Player Matchup

Anhur
Anhur
EvilOm3n
Anhur
Level 101
God Stats
7W - 2L
1,399 SR
Queue Stats
319W - 262L
1,514 Elo+
Party 2
Ganesha
Ganesha
ReVvenEvan11
Ganesha
Level 99
God Stats
13W - 12L
1,596 SR
Queue Stats
64W - 42L
1,578 Elo+
Party 2
Kukulkan
Kukulkan
shrimp920
Kukulkan
Level 101
God Stats
5W - 0L
1,675 SR
Queue Stats
76W - 38L
1,663 Elo+
Party 2
Team Averages
Level 100
1,557 SR
1,585 Elo+

VS

Team Averages
Level 89
1,502 SR
1,582 Elo+
Neith
Neith
CriticalLastHit
Neith
Level 101
God Stats
131W - 136L
1,475 SR
Queue Stats
370W - 360L
1,484 Elo+
Party 1
Loki
Loki
SnakeLaugh
Loki
Level 6
God Stats
13W - 6L
1,754 SR
Queue Stats
19W - 12L
1,703 Elo+
Solo
Poseidon
Poseidon
Wakapump
Poseidon
Level 160
God Stats
0W - 3L
1,278 SR
Queue Stats
300W - 321L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
EvilOm3n
Anhur
14
8 / 4 / 8
10,303
793
7,839
9,124
3,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
ReVvenEvan11
Ganesha
14
3 / 4 / 14
10,208
785
9,754
18,430
13,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kukulkan
shrimp920
Kukulkan
14
9 / 5 / 5
10,324
794
10,195
9,551
3,816
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 8
9,154
704
9,458
12,152
3,224
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
9 / 7 / 3
10,824
833
13,354
10,070
4,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Poseidon
Wakapump
Poseidon
11
1 / 8 / 5
7,829
602
8,394
10,939
2,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
29
20
Kills
13
13
Deaths
20
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
5
8
1.4
W
Anhur
EvilOm3n
Anhur
8
4
8
3
W
Ganesha
ReVvenEvan11
Ganesha
3
4
14
2.5
L
9
7
3
1.5
L
Poseidon
Wakapump
Poseidon
1
8
5
0.44
W
Kukulkan
shrimp920
Kukulkan
9
5
5
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,788
Damage
31,206
37,105
Taken
33,161
21,061
Mitigated
10,865
8,587
Healing
4,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,458
4,529
0
2,587
12,152
3,224
0
7,231
4,921
0
31,464
W
Anhur
EvilOm3n
Anhur
7,839
2,626
0
964
9,124
3,779
1,184
3,288
5,836
0
20,350
W
Ganesha
ReVvenEvan11
Ganesha
9,754
275
589
6,173
18,430
13,466
255
3,407
15,023
23,833
0
L
13,354
5,202
0
273
10,070
4,961
0
6,456
3,614
0
34,319
L
Poseidon
Wakapump
Poseidon
8,394
1,130
0
1,292
10,939
2,680
0
6,783
4,156
27,607
0
W
Kukulkan
shrimp920
Kukulkan
10,195
984
0
861
9,551
3,816
70
1,853
7,698
38,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,835
Gold Earned
27,807
141
Minions Killed
133
5
Camps Cleared
7
715,044
Distance Traveled
638,703
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,154
704
44
3
1
219,894
4
W
Anhur
10,303
793
34
3
2
225,365
4
W
Ganesha
10,208
785
7
1
0
250,610
0
L
Loki
10,824
833
40
3
5
215,253
0
L
Poseidon
7,829
602
49
4
1
203,556
6
W
Kukulkan
10,324
794
100
8
3
239,069
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role