Player Matchup

Charybdis
Charybdis
JStreams
Charybdis
Level 113
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 41L
1,414 Elo+
Party 1
Discordia
Discordia
KamiRoku213
Discordia
Level 21
God Stats
27W - 23L
1,531 SR
Queue Stats
92W - 81L
1,506 Elo+
Party 1
Bakasura
Bakasura
VanishDaProfit
Bakasura
Level 136
God Stats
1W - 3L
1,534 SR
Queue Stats
77W - 57L
1,546 Elo+
Party 1
Ra
Ra
striker46
Ra
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 24L
1,358 Elo+
Party 1
Hercules
Hercules
vanishspike
Hercules
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 30L
1,247 Elo+
Party 1
Team Averages
Level 80
1,513 SR
1,414 Elo+

VS

Team Averages
Level 70
1,531 SR
1,617 Elo+
Janus
Janus
Chromolingus69
Janus
Level 120
God Stats
1W - 0L
1,573 SR
Queue Stats
39W - 20L
1,617 Elo+
Party 2
Arachne
Arachne
MrBoss571
Arachne
Level 28
God Stats
5W - 1L
1,500 SR
Queue Stats
33W - 20L
1,595 Elo+
Party 2
Nemesis
Nemesis
SaladBarSaturday
Nemesis
Level 158
God Stats
1W - 0L
1,581 SR
Queue Stats
46W - 25L
1,642 Elo+
Party 2
Kukulkan
Kukulkan
SoDatGudVibes
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,747 Elo+
Party 2
Izanami
Izanami
chrxstxxn
Izanami
Level 40
God Stats
40W - 45L
1,501 SR
Queue Stats
218W - 258L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JStreams
Charybdis
19
2 / 9 / 10
11,663
1,166
8,286
17,837
6,308
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
KamiRoku213
Discordia
16
1 / 9 / 8
9,838
984
9,714
18,125
6,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
19
14 / 7 / 4
14,717
1,472
17,817
21,440
10,999
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 13 / 5
9,109
911
6,733
16,421
6,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
vanishspike
Hercules
17
3 / 3 / 9
11,182
1,118
10,010
18,925
20,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

34

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 19
11,382
1,138
10,023
7,405
2,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
MrBoss571
Arachne
18
10 / 5 / 14
12,343
1,234
13,706
14,809
6,092
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
13 / 3 / 18
12,622
1,262
26,719
13,782
6,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
SoDatGudVibes
Kukulkan
19
8 / 2 / 16
11,852
1,185
15,911
9,300
8,218
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Izanami
chrxstxxn
Izanami
18
4 / 6 / 21
11,009
1,101
17,242
10,735
4,039
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
129
20
Kills
41
41
Deaths
20
36
Assists
88
Player
Kills
Deaths
Assists
KDA
W
6
4
19
3.88
L
Charybdis
JStreams
Charybdis
2
9
10
0.78
L
Discordia
KamiRoku213
Discordia
1
9
8
0.56
W
Arachne
MrBoss571
Arachne
10
5
14
3.4
W
13
3
18
7.33
W
Kukulkan
SoDatGudVibes
Kukulkan
8
2
16
8
L
Bakasura
14
7
4
2.29
W
Izanami
chrxstxxn
Izanami
4
6
21
2.42
L
0
13
5
0.19
L
Hercules
vanishspike
Hercules
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,560
Damage
83,601
92,748
Taken
56,031
50,474
Mitigated
27,291
15,969
Healing
6,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,023
557
0
0
7,405
2,385
0
2,883
4,279
20,537
0
L
Charybdis
JStreams
Charybdis
8,286
4,335
0
2,602
17,837
6,308
0
5,119
12,608
0
36,412
L
Discordia
KamiRoku213
Discordia
9,714
974
478
1,016
18,125
6,302
0
5,728
12,151
31,702
0
W
Arachne
MrBoss571
Arachne
13,706
9,268
0
3,135
14,809
6,092
0
3,990
9,680
0
27,704
W
26,719
11,428
0
2,339
13,782
6,557
0
4,968
8,058
0
36,776
W
Kukulkan
SoDatGudVibes
Kukulkan
15,911
2,434
0
0
9,300
8,218
0
1,916
6,353
47,777
0
L
Bakasura
17,817
13,940
0
5,365
21,440
10,999
0
6,565
14,577
0
43,603
W
Izanami
chrxstxxn
Izanami
17,242
7,697
0
1,249
10,735
4,039
0
2,690
7,412
0
32,994
L
6,733
1,111
639
610
16,421
6,127
0
3,764
12,537
17,495
0
L
Hercules
vanishspike
Hercules
10,010
3,477
0
5,259
18,925
20,738
0
3,846
14,941
0
21,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,509
Gold Earned
59,208
236
Minions Killed
209
12
Camps Cleared
6
943,160
Distance Traveled
1,006,662
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,382
1,138
35
4
0
188,512
0
L
Charybdis
11,663
1,166
67
7
4
171,214
0
L
Discordia
9,838
984
43
4
0
190,651
0
W
Arachne
12,343
1,234
41
4
3
220,421
3
W
Nemesis
12,622
1,262
16
2
2
207,557
0
W
Kukulkan
11,852
1,185
88
9
0
218,490
2
L
Bakasura
14,717
1,472
76
8
7
230,951
0
W
Izanami
11,009
1,101
29
3
1
171,682
0
L
Ra
9,109
911
24
2
1
147,587
0
L
Hercules
11,182
1,118
26
3
0
202,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role