Player Matchup

Ullr
Ullr
Masters
 
Ullr
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Bacchus
Bacchus
Diamond II
BreaadPitt
Bacchus
Diamond II
Level 127
God Stats
11W - 5L
1,862 SR
Queue Stats
567W - 559L
2,333 MMR
Party 1
Fenrir
Fenrir
Diamond I
ConGuh
Fenrir
Diamond I
Level 157
God Stats
15W - 15L
1,580 SR
Queue Stats
510W - 480L
2,320 MMR
Party 4
Janus
Janus
Diamond IV
TonYson__
Janus
Diamond IV
Level 148
God Stats
6W - 17L
1,392 SR
Queue Stats
508W - 493L
2,220 MMR
Party 1
King Arthur
King Arthur
Masters
oRizonnn
King Arthur
Masters
Level 136
God Stats
3W - 4L
1,552 SR
Queue Stats
209W - 189L
2,269 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 146
1,577 SR
2,128 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 116
1,715 SR
2,307 MMR
Tsukuyomi
Tsukuyomi
Diamond III
BunUpTheDance
Tsukuyomi
Diamond III
Level 148
God Stats
5W - 5L
1,709 SR
Queue Stats
679W - 678L
2,291 MMR
Solo
Vulcan
Vulcan
Diamond IV
Reazм
Vulcan
Diamond IV
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 125L
2,378 MMR
Party 3
Thanatos
Thanatos
Diamond III
Seroniс
Thanatos
Diamond III
Level 106
God Stats
9W - 0L
1,960 SR
Queue Stats
43W - 22L
2,351 MMR
Party 3
Tyr
Tyr
Diamond II
Xxbyp-abloxX
Tyr
Diamond II
Level 58
God Stats
5W - 2L
1,747 SR
Queue Stats
71W - 53L
2,334 MMR
Party 2
Geb
Geb
Diamond III
sinned_bcn
Geb
Diamond III
Level 160
God Stats
6W - 5L
1,662 SR
Queue Stats
387W - 382L
2,182 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
11 / 9 / 11
14,419
534
20,134
26,590
9,759
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Bacchus
BreaadPitt
Bacchus
19
6 / 3 / 17
13,892
515
15,565
27,669
41,826
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
ConGuh
Fenrir
18
8 / 9 / 11
12,875
477
16,888
24,928
13,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Janus
TonYson__
Janus
19
5 / 9 / 8
13,434
498
11,905
19,569
7,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
oRizonnn
King Arthur
20
3 / 4 / 8
13,358
495
19,259
23,088
28,568
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bans
LokiTiamatMorgan Le FayOdinPersephone

VS

Bans
ArtioSusanoAnhurRavanaNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BunUpTheDance
Tsukuyomi
20
8 / 10 / 9
15,472
573
23,406
27,611
12,186
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Reazм
Vulcan
20
10 / 4 / 8
15,617
578
21,779
15,135
7,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Seroniс
Thanatos
20
12 / 9 / 7
15,396
570
21,370
22,778
11,630
20
2 / 3 / 9
13,621
504
13,773
30,551
36,628
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
1 / 7 / 17
12,502
463
11,087
18,971
20,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
83
33
Kills
33
34
Deaths
33
55
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
11
9
11
1.83
L
Bacchus
BreaadPitt
Bacchus
6
3
17
4.83
W
Tsukuyomi
BunUpTheDance
Tsukuyomi
8
10
9
1.25
L
Fenrir
ConGuh
Fenrir
8
9
11
1.5
W
Vulcan
Reazм
Vulcan
10
4
8
3.5
W
Thanatos
Seroniс
Thanatos
12
9
7
1.72
L
Janus
TonYson__
Janus
5
9
8
1
W
2
3
9
2.17
L
King Arthur
oRizonnn
King Arthur
3
4
8
1.75
W
1
7
17
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,751
Damage
91,415
121,844
Taken
115,046
101,753
Mitigated
87,915
23,077
Healing
48,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
20,134
8,568
0
4,902
26,590
9,759
562
5,426
21,164
0
122,235
L
Bacchus
BreaadPitt
Bacchus
15,565
2,467
0
4,385
27,669
41,826
0
7,955
19,714
53,183
0
W
Tsukuyomi
BunUpTheDance
Tsukuyomi
23,406
6,790
0
8,716
27,611
12,186
3,989
8,681
18,819
0
125,109
L
Fenrir
ConGuh
Fenrir
16,888
4,109
0
7,271
24,928
13,929
0
7,511
17,417
0
89,090
W
Vulcan
Reazм
Vulcan
21,779
4,756
192
5,296
15,135
7,092
2,407
6,312
8,723
137,406
0
W
Thanatos
Seroniс
Thanatos
21,370
6,807
0
16,774
22,778
11,630
0
5,735
17,008
0
103,912
L
Janus
TonYson__
Janus
11,905
386
225
2,066
19,569
7,671
165
6,337
13,232
93,150
0
W
13,773
724
0
14,305
30,551
36,628
302
7,090
23,305
0
91,759
L
King Arthur
oRizonnn
King Arthur
19,259
2,805
0
4,228
23,088
28,568
0
9,020
14,068
16,445
80,788
W
11,087
866
0
3,090
18,971
20,379
504
5,751
12,994
35,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,978
Gold Earned
72,608
685
Minions Killed
708
0
Camps Cleared
0
2,572,104
Distance Traveled
2,747,351
25
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
14,419
534
147
5
0
466,258
7
L
Bacchus
13,892
515
54
2
0
517,899
5
W
Tsukuyomi
15,472
573
161
6
0
535,263
9
L
Fenrir
12,875
477
115
4
0
526,602
9
W
Vulcan
15,617
578
193
7
0
578,017
2
W
Thanatos
15,396
570
130
5
0
498,289
5
L
Janus
13,434
498
188
7
0
512,423
2
W
Tyr
13,621
504
176
7
0
589,456
3
L
King Arthur
13,358
495
181
7
0
548,922
2
W
Geb
12,502
463
48
2
0
546,326
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role