Player Matchup

Cerberus
Cerberus
ArchGhoulKen
Cerberus
Level 89
God Stats
1W - 2L
1,491 SR
Queue Stats
234W - 280L
1,374 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Hakai11
Ah Muzen Cab
Level 82
God Stats
2W - 2L
1,721 SR
Queue Stats
114W - 131L
1,381 Elo+
Party 1
Baron Samedi
Baron Samedi
Tee Blaine
Baron Samedi
Level 125
God Stats
9W - 3L
1,817 SR
Queue Stats
130W - 136L
1,352 Elo+
Solo
Team Averages
Level 99
1,676 SR
1,369 Elo+

VS

Team Averages
Level 105
1,579 SR
1,483 Elo+
Olorun
Olorun
 
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
YeBoiSoy
Gilgamesh
Level 66
God Stats
10W - 6L
1,723 SR
Queue Stats
162W - 176L
1,499 Elo+
Solo
Neith
Neith
jossycakess
Neith
Level 88
God Stats
59W - 57L
1,513 SR
Queue Stats
88W - 91L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ArchGhoulKen
Cerberus
11
0 / 4 / 3
8,489
606
5,809
15,697
14,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Hakai11
Ah Muzen Cab
11
2 / 3 / 3
8,163
583
10,385
7,728
2,668
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
Tee Blaine
Baron Samedi
13
4 / 4 / 2
9,297
664
12,999
11,663
5,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
4 / 2 / 6
9,688
692
8,380
10,899
4,189
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilgamesh
YeBoiSoy
Gilgamesh
13
4 / 2 / 7
9,147
653
9,778
19,809
17,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 2 / 7
9,229
659
9,879
9,951
3,378
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
6
Kills
11
11
Deaths
6
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
4
2
6
3.5
L
Cerberus
ArchGhoulKen
Cerberus
0
4
3
0.38
L
Ah Muzen Cab
Hakai11
Ah Muzen Cab
2
3
3
1.17
L
Baron Samedi
Tee Blaine
Baron Samedi
4
4
2
1.25
W
Gilgamesh
YeBoiSoy
Gilgamesh
4
2
7
3.75
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,193
Damage
28,037
35,088
Taken
40,659
23,170
Mitigated
25,373
11,514
Healing
16,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
8,380
4,897
3,354
5,203
10,899
4,189
837
6,723
4,176
34,255
0
L
Cerberus
ArchGhoulKen
Cerberus
5,809
469
0
4,023
15,697
14,553
154
4,140
10,896
19,869
0
L
Ah Muzen Cab
Hakai11
Ah Muzen Cab
10,385
3,654
0
1,394
7,728
2,668
0
1,512
5,997
0
26,357
L
Baron Samedi
Tee Blaine
Baron Samedi
12,999
645
1,414
4,683
11,663
5,949
105
3,147
8,218
47,189
0
W
Gilgamesh
YeBoiSoy
Gilgamesh
9,778
2,530
0
4,751
19,809
17,806
114
8,018
11,791
0
21,632
W
9,879
3,854
251
3,019
9,951
3,378
825
4,641
5,310
0
33,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,949
Gold Earned
28,064
174
Minions Killed
172
6
Camps Cleared
5
670,786
Distance Traveled
705,010
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,688
692
74
5
4
241,262
2
L
Cerberus
8,489
606
62
4
0
255,201
1
L
Ah Muzen Cab
8,163
583
46
3
2
199,552
0
L
Baron Samedi
9,297
664
66
5
4
216,033
1
W
Gilgamesh
9,147
653
30
2
0
256,575
0
W
Neith
9,229
659
68
5
1
207,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role