Player Matchup

Ymir
Ymir
Bielmonster
Ymir
Level 4
God Stats
1W - 1L
1,641 SR
Queue Stats
2W - 3L
1,754 Elo+
Solo
Fenrir
Fenrir
EraLIAo
Fenrir
Level 29
God Stats
7W - 5L
1,775 SR
Queue Stats
102W - 111L
1,476 Elo+
Party 2
Rama
Rama
HezzynKhav
Rama
Level 14
God Stats
1W - 3L
1,314 SR
Queue Stats
9W - 18L
1,215 Elo+
Party 2
Nemesis
Nemesis
JacobBlunt
Nemesis
Level 15
God Stats
0W - 4L
1,299 SR
Queue Stats
15W - 14L
1,266 Elo+
Solo
Nike
Nike
bocolee
Nike
Level 25
God Stats
2W - 3L
1,629 SR
Queue Stats
52W - 53L
1,509 Elo+
Solo
Team Averages
Level 17
1,532 SR
1,444 Elo+

VS

Team Averages
Level 24
1,530 SR
1,454 Elo+
Hades
Hades
FazParty
Hades
Level 26
God Stats
29W - 32L
1,498 SR
Queue Stats
145W - 227L
1,367 Elo+
Party 1
Kumbhakarna
Kumbhakarna
L1PE1
Kumbhakarna
Level 22
God Stats
10W - 9L
1,719 SR
Queue Stats
137W - 135L
1,506 Elo+
Solo
Ra
Ra
PcT-Anderson
Ra
Level 27
God Stats
1W - 1L
1,281 SR
Queue Stats
150W - 232L
1,395 Elo+
Party 1
Bellona
Bellona
PcT-Igor
Bellona
Level 33
God Stats
5W - 9L
1,326 SR
Queue Stats
158W - 224L
1,418 Elo+
Party 1
Neith
Neith
Waltgman
Neith
Level 13
God Stats
7W - 4L
1,826 SR
Queue Stats
9W - 10L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
6,611
389
4,254
13,556
13,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
EraLIAo
Fenrir
14
7 / 6 / 0
8,763
515
10,090
17,015
8,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 11 / 1
7,367
433
5,456
13,274
4,060
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
JacobBlunt
Nemesis
11
1 / 8 / 1
7,070
416
2,666
11,129
4,035
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nike
bocolee
Nike
7
0 / 6 / 1
5,867
345
4,468
12,147
4,271
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
FazParty
Hades
15
5 / 2 / 5
9,924
584
6,822
6,768
2,984
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Kumbhakarna
L1PE1
Kumbhakarna
15
6 / 1 / 16
10,320
607
6,344
10,512
9,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
5 / 4 / 13
9,234
543
6,561
10,818
3,990
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
PcT-Igor
Bellona
16
8 / 0 / 13
10,242
602
8,976
8,131
5,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Waltgman
Neith
15
13 / 3 / 8
10,425
613
15,448
11,173
3,507
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
92
9
Kills
37
37
Deaths
10
5
Assists
55
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Fenrir
EraLIAo
Fenrir
7
6
0
1.17
W
Hades
FazParty
Hades
5
2
5
3.75
L
1
11
1
0.14
L
Nemesis
JacobBlunt
Nemesis
1
8
1
0.19
W
Kumbhakarna
L1PE1
Kumbhakarna
6
1
16
14
W
5
4
13
2.88
W
Bellona
PcT-Igor
Bellona
8
0
13
14.5
W
Neith
Waltgman
Neith
13
3
8
5.67
L
Nike
bocolee
Nike
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,934
Damage
44,151
67,121
Taken
47,402
34,037
Mitigated
26,195
10,050
Healing
16,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,254
0
0
1,433
13,556
13,480
0
6,004
7,552
15,309
0
L
Fenrir
EraLIAo
Fenrir
10,090
2,922
0
4,379
17,015
8,191
0
3,768
13,247
0
58,635
W
Hades
FazParty
Hades
6,822
1,137
179
3,650
6,768
2,984
1,873
2,286
4,482
50,159
0
L
5,456
3,134
0
1,664
13,274
4,060
407
2,512
10,762
0
43,638
L
Nemesis
JacobBlunt
Nemesis
2,666
910
0
1,564
11,129
4,035
0
4,266
6,863
0
24,967
W
Kumbhakarna
L1PE1
Kumbhakarna
6,344
473
0
1,072
10,512
9,958
1,074
47
10,465
36,301
0
W
6,561
1,003
803
3,797
10,818
3,990
1,740
906
9,912
33,088
0
W
Bellona
PcT-Igor
Bellona
8,976
2,602
0
2,980
8,131
5,756
1,961
784
7,347
0
58,742
W
Neith
Waltgman
Neith
15,448
7,182
0
3,950
11,173
3,507
3,797
231
10,942
0
57,939
L
Nike
bocolee
Nike
4,468
137
0
1,010
12,147
4,271
24
3,177
8,970
0
21,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,678
Gold Earned
50,145
244
Minions Killed
407
0
Camps Cleared
0
1,372,285
Distance Traveled
1,678,455
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,611
389
20
1
0
284,095
0
L
Fenrir
8,763
515
85
5
0
308,196
2
W
Hades
9,924
584
112
7
0
292,398
0
L
Rama
7,367
433
68
4
0
266,182
1
L
Nemesis
7,070
416
44
3
0
288,724
1
W
Kumbhakarna
10,320
607
48
3
0
362,836
2
W
Ra
9,234
543
55
3
0
317,382
4
W
Bellona
10,242
602
91
5
0
402,428
1
W
Neith
10,425
613
101
6
0
303,411
2
L
Nike
5,867
345
27
2
0
225,088
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role