Player Matchup

Arachne
Arachne
BigJayDawg90
Arachne
Level 160
God Stats
21W - 26L
1,510 SR
Queue Stats
959W - 1,046L
1,387 Elo+
Solo
Medusa
Medusa
Brick and Mordy
Medusa
Level 83
God Stats
31W - 31L
1,649 SR
Queue Stats
91W - 96L
1,498 Elo+
Party 1
Zhong Kui
Zhong Kui
MrMcMeeseeks10
Zhong Kui
Level 41
God Stats
5W - 5L
1,379 SR
Queue Stats
91W - 100L
1,498 Elo+
Party 1
Fafnir
Fafnir
NotNMyHouse69
Fafnir
Level 27
God Stats
11W - 10L
1,576 SR
Queue Stats
80W - 84L
1,502 Elo+
Party 1
Odin
Odin
RealSquanchy
Odin
Level 89
God Stats
4W - 2L
1,349 SR
Queue Stats
94W - 98L
1,498 Elo+
Party 1
Team Averages
Level 80
1,493 SR
1,477 Elo+

VS

Team Averages
Level 73
1,623 SR
1,497 Elo+
Skadi
Skadi
Peiyz
Skadi
Level 86
God Stats
5W - 4L
1,585 SR
Queue Stats
200W - 196L
1,498 Elo+
Party 2
Ao Kuang
Ao Kuang
Peiyz 2
Ao Kuang
Level 88
God Stats
4W - 6L
1,678 SR
Queue Stats
84W - 82L
1,504 Elo+
Party 2
Sylvanus
Sylvanus
Peiyz4
Sylvanus
Level 109
God Stats
2W - 2L
1,669 SR
Queue Stats
126W - 109L
1,561 Elo+
Party 2
Poseidon
Poseidon
n00b TraliZer
Poseidon
Level 77
God Stats
8W - 13L
1,684 SR
Queue Stats
326W - 314L
1,420 Elo+
Solo
Sobek
Sobek
scurrred
Sobek
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BigJayDawg90
Arachne
19
2 / 5 / 16
12,167
487
12,041
24,268
9,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
24 / 4 / 11
15,658
626
33,184
22,810
9,840
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
MrMcMeeseeks10
Zhong Kui
18
9 / 5 / 6
12,599
504
13,610
23,910
16,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 2 / 26
13,159
526
6,993
21,791
22,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
4 / 3 / 13
12,057
482
14,319
21,952
16,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Peiyz
Skadi
13
3 / 13 / 3
10,327
413
11,637
17,963
3,430
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Peiyz 2
Ao Kuang
20
11 / 4 / 1
13,288
532
25,089
31,227
10,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
Peiyz4
Sylvanus
20
1 / 3 / 4
12,422
497
12,980
18,738
16,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Poseidon
n00b TraliZer
Poseidon
19
3 / 10 / 9
12,344
494
24,260
20,251
4,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sobek
scurrred
Sobek
14
0 / 12 / 3
9,769
391
3,461
23,336
21,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
38
42
Kills
18
19
Deaths
42
72
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Arachne
BigJayDawg90
Arachne
2
5
16
2
W
24
4
11
7.38
W
Zhong Kui
MrMcMeeseeks10
Zhong Kui
9
5
6
2.4
W
3
2
26
8
L
Skadi
Peiyz
Skadi
3
13
3
0.35
L
Ao Kuang
Peiyz 2
Ao Kuang
11
4
1
2.88
L
Sylvanus
Peiyz4
Sylvanus
1
3
4
1
W
4
3
13
3.5
L
Poseidon
n00b TraliZer
Poseidon
3
10
9
0.75
L
Sobek
scurrred
Sobek
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,147
Damage
77,427
114,731
Taken
111,515
75,205
Mitigated
57,289
35,366
Healing
29,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BigJayDawg90
Arachne
12,041
8,224
962
10,155
24,268
9,219
1,135
13,333
10,289
0
71,220
W
33,184
20,338
637
8,278
22,810
9,840
8,952
11,663
9,416
0
97,609
W
Zhong Kui
MrMcMeeseeks10
Zhong Kui
13,610
1,581
899
5,834
23,910
16,397
2,098
17,193
6,283
63,363
0
W
6,993
2,319
775
5,945
21,791
22,997
1,628
11,958
9,515
20,423
0
L
Skadi
Peiyz
Skadi
11,637
4,895
0
1,082
17,963
3,430
0
2,892
14,918
0
45,212
L
Ao Kuang
Peiyz 2
Ao Kuang
25,089
6,909
0
17,174
31,227
10,667
0
5,276
25,732
128,541
0
L
Sylvanus
Peiyz4
Sylvanus
12,980
2,533
687
5,407
18,738
16,887
568
3,839
14,276
74,163
18,045
W
14,319
1,871
0
1,881
21,952
16,752
1,231
9,738
12,186
0
59,926
L
Poseidon
n00b TraliZer
Poseidon
24,260
3,308
0
3,621
20,251
4,610
0
5,203
14,942
96,838
0
L
Sobek
scurrred
Sobek
3,461
497
0
1,546
23,336
21,695
377
3,604
19,617
22,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,640
Gold Earned
58,150
467
Minions Killed
574
0
Camps Cleared
0
2,356,149
Distance Traveled
1,966,050
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,167
487
104
4
0
490,475
5
W
Medusa
15,658
626
138
6
0
433,381
2
W
Zhong Kui
12,599
504
99
4
0
461,887
2
W
Fafnir
13,159
526
27
1
0
476,340
3
L
Skadi
10,327
413
57
2
0
335,616
0
L
Ao Kuang
13,288
532
160
6
0
438,312
6
L
Sylvanus
12,422
497
168
7
0
369,917
1
W
Odin
12,057
482
99
4
0
494,066
2
L
Poseidon
12,344
494
156
6
0
416,234
0
L
Sobek
9,769
391
33
1
0
405,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role