Player Matchup

Geb
Geb
En3rgyVampir3
Geb
Level 31
God Stats
1W - 8L
1,476 SR
Queue Stats
184W - 220L
1,535 Elo+
Solo
Chronos
Chronos
FNA1569
Chronos
Level 56
God Stats
3W - 1L
1,722 SR
Queue Stats
201W - 203L
1,500 Elo+
Party 2
Fenrir
Fenrir
Jezeppy
Fenrir
Level 98
God Stats
56W - 41L
1,597 SR
Queue Stats
85W - 72L
1,548 Elo+
Party 3
Neith
Neith
JustBranch
Neith
Level 59
God Stats
0W - 2L
1,567 SR
Queue Stats
85W - 72L
1,556 Elo+
Party 3
Guan Yu
Guan Yu
ShortStumps
Guan Yu
Level 42
God Stats
8W - 10L
1,619 SR
Queue Stats
143W - 162L
1,508 Elo+
Party 2
Team Averages
Level 57
1,596 SR
1,529 Elo+

VS

Team Averages
Level 102
1,614 SR
1,538 Elo+
Ne Zha
Ne Zha
BonkerPlays
Ne Zha
Level 144
God Stats
9W - 3L
1,698 SR
Queue Stats
361W - 390L
1,515 Elo+
Party 1
Ullr
Ullr
ELiT3Cloud
Ullr
Level 118
God Stats
4W - 4L
1,608 SR
Queue Stats
311W - 299L
1,525 Elo+
Party 1
Baron Samedi
Baron Samedi
ELiT3Snagz
Baron Samedi
Level 107
God Stats
4W - 5L
1,487 SR
Queue Stats
132W - 112L
1,487 Elo+
Party 1
Thor
Thor
JustAHam
Thor
Level 106
God Stats
3W - 0L
1,842 SR
Queue Stats
179W - 159L
1,539 Elo+
Party 1
King Arthur
King Arthur
Tacoskillur
King Arthur
Level 33
God Stats
2W - 1L
1,432 SR
Queue Stats
40W - 22L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 7
9,870
470
9,237
17,616
19,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chronos
FNA1569
Chronos
15
4 / 5 / 3
9,782
466
14,462
18,166
7,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Jezeppy
Fenrir
16
5 / 2 / 6
10,127
482
11,376
15,114
6,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
16
3 / 3 / 2
9,947
474
9,993
12,308
4,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
ShortStumps
Guan Yu
12
0 / 7 / 3
7,949
379
5,415
14,419
12,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
2 / 2 / 10
9,463
451
8,325
24,281
23,979
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
4 / 2 / 4
10,886
518
9,734
15,389
6,763
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
ELiT3Snagz
Baron Samedi
16
6 / 5 / 2
9,984
475
15,975
12,569
6,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
18
5 / 3 / 10
11,291
538
14,970
17,053
10,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Tacoskillur
King Arthur
18
4 / 2 / 4
11,373
542
11,347
12,540
11,072
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
51
14
Kills
21
21
Deaths
14
21
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
2
2
10
3.5
W
4
2
4
3
W
Baron Samedi
ELiT3Snagz
Baron Samedi
6
5
2
1.4
L
2
4
7
1.38
L
Chronos
FNA1569
Chronos
4
5
3
1.1
L
Fenrir
Jezeppy
Fenrir
5
2
6
4
W
Thor
5
3
10
3.33
L
Neith
3
3
2
1.33
L
Guan Yu
ShortStumps
Guan Yu
0
7
3
0.21
W
King Arthur
Tacoskillur
King Arthur
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,483
Damage
60,351
77,623
Taken
81,832
49,661
Mitigated
58,054
18,580
Healing
24,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
8,325
2,554
1,417
7,082
24,281
23,979
13
8,997
14,873
0
38,993
W
9,734
3,294
0
3,511
15,389
6,763
551
3,207
12,010
0
82,571
W
Baron Samedi
ELiT3Snagz
Baron Samedi
15,975
991
2,369
2,595
12,569
6,107
396
3,712
8,659
57,872
0
L
9,237
1,033
0
2,627
17,616
19,261
0
3,418
14,005
25,966
0
L
Chronos
FNA1569
Chronos
14,462
2,912
0
1,838
18,166
7,265
306
4,433
13,509
67,554
0
L
Fenrir
Jezeppy
Fenrir
11,376
2,118
337
5,625
15,114
6,447
110
2,864
12,050
0
58,242
W
Thor
14,970
2,603
0
6,789
17,053
10,133
2,502
5,051
11,794
0
89,958
L
Neith
9,993
4,965
0
2,854
12,308
4,152
0
2,554
9,588
0
61,923
L
Guan Yu
ShortStumps
Guan Yu
5,415
857
1,520
3,779
14,419
12,536
0
1,815
12,496
0
33,309
W
King Arthur
Tacoskillur
King Arthur
11,347
2,388
0
1,053
12,540
11,072
1,505
2,330
9,977
0
69,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,675
Gold Earned
52,997
454
Minions Killed
576
0
Camps Cleared
0
1,956,695
Distance Traveled
1,957,716
25
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,463
451
42
2
0
433,080
3
W
Ullr
10,886
518
146
7
0
381,892
1
W
Baron Samedi
9,984
475
102
5
0
359,503
4
L
Geb
9,870
470
31
1
0
367,061
2
L
Chronos
9,782
466
135
6
0
363,787
9
L
Fenrir
10,127
482
96
5
0
463,412
4
W
Thor
11,291
538
133
6
0
382,897
1
L
Neith
9,947
474
122
6
0
369,176
3
L
Guan Yu
7,949
379
70
3
0
393,259
7
W
King Arthur
11,373
542
153
7
0
400,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role