Player Matchup

Hercules
Hercules
A_Rad_Knight
Hercules
Level 81
God Stats
1W - 1L
1,314 SR
Queue Stats
21W - 9L
1,590 Elo+
Party 3
Charybdis
Charybdis
Dubz Maniac
Charybdis
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 105L
1,431 Elo+
Party 1
Olorun
Olorun
PH2NT00M
Olorun
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 85L
1,436 Elo+
Party 1
Sylvanus
Sylvanus
lilsapp
Sylvanus
Level 103
God Stats
28W - 27L
1,498 SR
Queue Stats
241W - 231L
1,519 Elo+
Party 3
Nemesis
Nemesis
xGargonx
Nemesis
Level 122
God Stats
4W - 4L
1,500 SR
Queue Stats
65W - 63L
1,383 Elo+
Solo
Team Averages
Level 91
1,462 SR
1,472 Elo+

VS

Team Averages
Level 78
1,421 SR
1,408 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Domivatt66
Sun Wukong
Level 86
God Stats
5W - 9L
1,362 SR
Queue Stats
145W - 165L
1,387 Elo+
Party 2
Artemis
Artemis
Poni234
Artemis
Level 72
God Stats
5W - 12L
1,230 SR
Queue Stats
253W - 280L
1,407 Elo+
Party 2
Mercury
Mercury
ggh1h
Mercury
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 117L
1,316 Elo+
Solo
Kumbhakarna
Kumbhakarna
ho3ein72
Kumbhakarna
Level 98
God Stats
7W - 10L
1,512 SR
Queue Stats
343W - 331L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
A_Rad_Knight
Hercules
11
1 / 0 / 1
6,630
603
5,457
6,348
3,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charybdis
Dubz Maniac
Charybdis
9
2 / 3 / 3
5,675
516
5,120
9,257
2,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
PH2NT00M
Olorun
10
4 / 2 / 3
6,670
606
3,370
6,650
2,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
lilsapp
Sylvanus
10
3 / 0 / 3
6,009
546
6,614
7,060
5,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
xGargonx
Nemesis
10
5 / 3 / 1
6,363
578
4,631
7,573
2,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
1 / 3 / 2
5,750
523
4,344
4,703
1,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Domivatt66
Sun Wukong
9
0 / 1 / 0
5,354
487
3,575
6,904
2,860
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
Poni234
Artemis
9
4 / 4 / 0
5,819
529
7,213
6,829
1,665
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
ggh1h
Mercury
8
3 / 3 / 2
5,866
533
4,374
7,646
2,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
ho3ein72
Kumbhakarna
7
0 / 4 / 3
5,100
464
2,549
12,388
6,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
15
Kills
8
8
Deaths
15
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
3
2
0.67
W
Hercules
A_Rad_Knight
Hercules
1
0
1
1.5
L
Sun Wukong
Domivatt66
Sun Wukong
0
1
0
0
W
Charybdis
Dubz Maniac
Charybdis
2
3
3
1.17
W
Olorun
PH2NT00M
Olorun
4
2
3
2.75
L
Artemis
Poni234
Artemis
4
4
0
1
L
Mercury
ggh1h
Mercury
3
3
2
1.33
L
Kumbhakarna
ho3ein72
Kumbhakarna
0
4
3
0.38
W
Sylvanus
lilsapp
Sylvanus
3
0
3
4.5
W
Nemesis
xGargonx
Nemesis
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,192
Damage
22,055
36,888
Taken
38,470
16,186
Mitigated
14,719
11,805
Healing
8,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
4,344
427
0
540
4,703
1,623
280
1,944
2,759
27,829
0
W
Hercules
A_Rad_Knight
Hercules
5,457
2,162
0
3,575
6,348
3,584
308
0
5,968
0
32,303
L
Sun Wukong
Domivatt66
Sun Wukong
3,575
710
0
3,028
6,904
2,860
0
0
6,361
0
26,984
W
Charybdis
Dubz Maniac
Charybdis
5,120
3,330
0
2,245
9,257
2,957
418
1,496
7,761
0
27,247
W
Olorun
PH2NT00M
Olorun
3,370
1,754
121
2,569
6,650
2,091
546
2,581
3,697
32,488
0
L
Artemis
Poni234
Artemis
7,213
2,727
0
1,288
6,829
1,665
120
1,506
5,323
0
30,514
L
Mercury
ggh1h
Mercury
4,374
2,184
0
0
7,646
2,089
0
1,328
6,237
0
22,798
L
Kumbhakarna
ho3ein72
Kumbhakarna
2,549
266
392
3,649
12,388
6,482
41
3,960
8,428
9,349
0
W
Sylvanus
lilsapp
Sylvanus
6,614
3,110
870
1,387
7,060
5,504
442
1,725
5,297
23,640
8,354
W
Nemesis
xGargonx
Nemesis
4,631
2,051
0
1,038
7,573
2,050
0
589
6,809
0
24,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,347
Gold Earned
27,889
259
Minions Killed
188
0
Camps Cleared
0
998,675
Distance Traveled
1,047,249
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,750
523
48
4
0
190,297
0
W
Hercules
6,630
603
77
7
0
229,861
6
L
Sun Wukong
5,354
487
46
4
0
224,258
3
W
Charybdis
5,675
516
44
4
0
164,371
0
W
Olorun
6,670
606
50
5
0
193,427
0
L
Artemis
5,819
529
40
4
0
186,428
2
L
Mercury
5,866
533
39
4
0
248,166
2
L
Kumbhakarna
5,100
464
15
1
0
198,100
0
W
Sylvanus
6,009
546
50
5
0
187,935
6
W
Nemesis
6,363
578
38
3
0
223,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role