Player Matchup

Kali
Kali
H diddy20
Kali
Level 106
God Stats
3W - 4L
1,500 SR
Queue Stats
364W - 367L
1,503 Elo+
Party 1
Ymir
Ymir
RolloQt
Ymir
Level 125
God Stats
15W - 11L
1,586 SR
Queue Stats
368W - 338L
1,556 Elo+
Party 2
Kukulkan
Kukulkan
Thiccc diddy
Kukulkan
Level 105
God Stats
15W - 15L
1,552 SR
Queue Stats
448W - 456L
1,489 Elo+
Party 1
Danzaburou
Danzaburou
ToughRoyalty4
Danzaburou
Level 67
God Stats
14W - 10L
1,562 SR
Queue Stats
266W - 260L
1,524 Elo+
Party 2
Guan Yu
Guan Yu
darthtonioo
Guan Yu
Level 129
God Stats
13W - 11L
1,703 SR
Queue Stats
166W - 157L
1,513 Elo+
Solo
Team Averages
Level 106
1,581 SR
1,517 Elo+

VS

Team Averages
Level 91
1,539 SR
1,521 Elo+
Cthulhu
Cthulhu
AxeThat_One_Guy
Cthulhu
Level 64
God Stats
2W - 2L
1,467 SR
Queue Stats
214W - 213L
1,510 Elo+
Party 4
Raijin
Raijin
CaptainCrippy
Raijin
Level 95
God Stats
4W - 7L
1,413 SR
Queue Stats
600W - 585L
1,546 Elo+
Party 4
Sol
Sol
EcesfirO-
Sol
Level 129
God Stats
5W - 5L
1,655 SR
Queue Stats
417W - 373L
1,517 Elo+
Party 3
Baron Samedi
Baron Samedi
tumadre3624
Baron Samedi
Level 123
God Stats
22W - 15L
1,590 SR
Queue Stats
225W - 181L
1,563 Elo+
Solo
Bakasura
Bakasura
xKokushibou
Bakasura
Level 45
God Stats
12W - 6L
1,571 SR
Queue Stats
38W - 36L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
15
4 / 3 / 4
8,937
559
6,668
11,648
5,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
RolloQt
Ymir
12
3 / 0 / 11
8,150
509
5,582
8,874
7,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
Thiccc diddy
Kukulkan
15
4 / 1 / 3
8,892
556
10,152
6,088
2,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ToughRoyalty4
Danzaburou
15
5 / 1 / 5
8,908
557
8,985
9,162
4,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
darthtonioo
Guan Yu
14
1 / 3 / 6
8,056
504
8,590
11,517
11,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
7,876
492
5,944
11,246
9,459
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 2 / 0
7,831
489
4,293
8,901
3,143
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 5 / 0
8,537
534
7,192
9,385
3,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
tumadre3624
Baron Samedi
10
1 / 6 / 3
7,395
462
5,818
16,059
9,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
xKokushibou
Bakasura
13
4 / 2 / 1
8,422
526
4,699
14,634
4,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
17
Kills
8
8
Deaths
18
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
1
2
0
0.5
L
1
5
0
0.2
W
Kali
4
3
4
2
W
Ymir
RolloQt
Ymir
3
0
11
8.5
W
Kukulkan
Thiccc diddy
Kukulkan
4
1
3
5.5
W
Danzaburou
ToughRoyalty4
Danzaburou
5
1
5
7.5
W
Guan Yu
darthtonioo
Guan Yu
1
3
6
1.33
L
Baron Samedi
tumadre3624
Baron Samedi
1
6
3
0.42
L
Bakasura
xKokushibou
Bakasura
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,977
Damage
27,946
47,289
Taken
60,225
30,133
Mitigated
30,594
18,470
Healing
20,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,944
1,082
34
2,945
11,246
9,459
234
1,290
9,196
37,120
0
L
4,293
98
0
3,280
8,901
3,143
0
3,677
4,926
48,254
0
L
7,192
2,082
0
2,840
9,385
3,333
1,404
1,090
8,248
60,806
7,403
W
Kali
6,668
2,277
0
4,459
11,648
5,100
47
3,184
8,339
0
58,124
W
Ymir
RolloQt
Ymir
5,582
757
2,222
2,179
8,874
7,449
56
5,514
3,220
11,221
0
W
Kukulkan
Thiccc diddy
Kukulkan
10,152
336
18
954
6,088
2,149
163
2,627
3,349
67,433
0
W
Danzaburou
ToughRoyalty4
Danzaburou
8,985
4,047
0
4,950
9,162
4,181
85
6,060
3,102
0
69,308
W
Guan Yu
darthtonioo
Guan Yu
8,590
1,219
493
3,195
11,517
11,254
0
5,253
6,167
0
46,213
L
Baron Samedi
tumadre3624
Baron Samedi
5,818
609
756
4,977
16,059
9,870
0
7,037
8,669
15,578
0
L
Bakasura
xKokushibou
Bakasura
4,699
3,744
0
5,409
14,634
4,789
146
2,193
12,266
0
46,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,943
Gold Earned
40,061
462
Minions Killed
416
0
Camps Cleared
0
1,585,526
Distance Traveled
1,473,802
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,876
492
76
5
0
305,199
2
L
Raijin
7,831
489
97
6
0
290,347
4
L
Sol
8,537
534
134
8
0
268,482
1
W
Kali
8,937
559
101
6
0
334,498
3
W
Ymir
8,150
509
9
1
0
332,553
1
W
Kukulkan
8,892
556
144
9
0
293,161
3
W
Danzaburou
8,908
557
123
8
0
287,710
2
W
Guan Yu
8,056
504
85
5
0
337,604
1
L
Baron Samedi
7,395
462
12
1
0
277,761
10
L
Bakasura
8,422
526
97
6
0
332,013
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role