Player Matchup

Sun Wukong
Sun Wukong
Darth Kitten51
Sun Wukong
Level 144
God Stats
1W - 2L
1,359 SR
Queue Stats
92W - 106L
1,485 Elo+
Solo
Aphrodite
Aphrodite
Oxycleans
Aphrodite
Level 114
God Stats
23W - 9L
1,742 SR
Queue Stats
497W - 465L
1,467 Elo+
Solo
Zeus
Zeus
Scyll1234567
Zeus
Level 119
God Stats
13W - 12L
1,486 SR
Queue Stats
565W - 568L
1,504 Elo+
Solo
Sylvanus
Sylvanus
Shadowsmoke420
Sylvanus
Level 158
God Stats
9W - 11L
1,444 SR
Queue Stats
332W - 335L
1,527 Elo+
Solo
Jing Wei
Jing Wei
dx HOLLYWOOD xb
Jing Wei
Level 73
God Stats
2W - 2L
1,547 SR
Queue Stats
317W - 324L
1,554 Elo+
Solo
Team Averages
Level 122
1,515 SR
1,507 Elo+

VS

Team Averages
Level 124
1,641 SR
1,597 Elo+
Amaterasu
Amaterasu
Mommy69Dommy
Amaterasu
Level 24
God Stats
4W - 0L
1,875 SR
Queue Stats
49W - 32L
1,607 Elo+
Party 1
Sol
Sol
MrSubmissive
Sol
Level 159
God Stats
23W - 11L
1,683 SR
Queue Stats
495W - 459L
1,552 Elo+
Party 2
Scylla
Scylla
NCAIndica
Scylla
Level 160
God Stats
10W - 9L
1,620 SR
Queue Stats
531W - 281L
1,704 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Xanomenal
Tsukuyomi
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
98W - 96L
1,547 Elo+
Party 2
Ganesha
Ganesha
Xenos__13
Ganesha
Level 124
God Stats
9W - 14L
1,529 SR
Queue Stats
413W - 395L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Darth Kitten51
Sun Wukong
11
2 / 3 / 1
6,728
518
4,288
9,915
4,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Oxycleans
Aphrodite
12
1 / 2 / 1
7,091
545
4,675
8,563
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
0 / 7 / 0
5,559
428
1,635
6,140
1,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
9
1 / 4 / 1
5,782
445
3,445
7,941
4,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
11
0 / 1 / 1
6,643
511
1,917
5,531
1,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Mommy69Dommy
Amaterasu
13
1 / 2 / 1
7,449
573
4,863
8,674
5,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 1 / 0
6,908
531
3,649
4,651
1,437
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Scylla
NCAIndica
Scylla
14
11 / 0 / 3
8,572
659
9,204
5,233
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
Xanomenal
Tsukuyomi
12
4 / 1 / 3
7,231
556
4,246
6,496
2,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ganesha
Xenos__13
Ganesha
12
0 / 0 / 8
6,937
534
3,958
8,707
7,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
17
17
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Darth Kitten51
Sun Wukong
2
3
1
0.83
W
Amaterasu
Mommy69Dommy
Amaterasu
1
2
1
0.75
W
1
1
0
1
W
Scylla
NCAIndica
Scylla
11
0
3
12.5
L
Aphrodite
Oxycleans
Aphrodite
1
2
1
0.75
L
0
7
0
0
L
Sylvanus
1
4
1
0.38
W
Tsukuyomi
Xanomenal
Tsukuyomi
4
1
3
5.5
W
Ganesha
Xenos__13
Ganesha
0
0
8
4
L
Jing Wei
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,960
Damage
25,920
38,090
Taken
33,761
14,362
Mitigated
18,937
15,353
Healing
11,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Darth Kitten51
Sun Wukong
4,288
619
0
3,920
9,915
4,260
0
3,460
6,455
0
38,296
W
Amaterasu
Mommy69Dommy
Amaterasu
4,863
1,647
0
3,008
8,674
5,777
0
2,967
5,707
0
50,363
W
3,649
1,286
0
1,870
4,651
1,437
0
317
4,334
46,346
0
W
Scylla
NCAIndica
Scylla
9,204
1,541
0
1,829
5,233
1,766
0
1,893
3,212
59,762
0
L
Aphrodite
Oxycleans
Aphrodite
4,675
870
0
5,682
8,563
2,530
540
1,420
7,143
41,510
0
L
1,635
0
0
167
6,140
1,664
0
4,213
1,927
25,097
0
L
Sylvanus
3,445
1,714
412
2,028
7,941
4,560
0
5,035
2,906
22,500
8,723
W
Tsukuyomi
Xanomenal
Tsukuyomi
4,246
1,266
0
2,019
6,496
2,613
402
1,486
5,010
0
42,986
W
Ganesha
Xenos__13
Ganesha
3,958
430
0
3,190
8,707
7,344
0
2,221
6,430
18,566
0
L
Jing Wei
1,917
1,423
240
2,904
5,531
1,348
159
2,915
2,616
0
36,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,803
Gold Earned
37,097
366
Minions Killed
417
0
Camps Cleared
0
1,071,601
Distance Traveled
1,278,892
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,728
518
84
6
0
245,368
2
W
Amaterasu
7,449
573
98
8
0
262,296
1
W
Sol
6,908
531
107
8
0
232,985
4
W
Scylla
8,572
659
118
9
0
247,471
1
L
Aphrodite
7,091
545
95
7
0
186,812
1
L
Zeus
5,559
428
54
4
0
188,024
3
L
Sylvanus
5,782
445
56
4
0
214,296
0
W
Tsukuyomi
7,231
556
88
7
0
281,413
1
W
Ganesha
6,937
534
6
0
0
254,727
2
L
Jing Wei
6,643
511
77
6
0
237,101
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role