Player Matchup

Artemis
Artemis
AdnamaWhoKnew
Artemis
Level 4
God Stats
0W - 2L
1,509 SR
Queue Stats
0W - 3L
1,147 Elo+
Solo
Ra
Ra
Boatingeel
Ra
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 2
Ares
Ares
YourighytDxildo
Ares
Level 4
God Stats
0W - 1L
1,302 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 2
Team Averages
Level 4
1,437 SR
1,382 Elo+

VS

Team Averages
Level 57
1,428 SR
1,379 Elo+
Neith
Neith
DIGhola
Neith
Level 15
God Stats
9W - 16L
1,326 SR
Queue Stats
10W - 18L
1,333 Elo+
Party 1
Sol
Sol
Majesty007
Sol
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,473 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ohgeegeo
Ah Muzen Cab
Level 88
God Stats
3W - 5L
1,459 SR
Queue Stats
10W - 17L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
3 / 13 / 4
10,104
722
5,467
14,568
3,962
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
6 / 2 / 3
10,364
740
9,798
7,155
2,548
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 5 / 6
9,419
673
4,543
14,152
11,872
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DIGhola
Neith
15
3 / 0 / 14
10,632
759
9,789
8,546
3,119
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
10 / 6 / 5
11,420
816
9,512
13,911
4,176
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
ohgeegeo
Ah Muzen Cab
15
7 / 5 / 12
10,883
777
13,034
11,082
4,274
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
51
11
Kills
20
20
Deaths
11
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Artemis
3
13
4
0.38
L
6
2
3
3.75
W
Neith
DIGhola
Neith
3
0
14
10
W
10
6
5
2.08
L
2
5
6
1
W
Ah Muzen Cab
ohgeegeo
Ah Muzen Cab
7
5
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,808
Damage
32,335
35,875
Taken
33,539
18,382
Mitigated
11,569
5,534
Healing
10,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
5,467
4,294
0
902
14,568
3,962
0
3,076
11,492
0
18,568
L
9,798
335
1,144
1,850
7,155
2,548
0
2,734
4,421
37,921
0
W
Neith
DIGhola
Neith
9,789
1,369
0
3,417
8,546
3,119
896
3,309
5,237
0
42,228
W
9,512
2,072
272
4,757
13,911
4,176
1,313
6,863
7,048
44,432
0
L
4,543
229
0
1,638
14,152
11,872
0
3,869
10,283
8,319
0
W
Ah Muzen Cab
ohgeegeo
Ah Muzen Cab
13,034
4,701
0
2,210
11,082
4,274
695
4,845
6,237
0
42,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,887
Gold Earned
32,935
117
Minions Killed
190
2
Camps Cleared
10
605,591
Distance Traveled
781,302
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,104
722
35
3
1
135,919
3
L
Ra
10,364
740
76
5
1
228,199
1
W
Neith
10,632
759
75
5
3
282,925
1
W
Sol
11,420
816
59
4
6
254,468
14
L
Ares
9,419
673
6
0
0
241,473
5
W
Ah Muzen Cab
10,883
777
56
4
1
243,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role