Player Matchup

Kukulkan
Kukulkan
Buckeyez
Kukulkan
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 12L
1,190 Elo+
Solo
Apollo
Apollo
ChiefG
Apollo
Level 24
God Stats
27W - 29L
1,636 SR
Queue Stats
210W - 187L
1,637 Elo+
Party 2
Bacchus
Bacchus
MishaEatsTacos
Bacchus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Neith
Neith
hamzaibrahem
Neith
Level 4
God Stats
1W - 3L
1,309 SR
Queue Stats
2W - 5L
1,347 Elo+
Solo
Freya
Freya
jSCHMIDTx
Freya
Level 18
God Stats
16W - 23L
1,641 SR
Queue Stats
129W - 124L
1,399 Elo+
Solo
Team Averages
Level 13
1,517 SR
1,415 Elo+

VS

Team Averages
Level 11
1,473 SR
1,385 Elo+
Neith
Neith
Arkhamol93
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,338 Elo+
Party 1
Ganesha
Ganesha
Millizz
Ganesha
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,269 Elo+
Solo
Nemesis
Nemesis
TuMachoElVenoso
Nemesis
Level 7
God Stats
3W - 8L
1,345 SR
Queue Stats
4W - 11L
1,338 Elo+
Party 1
Baron Samedi
Baron Samedi
TuMamáEsMiNovia
Baron Samedi
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 9L
1,467 Elo+
Solo
Gilgamesh
Gilgamesh
elder4568789
Gilgamesh
Level 16
God Stats
9W - 9L
1,521 SR
Queue Stats
21W - 25L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Buckeyez
Kukulkan
9
0 / 0 / 1
5,191
649
3,009
2,065
608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
ChiefG
Apollo
10
8 / 0 / 1
6,590
824
5,534
2,661
1,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

6
1 / 2 / 4
4,679
585
823
4,771
2,990
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
6 / 1 / 0
6,117
765
3,024
3,600
934
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Freya
jSCHMIDTx
Freya
9
0 / 1 / 2
5,190
649
1,109
6,275
1,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
7
3 / 4 / 0
4,576
572
1,464
4,055
1,190
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ganesha
Millizz
Ganesha
3
0 / 2 / 0
3,364
421
387
2,306
1,469
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 3 / 0
4,288
536
37
5,481
1,577
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
TuMamáEsMiNovia
Baron Samedi
7
0 / 2 / 0
3,932
492
591
4,619
1,576
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
elder4568789
Gilgamesh
4
0 / 4 / 0
3,516
440
537
3,254
1,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
15
Kills
3
4
Deaths
15
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
3
4
0
0.75
W
Kukulkan
Buckeyez
Kukulkan
0
0
1
0.5
W
Apollo
ChiefG
Apollo
8
0
1
8.5
L
Ganesha
Millizz
Ganesha
0
2
0
0
W
1
2
4
1.5
L
0
3
0
0
L
Baron Samedi
TuMamáEsMiNovia
Baron Samedi
0
2
0
0
L
Gilgamesh
elder4568789
Gilgamesh
0
4
0
0
W
6
1
0
6
W
Freya
jSCHMIDTx
Freya
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,499
Damage
3,016
19,372
Taken
19,715
7,387
Mitigated
7,292
6,280
Healing
3,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
1,464
683
0
635
4,055
1,190
335
824
3,231
0
13,501
W
Kukulkan
Buckeyez
Kukulkan
3,009
459
0
250
2,065
608
123
366
1,699
21,922
0
W
Apollo
ChiefG
Apollo
5,534
2,944
0
966
2,661
1,093
2,396
0
2,661
0
27,849
L
Ganesha
Millizz
Ganesha
387
181
0
130
2,306
1,469
0
700
1,606
3,572
0
W
823
205
0
232
4,771
2,990
541
151
4,620
4,354
0
L
37
0
0
190
5,481
1,577
463
951
4,498
0
18,469
L
Baron Samedi
TuMamáEsMiNovia
Baron Samedi
591
179
0
1,869
4,619
1,576
0
2,146
2,185
12,716
0
L
Gilgamesh
elder4568789
Gilgamesh
537
220
11
307
3,254
1,480
0
0
3,254
0
5,993
W
3,024
1,280
0
1,116
3,600
934
1,734
372
3,228
0
22,431
W
Freya
jSCHMIDTx
Freya
1,109
427
0
3,716
6,275
1,762
481
89
6,186
23,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,767
Gold Earned
19,676
202
Minions Killed
112
0
Camps Cleared
0
793,881
Distance Traveled
616,618
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,576
572
26
3
0
164,372
0
W
Kukulkan
5,191
649
40
5
0
143,603
5
W
Apollo
6,590
824
45
6
0
179,922
0
L
Ganesha
3,364
421
4
1
0
91,756
0
W
Bacchus
4,679
585
5
1
0
180,128
1
L
Nemesis
4,288
536
47
6
0
153,520
0
L
Baron Samedi
3,932
492
24
3
0
116,621
0
L
Gilgamesh
3,516
440
11
1
0
90,349
0
W
Neith
6,117
765
53
7
0
141,690
0
W
Freya
5,190
649
59
7
0
148,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role