Player Matchup

Mercury
Mercury
LossiLos-
Mercury
Level 89
God Stats
1W - 0L
1,271 SR
Queue Stats
66W - 57L
1,534 Elo+
Party 1
Tiamat
Tiamat
Uoro-boros
Tiamat
Level 124
God Stats
59W - 36L
1,707 SR
Queue Stats
375W - 311L
1,540 Elo+
Party 1
Yemoja
Yemoja
funsizedyeet
Yemoja
Level 49
God Stats
32W - 17L
1,606 SR
Queue Stats
247W - 197L
1,494 Elo+
Party 1
Team Averages
Level 87
1,528 SR
1,523 Elo+

VS

Team Averages
Level 63
1,673 SR
1,459 Elo+
Medusa
Medusa
Nodonglage
Medusa
Level 23
God Stats
1W - 2L
1,776 SR
Queue Stats
33W - 25L
1,489 Elo+
Solo
Discordia
Discordia
Semper_Fresh_
Discordia
Level 102
God Stats
1W - 2L
1,492 SR
Queue Stats
654W - 640L
1,459 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TNTWHITE
Cu Chulainn
Level 65
God Stats
1W - 1L
1,751 SR
Queue Stats
383W - 354L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
LossiLos-
Mercury
17
5 / 0 / 3
13,156
626
9,665
11,931
4,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Uoro-boros
Tiamat
18
6 / 2 / 4
13,689
652
22,446
16,009
14,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
16
1 / 0 / 6
13,393
638
4,759
13,790
14,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Nodonglage
Medusa
5
0 / 1 / 1
8,230
392
0
1,211
336
Discordia
Semper_Fresh_
Discordia
16
1 / 5 / 0
11,903
567
13,656
16,110
6,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
TNTWHITE
Cu Chulainn
15
1 / 6 / 1
11,604
553
10,044
25,361
22,618
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
12
Kills
2
2
Deaths
12
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
LossiLos-
Mercury
5
0
3
6.5
L
Medusa
Nodonglage
Medusa
0
1
1
0.5
L
Discordia
Semper_Fresh_
Discordia
1
5
0
0.2
L
Cu Chulainn
TNTWHITE
Cu Chulainn
1
6
1
0.25
W
Tiamat
Uoro-boros
Tiamat
6
2
4
4
W
Yemoja
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,870
Damage
23,700
41,730
Taken
42,682
33,666
Mitigated
29,747
17,094
Healing
3,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
LossiLos-
Mercury
9,665
4,249
0
2,171
11,931
4,882
67
4,874
7,057
0
46,414
L
Medusa
Nodonglage
Medusa
0
0
0
0
1,211
336
0
1,211
0
0
0
L
Discordia
Semper_Fresh_
Discordia
13,656
417
0
2,232
16,110
6,793
0
11,299
4,811
69,996
0
L
Cu Chulainn
TNTWHITE
Cu Chulainn
10,044
3,050
0
1,406
25,361
22,618
0
15,229
10,132
0
52,393
W
Tiamat
Uoro-boros
Tiamat
22,446
1,754
51
6,980
16,009
14,745
1,463
5,073
10,936
70,156
0
W
Yemoja
4,759
708
3,220
4,672
13,790
14,039
1,060
4,481
9,309
32,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,238
Gold Earned
31,737
217
Minions Killed
208
12
Camps Cleared
6
1,188,660
Distance Traveled
722,800
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,156
626
81
4
7
443,991
0
L
Medusa
8,230
392
0
0
0
61
0
L
Discordia
11,903
567
138
7
0
370,644
3
L
Cu Chulainn
11,604
553
70
3
6
352,095
2
W
Tiamat
13,689
652
105
5
5
401,444
4
W
Yemoja
13,393
638
31
1
0
343,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role