Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
firehandz
Cabrakan
Level 109
God Stats
1W - 2L
1,582 SR
Queue Stats
353W - 416L
1,428 Elo+
Party 1
King Arthur
King Arthur
lordpol9602
King Arthur
Level 60
God Stats
6W - 11L
1,303 SR
Queue Stats
186W - 239L
1,301 Elo+
Party 1
Charybdis
Charybdis
mmarcella7309
Charybdis
Level 29
God Stats
7W - 17L
1,291 SR
Queue Stats
60W - 101L
1,290 Elo+
Party 1
Ao Kuang
Ao Kuang
yPaag
Ao Kuang
Level 26
God Stats
3W - 6L
1,177 SR
Queue Stats
73W - 80L
1,240 Elo+
Party 1
Team Averages
Level 77
1,371 SR
1,352 Elo+

VS

Team Averages
Level 84
1,488 SR
1,436 Elo+
Mulan
Mulan
Brayantop2017
Mulan
Level 68
God Stats
6W - 2L
1,734 SR
Queue Stats
129W - 95L
1,555 Elo+
Party 3
Kali
Kali
ELPERFORADERO
Kali
Level 118
God Stats
1W - 1L
1,237 SR
Queue Stats
307W - 322L
1,366 Elo+
Party 2
Horus
Horus
Th3K1ng0fT0mbS
Horus
Level 84
God Stats
29W - 22L
1,604 SR
Queue Stats
549W - 570L
1,449 Elo+
Party 3
Scylla
Scylla
ascenciom6
Scylla
Level 45
God Stats
23W - 24L
1,472 SR
Queue Stats
137W - 160L
1,375 Elo+
Party 2
Neith
Neith
lucianoRJplay
Neith
Level 107
God Stats
15W - 15L
1,393 SR
Queue Stats
550W - 591L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
4 / 2 / 4
8,466
529
7,948
8,719
6,456
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
firehandz
Cabrakan
11
0 / 6 / 4
6,743
421
4,349
14,105
7,677
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
lordpol9602
King Arthur
13
0 / 5 / 2
7,999
500
6,506
14,809
8,981
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
mmarcella7309
Charybdis
11
0 / 5 / 0
6,743
421
924
7,120
1,048
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
yPaag
Ao Kuang
13
7 / 3 / 2
8,509
532
10,610
13,543
5,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 0
10,086
630
14,291
10,849
9,620
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 2 / 10
8,524
533
4,670
13,895
5,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
4 / 1 / 11
8,300
519
8,914
9,479
7,095
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
ascenciom6
Scylla
14
3 / 6 / 1
8,596
537
3,681
9,249
3,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
6 / 0 / 6
8,924
558
8,427
6,278
2,158
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
11
Kills
21
21
Deaths
11
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
4
2
4
3
W
8
2
0
4
W
0
2
10
2.5
W
4
1
11
9.5
W
Scylla
ascenciom6
Scylla
3
6
1
0.58
L
Cabrakan
firehandz
Cabrakan
0
6
4
0.33
L
King Arthur
lordpol9602
King Arthur
0
5
2
0.2
W
6
0
6
9
L
Charybdis
mmarcella7309
Charybdis
0
5
0
0
L
Ao Kuang
yPaag
Ao Kuang
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,337
Damage
39,983
58,296
Taken
49,750
29,694
Mitigated
27,563
14,874
Healing
17,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
7,948
1,094
0
1,227
8,719
6,456
454
532
8,164
42,550
0
W
14,291
1,870
0
1,957
10,849
9,620
0
3,002
7,847
0
67,344
W
4,670
2,920
0
6,532
13,895
5,489
0
5,397
8,498
0
56,599
W
8,914
4,302
851
3,393
9,479
7,095
46
5,054
4,425
0
27,720
W
Scylla
ascenciom6
Scylla
3,681
476
0
1,656
9,249
3,201
159
6,897
2,352
45,535
0
L
Cabrakan
firehandz
Cabrakan
4,349
507
52
3,414
14,105
7,677
0
1,470
12,543
30,203
0
L
King Arthur
lordpol9602
King Arthur
6,506
701
0
3,628
14,809
8,981
0
0
14,809
4,343
43,616
W
8,427
3,854
0
3,125
6,278
2,158
464
2,463
3,815
0
61,434
L
Charybdis
mmarcella7309
Charybdis
924
723
0
724
7,120
1,048
0
0
7,120
0
26,250
L
Ao Kuang
yPaag
Ao Kuang
10,610
3,716
0
5,829
13,543
5,532
0
1,501
11,979
37,601
10,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,460
Gold Earned
44,430
375
Minions Killed
492
0
Camps Cleared
0
1,557,373
Distance Traveled
1,601,829
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,466
529
88
6
0
320,608
3
W
Mulan
10,086
630
144
9
0
305,349
1
W
Kali
8,524
533
100
6
0
338,100
1
W
Horus
8,300
519
32
2
0
348,448
3
W
Scylla
8,596
537
109
7
0
290,453
1
L
Cabrakan
6,743
421
53
3
0
292,801
1
L
King Arthur
7,999
500
110
7
0
317,091
2
W
Neith
8,924
558
107
7
0
319,479
0
L
Charybdis
6,743
421
62
4
0
314,393
1
L
Ao Kuang
8,509
532
62
4
0
312,480
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role