Player Matchup

Set
Set
Gold I
 
Set
Gold I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold III
OsvaldoPD
Agni
Gold III
Level 119
God Stats
10W - 7L
1,569 SR
Queue Stats
199W - 199L
1,633 MMR
Solo
Chiron
Chiron
Gold III
ShamanChavo
Chiron
Gold III
Level 160
God Stats
16W - 11L
1,750 SR
Queue Stats
384W - 383L
1,597 MMR
Solo
Awilix
Awilix
Platinum V
XenoShino
Awilix
Platinum V
Level 158
God Stats
23W - 13L
1,701 SR
Queue Stats
366W - 346L
1,678 MMR
Solo
Geb
Geb
Platinum IV
darkgzul
Geb
Platinum IV
Level 140
God Stats
1W - 2L
1,305 SR
Queue Stats
415W - 432L
1,614 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 145
1,565 SR
1,604 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 115
1,602 SR
1,640 MMR
Tiamat
Tiamat
Gold II
BlackWicked
Tiamat
Gold II
Level 68
God Stats
1W - 3L
1,464 SR
Queue Stats
45W - 43L
1,676 MMR
Solo
Loki
Loki
Platinum IV
HBGL
Loki
Platinum IV
Level 151
God Stats
8W - 4L
1,574 SR
Queue Stats
85W - 73L
1,658 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
Haptics
Kuzenbo
Gold I
Level 118
God Stats
2W - 1L
1,607 SR
Queue Stats
106W - 97L
1,641 MMR
Solo
Cernunnos
Cernunnos
Gold II
Toasty28
Cernunnos
Gold II
Level 153
God Stats
2W - 0L
1,939 SR
Queue Stats
46W - 41L
1,631 MMR
Solo
Cerberus
Cerberus
Gold II
thechickenskin
Cerberus
Gold II
Level 86
God Stats
5W - 7L
1,428 SR
Queue Stats
137W - 126L
1,595 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
1 / 6 / 2
8,933
558
6,271
13,674
6,061
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
14
1 / 5 / 4
8,989
562
4,841
8,809
2,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chiron
16
4 / 2 / 2
9,248
578
5,314
10,770
3,744
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
XenoShino
Awilix
14
9 / 5 / 2
9,290
581
9,688
12,399
4,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 1 / 10
7,872
492
4,640
9,658
9,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
Morgan Le FayUllrOdinArtioGilgamesh

VS

Bans
AthenaKhepriHeimdallrAresJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
1 / 4 / 6
8,445
528
7,064
8,407
4,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
HBGL
Loki
19
12 / 1 / 3
11,532
721
11,771
9,910
3,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kuzenbo
Haptics
Kuzenbo
13
1 / 3 / 2
7,805
488
4,486
9,883
9,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
Toasty28
Cernunnos
15
0 / 5 / 0
8,568
536
5,848
11,222
3,777
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
16
5 / 2 / 4
10,280
643
7,992
13,917
12,906
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
34
15
Kills
19
19
Deaths
15
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
6
2
0.33
W
Tiamat
1
4
6
1
W
Loki
HBGL
Loki
12
1
3
13.5
W
Kuzenbo
Haptics
Kuzenbo
1
3
2
0.67
L
Agni
1
5
4
0.6
L
Chiron
4
2
2
2.5
W
Cernunnos
Toasty28
Cernunnos
0
5
0
0
L
Awilix
XenoShino
Awilix
9
5
2
2
L
0
1
10
5
W
Cerberus
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,754
Damage
37,161
55,310
Taken
53,339
26,471
Mitigated
34,606
15,861
Healing
14,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
6,271
2,624
0
4,352
13,674
6,061
0
6,443
7,231
0
62,046
W
Tiamat
7,064
609
0
1,905
8,407
4,345
0
2,237
6,063
49,726
0
W
Loki
HBGL
Loki
11,771
3,748
0
2,820
9,910
3,889
2,824
1,636
8,244
0
84,698
W
Kuzenbo
Haptics
Kuzenbo
4,486
1,494
0
1,602
9,883
9,689
24
2,908
6,774
18,943
0
L
Agni
4,841
278
0
2,106
8,809
2,797
0
5,596
2,817
64,762
0
L
Chiron
5,314
1,761
537
3,884
10,770
3,744
622
1,391
9,379
0
76,424
W
Cernunnos
Toasty28
Cernunnos
5,848
2,368
0
3,423
11,222
3,777
180
1,767
9,455
0
70,549
L
Awilix
XenoShino
Awilix
9,688
4,540
0
2,964
12,399
4,754
0
3,464
8,797
0
52,711
L
4,640
405
0
2,018
9,658
9,115
0
2,076
7,544
18,536
0
W
Cerberus
7,992
438
0
4,647
13,917
12,906
0
587
13,322
64,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,332
Gold Earned
46,630
542
Minions Killed
592
0
Camps Cleared
0
1,565,533
Distance Traveled
1,617,206
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,933
558
139
9
0
276,394
2
W
Tiamat
8,445
528
121
8
0
283,397
4
W
Loki
11,532
721
150
9
0
378,578
6
W
Kuzenbo
7,805
488
20
1
0
311,098
5
L
Agni
8,989
562
151
9
0
304,535
5
L
Chiron
9,248
578
148
9
0
300,192
7
W
Cernunnos
8,568
536
135
8
0
311,023
4
L
Awilix
9,290
581
80
5
0
336,365
7
L
Geb
7,872
492
24
2
0
348,047
6
W
Cerberus
10,280
643
166
10
0
333,110
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role