Player Matchup

Fenrir
Fenrir
Immerwolf
Fenrir
Level 7
God Stats
1W - 0L
1,700 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Stoupid__
Baron Samedi
Level 86
God Stats
8W - 3L
1,808 SR
Queue Stats
108W - 80L
1,621 Elo+
Party 1
Chiron
Chiron
branisreallysad
Chiron
Level 39
God Stats
3W - 0L
1,546 SR
Queue Stats
14W - 9L
1,597 Elo+
Party 1
Team Averages
Level 44
1,685 SR
1,573 Elo+

VS

Team Averages
Level 12
1,620 SR
1,456 Elo+
Ra
Ra
CROOKEDFISH
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,407 Elo+
Solo
Hades
Hades
Kray Kun1243
Hades
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,281 Elo+
Solo
Ares
Ares
cutbear2
Ares
Level 18
God Stats
0W - 1L
1,859 SR
Queue Stats
24W - 14L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Immerwolf
Fenrir
12
16 / 3 / 8
9,664
966
12,569
9,444
6,592
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
Stoupid__
Baron Samedi
13
10 / 0 / 15
9,244
924
8,034
7,455
8,322
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
4 / 0 / 22
8,518
852
11,892
8,013
3,504
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 15 / 1
6,535
654
3,477
11,221
2,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 8 / 1
7,017
702
4,616
13,378
4,379
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
10
1 / 7 / 1
6,968
697
4,201
13,195
10,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
6
30
Kills
3
3
Deaths
30
45
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
15
1
0.1
W
Fenrir
Immerwolf
Fenrir
16
3
8
6.67
L
1
8
1
0.19
W
Baron Samedi
Stoupid__
Baron Samedi
10
0
15
17.5
W
4
0
22
15
L
Ares
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,495
Damage
12,294
24,912
Taken
37,794
18,418
Mitigated
17,024
10,442
Healing
2,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,477
776
34
213
11,221
2,481
52
1,607
9,614
15,435
0
W
Fenrir
Immerwolf
Fenrir
12,569
4,641
0
2,125
9,444
6,592
0
3,404
5,188
0
28,159
L
4,616
892
19
1,183
13,378
4,379
0
3,336
10,042
9,722
0
W
Baron Samedi
Stoupid__
Baron Samedi
8,034
1,650
1,424
3,680
7,455
8,322
701
3,823
3,573
19,663
0
W
11,892
5,832
410
2,803
8,013
3,504
1,195
5,021
2,948
0
31,595
L
Ares
4,201
79
0
1,043
13,195
10,164
0
3,644
9,551
14,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,426
Gold Earned
20,520
111
Minions Killed
47
8
Camps Cleared
1
561,327
Distance Traveled
425,916
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,535
654
16
2
0
142,457
0
W
Fenrir
9,664
966
35
4
7
199,725
1
L
Hades
7,017
702
10
1
0
139,501
4
W
Baron Samedi
9,244
924
32
3
0
179,603
3
W
Chiron
8,518
852
44
4
1
181,999
1
L
Ares
6,968
697
21
2
1
143,958
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role