Player Matchup

Geb
Geb
A3G1SBANE
Geb
Level 4
God Stats
5W - 1L
1,660 SR
Queue Stats
8W - 3L
1,630 Elo+
Solo
Ullr
Ullr
BMBebbi420
Ullr
Level 4
God Stats
1W - 1L
1,569 SR
Queue Stats
10W - 3L
1,515 Elo+
Solo
Arachne
Arachne
Ballcreator
Arachne
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
73W - 72L
1,530 Elo+
Solo
Izanami
Izanami
NuWaMain420
Izanami
Level 28
God Stats
1W - 2L
1,293 SR
Queue Stats
134W - 156L
1,499 Elo+
Solo
Kukulkan
Kukulkan
ShonuffThaShogun
Kukulkan
Level 25
God Stats
6W - 1L
1,726 SR
Queue Stats
30W - 22L
1,486 Elo+
Solo
Team Averages
Level 18
1,549 SR
1,532 Elo+

VS

Team Averages
Level 21
1,587 SR
1,590 Elo+
Danzaburou
Danzaburou
BigMoneyLilPP
Danzaburou
Level 7
God Stats
2W - 2L
1,641 SR
Queue Stats
5W - 4L
1,531 Elo+
Party 1
Bacchus
Bacchus
ButtMcStuffins
Bacchus
Level 58
God Stats
0W - 3L
1,207 SR
Queue Stats
12W - 17L
1,417 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Pogi3
Cu Chulainn
Level 8
God Stats
3W - 1L
1,599 SR
Queue Stats
4W - 1L
1,642 Elo+
Solo
Ra
Ra
Tranarikosñop
Ra
Level 3
God Stats
8W - 6L
1,750 SR
Queue Stats
39W - 41L
1,796 Elo+
Solo
Thor
Thor
maffeus
Thor
Level 27
God Stats
1W - 1L
1,737 SR
Queue Stats
169W - 158L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 9
9,287
619
5,703
10,220
11,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
11 / 1 / 4
13,021
868
13,155
9,159
3,847
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arachne
Ballcreator
Arachne
16
13 / 2 / 4
10,867
724
7,247
9,545
4,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
NuWaMain420
Izanami
14
3 / 1 / 6
9,054
604
6,137
7,644
2,730
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 3 / 8
9,778
652
6,541
9,034
3,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigMoneyLilPP
Danzaburou
8
0 / 5 / 1
5,767
384
1,670
5,851
1,461
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 3 / 1
5,284
352
2,955
7,634
5,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cu Chulainn
Pogi3
Cu Chulainn
12
0 / 8 / 2
7,186
479
5,449
13,447
8,253
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
4 / 9 / 1
8,816
588
7,316
12,010
4,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
maffeus
Thor
13
3 / 9 / 3
8,714
581
5,119
14,877
5,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
15
34
Kills
7
7
Deaths
34
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
0
9
8.5
W
11
1
4
13
W
Arachne
Ballcreator
Arachne
13
2
4
7.5
L
Danzaburou
BigMoneyLilPP
Danzaburou
0
5
1
0.1
L
0
3
1
0.17
W
Izanami
NuWaMain420
Izanami
3
1
6
6
L
Cu Chulainn
Pogi3
Cu Chulainn
0
8
2
0.13
W
3
3
8
2.33
L
4
9
1
0.5
L
Thor
maffeus
Thor
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,783
Damage
22,509
45,602
Taken
53,819
26,725
Mitigated
24,349
15,275
Healing
10,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,703
633
0
2,309
10,220
11,361
222
2,512
7,543
19,376
0
W
13,155
5,845
0
4,908
9,159
3,847
1,950
164
8,610
0
99,807
W
Arachne
Ballcreator
Arachne
7,247
4,180
0
4,006
9,545
4,964
1,507
1,278
8,149
0
61,575
L
Danzaburou
BigMoneyLilPP
Danzaburou
1,670
1,035
0
287
5,851
1,461
0
1,757
4,094
0
18,902
L
2,955
394
292
2,386
7,634
5,328
0
3,367
4,267
9,870
0
W
Izanami
NuWaMain420
Izanami
6,137
3,704
0
1,722
7,644
2,730
3,664
2,772
4,820
0
57,761
L
Cu Chulainn
Pogi3
Cu Chulainn
5,449
1,140
0
1,856
13,447
8,253
392
1,025
12,422
2,689
36,202
W
6,541
498
0
2,330
9,034
3,823
1,913
3,537
5,343
61,294
0
L
7,316
617
73
2,672
12,010
4,296
0
5,136
6,874
55,477
0
L
Thor
maffeus
Thor
5,119
1,486
0
2,650
14,877
5,011
0
959
13,918
0
36,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,007
Gold Earned
35,767
527
Minions Killed
308
0
Camps Cleared
0
1,527,685
Distance Traveled
1,177,551
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,287
619
6
0
0
310,553
2
W
Ullr
13,021
868
191
13
0
321,510
4
W
Arachne
10,867
724
97
6
0
350,100
2
L
Danzaburou
5,767
384
45
3
0
187,444
0
L
Bacchus
5,284
352
12
1
0
193,857
3
W
Izanami
9,054
604
125
8
0
286,331
5
L
Cu Chulainn
7,186
479
70
5
0
264,048
5
W
Kukulkan
9,778
652
108
7
0
259,191
2
L
Ra
8,816
588
99
7
0
277,483
0
L
Thor
8,714
581
82
5
0
254,719
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role