Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
IXDeamonXI
Persephone
Level 123
God Stats
10W - 13L
1,448 SR
Queue Stats
390W - 434L
1,390 Elo+
Party 2
Hel
Hel
Merliine
Hel
Level 149
God Stats
16W - 12L
1,574 SR
Queue Stats
421W - 449L
1,389 Elo+
Party 2
Ares
Ares
gaz04
Ares
Level 29
God Stats
1W - 0L
1,644 SR
Queue Stats
39W - 32L
1,458 Elo+
Party 3
Sun Wukong
Sun Wukong
letooti
Sun Wukong
Level 26
God Stats
4W - 0L
1,497 SR
Queue Stats
36W - 31L
1,470 Elo+
Party 3
Team Averages
Level 78
1,533 SR
1,441 Elo+

VS

Team Averages
Level 89
1,529 SR
1,369 Elo+
Yemoja
Yemoja
Lagerth87
Yemoja
Level 24
God Stats
0W - 3L
1,276 SR
Queue Stats
41W - 70L
1,295 Elo+
Party 1
Fenrir
Fenrir
Mantilla
Fenrir
Level 134
God Stats
1W - 2L
1,360 SR
Queue Stats
107W - 100L
1,448 Elo+
Party 1
Loki
Loki
QueenIdoda
Loki
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 227L
1,323 Elo+
Solo
Vulcan
Vulcan
TheinenTech
Vulcan
Level 105
God Stats
10W - 5L
1,596 SR
Queue Stats
551W - 597L
1,361 Elo+
Party 1
Ne Zha
Ne Zha
vfrbachem11
Ne Zha
Level 157
God Stats
1W - 2L
1,911 SR
Queue Stats
127W - 124L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
18
5 / 3 / 12
10,841
774
14,153
22,342
26,146
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
IXDeamonXI
Persephone
17
5 / 4 / 11
10,911
779
15,288
15,566
7,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 3 / 12
10,846
775
9,487
13,295
7,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
gaz04
Ares
17
2 / 1 / 20
11,217
801
11,136
19,466
22,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
letooti
Sun Wukong
18
7 / 2 / 14
11,065
790
10,137
13,895
8,074
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Lagerth87
Yemoja
14
1 / 3 / 8
8,667
619
1,923
10,677
13,997
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Mantilla
Fenrir
15
5 / 9 / 3
8,605
615
14,295
16,233
14,278
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 6 / 7
7,953
568
9,205
12,919
8,345
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
17
2 / 3 / 8
9,532
681
16,474
8,409
3,523
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
17
3 / 5 / 7
8,957
640
11,434
19,515
19,758
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
45
26
Kills
12
13
Deaths
26
69
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
5
3
12
3.67
W
Persephone
IXDeamonXI
Persephone
5
4
11
2.63
L
Yemoja
Lagerth87
Yemoja
1
3
8
1.67
L
Fenrir
Mantilla
Fenrir
5
9
3
0.72
W
7
3
12
4.33
L
1
6
7
0.75
L
Vulcan
2
3
8
2
W
Ares
gaz04
Ares
2
1
20
12
W
Sun Wukong
letooti
Sun Wukong
7
2
14
7
L
Ne Zha
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,201
Damage
53,331
84,564
Taken
67,753
71,828
Mitigated
59,901
38,879
Healing
18,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
14,153
2,014
1,887
2,481
22,342
26,146
497
3,130
18,942
30,486
0
W
Persephone
IXDeamonXI
Persephone
15,288
1,079
2,231
3,561
15,566
7,115
518
3,010
12,136
34,189
0
L
Yemoja
Lagerth87
Yemoja
1,923
497
5,372
825
10,677
13,997
0
8,315
2,362
4,588
0
L
Fenrir
Mantilla
Fenrir
14,295
2,386
968
1,475
16,233
14,278
0
12,179
4,054
0
17,272
W
9,487
365
14,964
6,150
13,295
7,723
786
1,976
11,219
31,135
0
L
9,205
907
252
1,649
12,919
8,345
790
10,556
2,363
0
18,766
L
Vulcan
16,474
4,458
662
942
8,409
3,523
0
6,391
2,018
34,192
0
W
Ares
gaz04
Ares
11,136
609
1,354
2,947
19,466
22,770
676
5,576
13,480
19,646
0
W
Sun Wukong
letooti
Sun Wukong
10,137
2,353
1,363
1,941
13,895
8,074
1,646
3,569
10,142
0
16,820
L
Ne Zha
11,434
2,720
1,646
4,283
19,515
19,758
0
12,623
6,892
0
23,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,880
Gold Earned
43,714
157
Minions Killed
95
0
Camps Cleared
0
1,369,889
Distance Traveled
1,079,420
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,841
774
35
3
0
267,375
0
W
Persephone
10,911
779
42
3
0
266,483
0
L
Yemoja
8,667
619
10
1
0
136,319
0
L
Fenrir
8,605
615
4
0
0
212,666
0
W
Hel
10,846
775
41
3
0
243,537
0
L
Loki
7,953
568
19
1
0
242,227
0
L
Vulcan
9,532
681
42
3
0
260,713
0
W
Ares
11,217
801
20
1
0
296,673
2
W
Sun Wukong
11,065
790
19
1
0
295,821
0
L
Ne Zha
8,957
640
20
1
0
227,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role