Player Matchup

Ra
Ra
NME35tv
Ra
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
87W - 82L
1,365 Elo+
Party 3
Neith
Neith
Rocksteаdy
Neith
Level 148
God Stats
26W - 18L
1,663 SR
Queue Stats
742W - 675L
1,540 Elo+
Party 3
Bacchus
Bacchus
StormyWeatherTV
Bacchus
Level 129
God Stats
7W - 2L
1,770 SR
Queue Stats
812W - 756L
1,520 Elo+
Party 3
Horus
Horus
csmQueso
Horus
Level 67
God Stats
85W - 53L
1,684 SR
Queue Stats
293W - 284L
1,556 Elo+
Party 3
Tsukuyomi
Tsukuyomi
iPuppyDough
Tsukuyomi
Level 82
God Stats
8W - 5L
1,239 SR
Queue Stats
362W - 328L
1,548 Elo+
Party 3
Team Averages
Level 106
1,571 SR
1,506 Elo+

VS

Team Averages
Level 114
1,462 SR
1,545 Elo+
Guan Yu
Guan Yu
Narmuf
Guan Yu
Level 88
God Stats
3W - 5L
1,534 SR
Queue Stats
98W - 73L
1,593 Elo+
Party 2
Ymir
Ymir
Zucks
Ymir
Level 136
God Stats
1W - 3L
1,354 SR
Queue Stats
118W - 111L
1,506 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
jorgefrt3
Morgan Le Fay
Level 124
God Stats
3W - 5L
1,447 SR
Queue Stats
182W - 167L
1,542 Elo+
Solo
Izanami
Izanami
katzzzzzzzz
Izanami
Level 107
God Stats
24W - 17L
1,652 SR
Queue Stats
42W - 40L
1,506 Elo+
Party 2
Da Ji
Da Ji
wizard667
Da Ji
Level 114
God Stats
1W - 1L
1,322 SR
Queue Stats
34W - 32L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 15
10,821
515
9,064
16,013
6,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
15 / 3 / 9
13,788
657
22,695
13,652
5,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
4 / 5 / 16
11,327
539
11,126
18,220
20,349
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Horus
csmQueso
Horus
14
3 / 7 / 19
10,129
482
6,264
22,405
25,391
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
iPuppyDough
Tsukuyomi
18
16 / 3 / 9
12,722
606
18,520
15,245
6,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Narmuf
Guan Yu
18
8 / 6 / 6
11,818
563
14,675
19,234
19,020
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

Ymir
Zucks
Ymir
11
1 / 9 / 8
8,297
395
6,866
19,935
19,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Morgan Le Fay
jorgefrt3
Morgan Le Fay
18
5 / 8 / 7
11,039
526
13,994
16,797
5,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
katzzzzzzzz
Izanami
15
2 / 9 / 5
9,551
455
9,693
15,171
3,088
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
wizard667
Da Ji
17
10 / 9 / 7
11,643
554
11,264
16,156
6,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
59
40
Kills
26
26
Deaths
41
68
Assists
33
Player
Kills
Deaths
Assists
KDA
W
2
8
15
1.19
L
Guan Yu
Narmuf
Guan Yu
8
6
6
1.83
W
15
3
9
6.5
W
4
5
16
2.4
L
Ymir
Zucks
Ymir
1
9
8
0.56
W
Horus
csmQueso
Horus
3
7
19
1.79
W
Tsukuyomi
iPuppyDough
Tsukuyomi
16
3
9
6.83
L
Morgan Le Fay
jorgefrt3
Morgan Le Fay
5
8
7
1.06
L
Izanami
katzzzzzzzz
Izanami
2
9
5
0.5
L
Da Ji
wizard667
Da Ji
10
9
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,669
Damage
56,492
85,535
Taken
87,293
63,339
Mitigated
53,556
25,424
Healing
11,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,064
1,109
1,847
4,944
16,013
6,166
26
5,734
10,045
68,272
0
L
Guan Yu
Narmuf
Guan Yu
14,675
2,510
1,088
4,875
19,234
19,020
0
5,001
14,148
0
71,948
W
22,695
9,615
0
4,839
13,652
5,256
3,103
2,715
10,849
0
118,128
W
11,126
1,372
0
1,809
18,220
20,349
587
5,064
12,957
48,126
0
L
Ymir
Zucks
Ymir
6,866
952
0
889
19,935
19,413
0
4,603
15,094
12,615
0
W
Horus
csmQueso
Horus
6,264
2,420
2,536
4,179
22,405
25,391
64
7,154
14,965
0
21,235
W
Tsukuyomi
iPuppyDough
Tsukuyomi
18,520
4,823
0
5,270
15,245
6,177
0
3,446
11,582
0
56,250
L
Morgan Le Fay
jorgefrt3
Morgan Le Fay
13,994
1,538
0
1,405
16,797
5,391
0
3,649
12,969
82,129
0
L
Izanami
katzzzzzzzz
Izanami
9,693
6,522
0
2,119
15,171
3,088
0
1,634
13,465
0
63,905
L
Da Ji
wizard667
Da Ji
11,264
3,476
0
1,615
16,156
6,644
0
4,627
11,427
0
59,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,787
Gold Earned
52,348
454
Minions Killed
471
0
Camps Cleared
0
1,975,567
Distance Traveled
1,862,537
29
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,821
515
112
5
0
364,887
6
L
Guan Yu
11,818
563
133
6
0
418,593
10
W
Neith
13,788
657
177
8
0
383,002
4
W
Bacchus
11,327
539
77
4
0
411,183
1
L
Ymir
8,297
395
11
1
0
372,399
5
W
Horus
10,129
482
17
1
0
379,571
7
W
Tsukuyomi
12,722
606
71
3
0
436,924
11
L
Morgan Le Fay
11,039
526
149
7
0
369,149
5
L
Izanami
9,551
455
106
5
0
352,085
2
L
Da Ji
11,643
554
72
3
0
350,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role