Player Matchup

Arachne
Arachne
Angeloones
Arachne
Level 140
God Stats
17W - 19L
1,512 SR
Queue Stats
488W - 515L
1,482 Elo+
Solo
Cupid
Cupid
Feralfeld
Cupid
Level 48
God Stats
9W - 11L
1,315 SR
Queue Stats
19W - 36L
1,286 Elo+
Solo
Sun Wukong
Sun Wukong
IgorFC4796
Sun Wukong
Level 33
God Stats
7W - 8L
1,602 SR
Queue Stats
135W - 154L
1,403 Elo+
Solo
Fafnir
Fafnir
JCoradini
Fafnir
Level 83
God Stats
0W - 2L
1,242 SR
Queue Stats
79W - 91L
1,366 Elo+
Solo
Scylla
Scylla
SGT Slayerr
Scylla
Level 45
God Stats
0W - 3L
1,268 SR
Queue Stats
148W - 191L
1,211 Elo+
Solo
Team Averages
Level 70
1,388 SR
1,350 Elo+

VS

Team Averages
Level 95
1,414 SR
1,412 Elo+
Chaac
Chaac
 
Chaac
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
HwS yGuinho
Cerberus
Level 66
God Stats
8W - 12L
1,451 SR
Queue Stats
126W - 131L
1,428 Elo+
Solo
Baron Samedi
Baron Samedi
Nikão
Baron Samedi
Level 45
God Stats
1W - 0L
1,264 SR
Queue Stats
16W - 30L
1,259 Elo+
Solo
Eset
Eset
ZeroAbsoluto0
Eset
Level 119
God Stats
9W - 13L
1,300 SR
Queue Stats
495W - 497L
1,438 Elo+
Solo
Geb
Geb
denilsonkw
Geb
Level 126
God Stats
43W - 37L
1,555 SR
Queue Stats
1,017W - 1,120L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Angeloones
Arachne
13
5 / 4 / 2
8,272
487
7,169
12,871
6,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
Feralfeld
Cupid
12
0 / 3 / 3
7,076
416
4,640
8,145
3,056
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
IgorFC4796
Sun Wukong
14
0 / 0 / 0
7,875
463
2,635
8,301
3,557
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
JCoradini
Fafnir
11
1 / 3 / 4
7,808
459
7,264
14,287
16,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
13
3 / 4 / 1
7,813
460
4,785
8,902
2,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
4 / 1 / 4
9,359
551
7,727
10,588
4,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
HwS yGuinho
Cerberus
11
0 / 5 / 9
7,213
424
4,153
9,803
8,135
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Nikão
Baron Samedi
12
1 / 3 / 4
7,477
440
4,053
10,298
3,804
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
8 / 1 / 5
10,478
616
10,280
7,785
2,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 0 / 3
8,757
515
6,470
8,802
10,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
9
Kills
14
14
Deaths
10
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
1
4
6
L
Arachne
Angeloones
Arachne
5
4
2
1.5
L
Cupid
Feralfeld
Cupid
0
3
3
0.5
W
Cerberus
HwS yGuinho
Cerberus
0
5
9
0.9
L
Sun Wukong
IgorFC4796
Sun Wukong
0
0
0
0
L
Fafnir
JCoradini
Fafnir
1
3
4
1
W
Baron Samedi
Nikão
Baron Samedi
1
3
4
1
L
Scylla
3
4
1
0.88
W
8
1
5
10.5
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,493
Damage
32,683
52,506
Taken
47,276
32,487
Mitigated
29,517
14,045
Healing
16,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,727
2,408
0
7,177
10,588
4,878
2,673
1,737
8,851
0
62,770
L
Arachne
Angeloones
Arachne
7,169
4,922
0
5,077
12,871
6,489
0
4,006
8,865
0
58,487
L
Cupid
Feralfeld
Cupid
4,640
1,879
744
1,836
8,145
3,056
141
4,208
3,937
0
45,950
W
Cerberus
HwS yGuinho
Cerberus
4,153
458
0
1,588
9,803
8,135
740
3,550
6,253
24,004
0
L
Sun Wukong
IgorFC4796
Sun Wukong
2,635
240
0
1,912
8,301
3,557
0
4,144
4,157
0
46,327
L
Fafnir
JCoradini
Fafnir
7,264
2,259
0
2,801
14,287
16,404
448
7,151
7,136
22,988
0
W
Baron Samedi
Nikão
Baron Samedi
4,053
1,440
597
4,207
10,298
3,804
391
3,353
6,945
31,733
0
L
Scylla
4,785
549
0
1,675
8,902
2,981
0
5,276
3,626
43,909
0
W
10,280
726
0
2,047
7,785
2,667
336
2,919
4,866
78,190
0
W
6,470
724
0
854
8,802
10,033
1,264
490
8,312
40,472
5,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,844
Gold Earned
43,284
399
Minions Killed
477
0
Camps Cleared
0
1,532,183
Distance Traveled
1,504,242
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,359
551
108
6
0
347,177
4
L
Arachne
8,272
487
86
5
0
350,394
2
L
Cupid
7,076
416
93
5
0
290,899
0
W
Cerberus
7,213
424
74
4
0
291,864
1
L
Sun Wukong
7,875
463
108
6
0
301,938
2
L
Fafnir
7,808
459
26
2
0
305,249
1
W
Baron Samedi
7,477
440
60
4
0
263,672
7
L
Scylla
7,813
460
86
5
0
283,703
0
W
Eset
10,478
616
127
7
0
326,893
5
W
Geb
8,757
515
108
6
0
274,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role