
2
0
0.5
L
Ymir
tedalas
Ymir
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,499
Damage
19,575
28,694
Taken
21,715
9,926
Mitigated
11,789
8,694
Healing
8,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
79
0
0
1,357
3,519
1,449
0
778
2,741
0
13,606
W
Apollo
 
Apollo
6,786
5,774
0
1,851
5,337
1,679
5,300
800
4,537
0
25,262
W
Persephone
 
Persephone
2,594
0
94
216
788
211
428
329
459
28,383
0
W
2,520
936
0
1,782
8,060
7,683
541
1,501
6,559
12,046
0
W
2,548
959
0
3,747
5,661
1,611
385
363
5,259
0
32,688
W
Morgan Le Fay
JedTetryz
Morgan Le Fay
5,127
837
0
422
1,869
605
702
247
1,622
29,995
0
L
Heimdallr
TheRedDead27
Heimdallr
2,732
1,790
0
550
5,410
1,272
0
981
4,389
0
20,830
L
Aphrodite
TinaFierce
Aphrodite
2,581
0
1,127
2,750
6,175
2,331
0
2,757
3,200
27,821
0
L
Mulan
2,445
854
0
2,776
6,345
1,951
0
1,301
4,954
0
18,368
L
Ymir
tedalas
Ymir
662
212
0
134
7,245
2,923
0
3,945
3,169
5,187
919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,900
Gold Earned
31,392
181
Minions Killed
254
0
Camps Cleared
0
822,865
Distance Traveled
969,508
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,565
457
24
2
0
157,224
2
W
Apollo
6,961
696
47
5
0
195,641
1
W
Persephone
6,151
615
55
6
0
200,071
2
W
Ymir
5,951
595
21
2
0
161,211
0
W
Pele
6,135
614
74
7
0
205,428
4
W
Morgan Le Fay
6,194
619
57
6
0
207,157
3
L
Heimdallr
4,768
477
47
5
0
153,134
0
L
Aphrodite
4,880
488
57
6
0
179,973
1
L
Mulan
4,597
460
41
4
0
177,004
1
L
Ymir
4,090
409
12
1
0
155,530
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role