Player Matchup

Chaac
Chaac
A7X GAMES BR
Chaac
Level 89
God Stats
70W - 55L
1,548 SR
Queue Stats
547W - 562L
1,477 Elo+
Solo
Heimdallr
Heimdallr
ChaoticInferno39
Heimdallr
Level 119
God Stats
4W - 2L
1,518 SR
Queue Stats
79W - 86L
1,502 Elo+
Solo
Ganesha
Ganesha
CourtJester73
Ganesha
Level 44
God Stats
40W - 28L
1,589 SR
Queue Stats
236W - 238L
1,419 Elo+
Solo
Kumbhakarna
Kumbhakarna
ViaticalFish59
Kumbhakarna
Level 59
God Stats
9W - 16L
1,369 SR
Queue Stats
36W - 49L
1,457 Elo+
Party 2
Ares
Ares
XxRathernot378
Ares
Level 63
God Stats
12W - 15L
1,660 SR
Queue Stats
79W - 91L
1,441 Elo+
Party 2
Team Averages
Level 75
1,537 SR
1,459 Elo+

VS

Team Averages
Level 64
1,600 SR
1,586 Elo+
Cerberus
Cerberus
ShadowRenta
Cerberus
Level 45
God Stats
27W - 16L
1,724 SR
Queue Stats
103W - 65L
1,699 Elo+
Party 1
Vamana
Vamana
SuperGeniusK3
Vamana
Level 104
God Stats
1W - 3L
1,413 SR
Queue Stats
59W - 47L
1,526 Elo+
Solo
Aphrodite
Aphrodite
chazley007
Aphrodite
Level 66
God Stats
20W - 9L
1,820 SR
Queue Stats
97W - 58L
1,685 Elo+
Party 1
Medusa
Medusa
kiri1523
Medusa
Level 58
God Stats
3W - 7L
1,463 SR
Queue Stats
588W - 572L
1,462 Elo+
Solo
Pele
Pele
uncanny837mars
Pele
Level 46
God Stats
5W - 4L
1,579 SR
Queue Stats
8W - 8L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 11
13,740
1,057
22,036
12,984
22,447
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
19
6 / 6 / 13
13,027
1,002
31,768
20,614
9,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
19
0 / 2 / 21
11,200
862
8,879
16,071
23,000
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kumbhakarna
ViaticalFish59
Kumbhakarna
19
6 / 2 / 16
12,929
995
12,538
19,010
30,738
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
5 / 3 / 16
12,332
949
16,756
21,824
34,599
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

192

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ShadowRenta
Cerberus
18
1 / 7 / 12
11,337
872
13,626
29,954
39,004
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
4 / 3 / 7
12,788
984
15,258
21,084
22,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
chazley007
Aphrodite
18
3 / 4 / 8
12,112
932
27,286
20,821
18,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
kiri1523
Medusa
18
3 / 10 / 7
11,994
923
24,535
20,731
8,835
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 2 / 5
10,753
827
3,392
7,005
3,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
52
26
Kills
13
13
Deaths
26
77
Assists
39
Player
Kills
Deaths
Assists
KDA
W
9
0
11
14.5
W
Heimdallr
6
6
13
2.08
W
Ganesha
0
2
21
5.25
L
Cerberus
ShadowRenta
Cerberus
1
7
12
1
L
4
3
7
2.5
W
Kumbhakarna
ViaticalFish59
Kumbhakarna
6
2
16
7
W
5
3
16
4.33
L
Aphrodite
chazley007
Aphrodite
3
4
8
1.75
L
Medusa
kiri1523
Medusa
3
10
7
0.65
L
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,977
Damage
84,097
90,503
Taken
99,595
120,550
Mitigated
91,332
10,749
Healing
32,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,036
1,968
0
5,668
12,984
22,447
0
6,249
6,735
1,995
57,411
W
Heimdallr
31,768
21,098
0
4,020
20,614
9,766
0
10,571
10,043
0
63,957
W
Ganesha
8,879
834
0
0
16,071
23,000
0
7,654
8,417
16,936
0
L
Cerberus
ShadowRenta
Cerberus
13,626
1,371
0
2,947
29,954
39,004
0
12,839
17,110
26,688
0
L
15,258
7,710
1,742
5,208
21,084
22,129
0
8,596
12,488
0
42,915
W
Kumbhakarna
ViaticalFish59
Kumbhakarna
12,538
359
0
0
19,010
30,738
0
7,571
11,439
20,136
0
W
16,756
689
598
463
21,824
34,599
0
9,356
12,468
27,272
0
L
Aphrodite
chazley007
Aphrodite
27,286
2,391
11,594
11,330
20,821
18,305
0
6,512
14,309
51,390
0
L
Medusa
kiri1523
Medusa
24,535
8,338
0
0
20,731
8,835
0
8,040
12,691
501
52,535
L
3,392
870
0
113
7,005
3,059
0
3,458
3,547
0
11,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,228
Gold Earned
58,984
221
Minions Killed
227
7
Camps Cleared
7
1,163,861
Distance Traveled
1,203,137
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,740
1,057
105
8
0
253,503
2
W
Heimdallr
13,027
1,002
72
6
4
177,746
0
W
Ganesha
11,200
862
0
0
0
222,418
0
L
Cerberus
11,337
872
20
2
1
297,270
1
L
Vamana
12,788
984
56
4
2
260,417
1
W
Kumbhakarna
12,929
995
20
2
2
271,597
0
W
Ares
12,332
949
24
2
1
238,597
0
L
Aphrodite
12,112
932
55
4
2
258,026
0
L
Medusa
11,994
923
76
6
2
224,938
0
L
Pele
10,753
827
20
2
0
162,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role