Player Matchup

Bellona
Bellona
Chasse_emerson
Bellona
Level 87
God Stats
27W - 40L
1,490 SR
Queue Stats
677W - 724L
1,447 Elo+
Solo
Cerberus
Cerberus
Lefthnded
Cerberus
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 13L
1,559 Elo+
Party 2
Aphrodite
Aphrodite
TanglingPrawn64
Aphrodite
Level 36
God Stats
0W - 1L
1,822 SR
Queue Stats
6W - 6L
1,481 Elo+
Party 2
Ne Zha
Ne Zha
WarrTurtle
Ne Zha
Level 41
God Stats
0W - 1L
1,720 SR
Queue Stats
16W - 16L
1,453 Elo+
Party 2
Hachiman
Hachiman
sG i IK ii IN G
Hachiman
Level 128
God Stats
0W - 1L
1,529 SR
Queue Stats
20W - 31L
1,507 Elo+
Party 2
Team Averages
Level 68
1,612 SR
1,489 Elo+

VS

Team Averages
Level 59
1,570 SR
1,592 Elo+
Bacchus
Bacchus
BearDawg41
Bacchus
Level 7
God Stats
9W - 7L
1,620 SR
Queue Stats
70W - 41L
1,699 Elo+
Party 3
Achilles
Achilles
THUND3R__DUCK95
Achilles
Level 77
God Stats
43W - 26L
1,577 SR
Queue Stats
203W - 158L
1,585 Elo+
Party 3
Tiamat
Tiamat
Undertaled
Tiamat
Level 17
God Stats
19W - 25L
1,526 SR
Queue Stats
105W - 95L
1,497 Elo+
Party 1
Heimdallr
Heimdallr
lightningsnail93
Heimdallr
Level 109
God Stats
2W - 2L
1,519 SR
Queue Stats
164W - 118L
1,606 Elo+
Party 3
Arachne
Arachne
raptordanger2215
Arachne
Level 86
God Stats
12W - 5L
1,609 SR
Queue Stats
314W - 233L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 4
9,472
947
6,391
9,402
5,681
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Lefthnded
Cerberus
16
1 / 7 / 12
9,333
933
7,706
18,452
19,689
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
TanglingPrawn64
Aphrodite
16
3 / 8 / 11
9,605
961
15,550
17,417
8,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
WarrTurtle
Ne Zha
16
2 / 5 / 11
9,431
943
15,474
16,467
7,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hachiman
16
6 / 6 / 7
11,091
1,109
14,190
13,450
4,291
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

126

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BearDawg41
Bacchus
17
3 / 2 / 18
10,258
1,026
12,968
10,846
8,590
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
18
15 / 5 / 13
13,308
1,331
19,717
18,760
14,904
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
Undertaled
Tiamat
16
0 / 7 / 14
8,876
888
6,757
10,456
5,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
18
5 / 2 / 20
11,338
1,134
18,906
12,920
4,529
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
7 / 0 / 12
11,185
1,119
13,419
11,434
5,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
107
16
Kills
30
30
Deaths
16
45
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BearDawg41
Bacchus
3
2
18
6
L
4
4
4
1.5
L
Cerberus
Lefthnded
Cerberus
1
7
12
1
W
Achilles
15
5
13
4.3
L
Aphrodite
TanglingPrawn64
Aphrodite
3
8
11
1.06
W
Tiamat
Undertaled
Tiamat
0
7
14
1
L
Ne Zha
WarrTurtle
Ne Zha
2
5
11
1.5
W
Heimdallr
5
2
20
7.5
W
7
0
12
13
L
Hachiman
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,311
Damage
71,767
75,188
Taken
64,416
45,475
Mitigated
39,064
19,685
Healing
12,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BearDawg41
Bacchus
12,968
705
0
0
10,846
8,590
0
4,522
6,103
22,570
0
L
6,391
2,543
0
75
9,402
5,681
0
2,845
6,557
0
18,710
L
Cerberus
Lefthnded
Cerberus
7,706
725
0
2,134
18,452
19,689
0
4,508
13,944
15,396
0
W
Achilles
19,717
7,593
0
529
18,760
14,904
0
8,586
9,903
0
39,452
L
Aphrodite
TanglingPrawn64
Aphrodite
15,550
1,372
5,106
7,019
17,417
8,085
0
4,070
13,344
30,866
0
W
Tiamat
Undertaled
Tiamat
6,757
1,027
0
530
10,456
5,974
0
2,652
7,582
10,025
0
L
Ne Zha
WarrTurtle
Ne Zha
15,474
5,603
0
3,380
16,467
7,729
0
4,973
11,494
0
36,157
W
Heimdallr
18,906
9,885
0
6,495
12,920
4,529
0
3,942
8,570
0
52,905
W
13,419
8,938
0
4,845
11,434
5,067
0
3,554
7,685
0
28,451
L
Hachiman
14,190
9,923
0
1,971
13,450
4,291
0
3,329
10,121
0
41,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,932
Gold Earned
54,965
221
Minions Killed
183
6
Camps Cleared
7
979,671
Distance Traveled
910,613
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,258
1,026
22
2
0
205,013
0
L
Bellona
9,472
947
28
3
0
174,737
0
L
Cerberus
9,333
933
28
3
0
208,406
0
W
Achilles
13,308
1,331
42
4
1
196,682
1
L
Aphrodite
9,605
961
53
5
1
208,962
0
W
Tiamat
8,876
888
4
0
0
109,321
0
L
Ne Zha
9,431
943
31
3
0
208,359
1
W
Heimdallr
11,338
1,134
80
8
0
178,768
1
W
Arachne
11,185
1,119
35
4
6
220,829
3
L
Hachiman
11,091
1,109
81
8
5
179,207
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role