Player Matchup

Merlin
Merlin
JLSslayer
Merlin
Level 13
God Stats
3W - 7L
1,363 SR
Queue Stats
146W - 184L
999 Elo+
Party 2
Sun Wukong
Sun Wukong
KAIOKEN_GOD_
Sun Wukong
Level 28
God Stats
152W - 141L
1,476 SR
Queue Stats
351W - 395L
1,362 Elo+
Solo
Hun Batz
Hun Batz
graysonthehulk
Hun Batz
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
202W - 246L
1,071 Elo+
Party 2
Team Averages
Level 21
1,446 SR
1,144 Elo+

VS

Team Averages
Level 49
1,381 SR
1,290 Elo+
Gilgamesh
Gilgamesh
C_ZERO
Gilgamesh
Level 45
God Stats
9W - 8L
1,363 SR
Queue Stats
95W - 104L
1,251 Elo+
Party 1
The Morrigan
The Morrigan
Eng53ine_Gaming
The Morrigan
Level 18
God Stats
4W - 7L
1,247 SR
Queue Stats
48W - 43L
1,162 Elo+
Party 1
Izanami
Izanami
PichiitaKage
Izanami
Level 84
God Stats
6W - 8L
1,532 SR
Queue Stats
84W - 94L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JLSslayer
Merlin
15
1 / 6 / 11
10,446
696
3,892
10,838
3,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
KAIOKEN_GOD_
Sun Wukong
17
11 / 3 / 5
12,973
865
12,815
12,971
6,801
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hun Batz
15
5 / 9 / 10
11,746
783
7,039
15,412
5,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
C_ZERO
Gilgamesh
15
9 / 4 / 6
11,726
782
9,395
13,226
6,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Morrigan
Eng53ine_Gaming
The Morrigan
10
1 / 10 / 4
8,836
589
6,862
10,698
3,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
PichiitaKage
Izanami
16
8 / 4 / 9
11,875
792
13,623
10,590
3,890
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
37
17
Kills
18
18
Deaths
18
26
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
C_ZERO
Gilgamesh
9
4
6
3
L
The Morrigan
Eng53ine_Gaming
The Morrigan
1
10
4
0.3
W
Merlin
JLSslayer
Merlin
1
6
11
1.08
W
Sun Wukong
KAIOKEN_GOD_
Sun Wukong
11
3
5
4.5
L
Izanami
PichiitaKage
Izanami
8
4
9
3.13
W
Hun Batz
5
9
10
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,746
Damage
29,880
39,221
Taken
34,514
15,815
Mitigated
13,448
4,096
Healing
6,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
C_ZERO
Gilgamesh
9,395
2,495
0
3,906
13,226
6,199
381
1,869
11,357
0
37,736
L
The Morrigan
Eng53ine_Gaming
The Morrigan
6,862
1,669
0
498
10,698
3,359
84
2,109
8,544
20,036
3,358
W
Merlin
JLSslayer
Merlin
3,892
780
124
966
10,838
3,344
949
1,116
9,722
39,309
0
W
Sun Wukong
KAIOKEN_GOD_
Sun Wukong
12,815
4,701
538
1,133
12,971
6,801
77
2,134
10,837
0
35,629
L
Izanami
PichiitaKage
Izanami
13,623
6,172
0
1,812
10,590
3,890
1,142
1,042
9,548
0
56,613
W
Hun Batz
7,039
1,513
0
1,335
15,412
5,670
1,972
2,462
12,950
0
28,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,165
Gold Earned
32,437
158
Minions Killed
164
5
Camps Cleared
10
747,765
Distance Traveled
660,732
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,726
782
51
3
5
248,604
7
L
The Morrigan
8,836
589
27
2
1
194,091
0
W
Merlin
10,446
696
93
6
0
229,631
2
W
Sun Wukong
12,973
865
32
2
1
279,649
6
L
Izanami
11,875
792
86
6
4
218,037
5
W
Hun Batz
11,746
783
33
2
4
238,485
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role