Player Matchup

Bellona
Bellona
Activeyz
Bellona
Level 109
God Stats
1W - 3L
1,439 SR
Queue Stats
668W - 609L
1,482 Elo+
Party 1
Agni
Agni
Phoenix_Slayer16
Agni
Level 120
God Stats
0W - 4L
1,169 SR
Queue Stats
764W - 714L
1,516 Elo+
Party 1
Khepri
Khepri
SLiMTHiCk101
Khepri
Level 105
God Stats
4W - 4L
1,560 SR
Queue Stats
254W - 219L
1,564 Elo+
Party 2
Hun Batz
Hun Batz
TokyoMajinn
Hun Batz
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
659W - 644L
1,522 Elo+
Party 1
Neith
Neith
Yrco
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Team Averages
Level 91
1,434 SR
1,517 Elo+

VS

Team Averages
Level 96
1,506 SR
1,514 Elo+
Geb
Geb
 
Geb
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
Dogmunaut
Sylvanus
Level 107
God Stats
13W - 6L
1,603 SR
Queue Stats
117W - 86L
1,634 Elo+
Solo
Gilgamesh
Gilgamesh
Robojew22
Gilgamesh
Level 105
God Stats
6W - 5L
1,572 SR
Queue Stats
329W - 354L
1,506 Elo+
Party 3
Ratatoskr
Ratatoskr
W1zardKng
Ratatoskr
Level 111
God Stats
8W - 8L
1,479 SR
Queue Stats
460W - 508L
1,520 Elo+
Party 3
Chiron
Chiron
steam-wolf
Chiron
Level 40
God Stats
2W - 2L
1,376 SR
Queue Stats
72W - 80L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Activeyz
Bellona
13
5 / 4 / 0
8,052
503
10,063
12,055
11,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 8 / 3
8,181
511
11,430
10,167
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
10
0 / 7 / 3
6,434
402
4,318
16,065
11,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
TokyoMajinn
Hun Batz
12
1 / 4 / 4
7,130
446
4,836
11,369
3,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Yrco
Neith
12
2 / 2 / 0
7,060
441
5,134
5,726
1,696
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
8 / 0 / 8
9,372
586
13,657
12,763
6,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Dogmunaut
Sylvanus
13
7 / 0 / 11
9,174
573
8,245
10,318
9,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Robojew22
Gilgamesh
12
0 / 2 / 5
7,644
478
5,578
11,363
6,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
W1zardKng
Ratatoskr
14
8 / 7 / 4
9,195
575
7,241
11,966
4,146
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
steam-wolf
Chiron
13
2 / 2 / 9
7,672
480
6,252
9,897
3,048
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
62
11
Kills
25
25
Deaths
11
10
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
8
0
8
12
L
Bellona
Activeyz
Bellona
5
4
0
1.25
W
Sylvanus
Dogmunaut
Sylvanus
7
0
11
12.5
L
3
8
3
0.56
W
Gilgamesh
Robojew22
Gilgamesh
0
2
5
1.25
L
Khepri
0
7
3
0.21
L
Hun Batz
TokyoMajinn
Hun Batz
1
4
4
0.75
W
Ratatoskr
W1zardKng
Ratatoskr
8
7
4
1.43
L
Neith
Yrco
Neith
2
2
0
1
W
Chiron
steam-wolf
Chiron
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,781
Damage
40,973
55,382
Taken
56,307
31,498
Mitigated
29,704
6,142
Healing
23,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
13,657
3,482
0
4,162
12,763
6,353
63
3,808
8,955
55,816
6,944
L
Bellona
Activeyz
Bellona
10,063
2,240
0
2,553
12,055
11,776
0
2,550
9,505
9,694
33,511
W
Sylvanus
Dogmunaut
Sylvanus
8,245
2,685
2,264
5,431
10,318
9,399
189
2,418
7,900
24,470
0
L
11,430
605
0
880
10,167
2,668
0
1,931
8,236
47,229
0
W
Gilgamesh
Robojew22
Gilgamesh
5,578
1,351
0
3,995
11,363
6,758
294
2,048
9,315
0
42,673
L
Khepri
4,318
827
0
1,450
16,065
11,978
0
9,419
6,582
20,566
0
L
Hun Batz
TokyoMajinn
Hun Batz
4,836
1,296
0
346
11,369
3,380
0
3,995
7,291
0
48,532
W
Ratatoskr
W1zardKng
Ratatoskr
7,241
1,937
0
1,650
11,966
4,146
539
6,094
5,872
0
47,795
L
Neith
Yrco
Neith
5,134
1,821
0
913
5,726
1,696
1,015
2,952
2,774
0
34,749
W
Chiron
steam-wolf
Chiron
6,252
2,418
855
4,677
9,897
3,048
212
3,655
6,242
0
39,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,857
Gold Earned
43,057
384
Minions Killed
355
0
Camps Cleared
0
1,443,133
Distance Traveled
1,535,828
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,372
586
95
6
0
337,410
1
L
Bellona
8,052
503
90
6
0
288,213
0
W
Sylvanus
9,174
573
18
1
0
298,906
6
L
Agni
8,181
511
105
7
0
283,841
0
W
Gilgamesh
7,644
478
78
5
0
305,941
3
L
Khepri
6,434
402
27
2
0
288,919
1
L
Hun Batz
7,130
446
83
5
0
318,804
1
W
Ratatoskr
9,195
575
94
6
0
309,533
5
L
Neith
7,060
441
79
5
0
263,356
0
W
Chiron
7,672
480
70
4
0
284,038
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role