Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
DragonSorgan
Athena
Level 18
God Stats
2W - 4L
1,324 SR
Queue Stats
42W - 55L
1,516 Elo+
Party 3
Arachne
Arachne
Hazik5
Arachne
Level 50
God Stats
2W - 0L
1,718 SR
Queue Stats
265W - 305L
1,509 Elo+
Party 3
Odin
Odin
Karolski92
Odin
Level 44
God Stats
7W - 0L
1,820 SR
Queue Stats
81W - 69L
1,535 Elo+
Solo
Artemis
Artemis
realsmolboi
Artemis
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 210L
1,498 Elo+
Party 3
Team Averages
Level 65
1,572 SR
1,511 Elo+

VS

Team Averages
Level 76
1,653 SR
1,551 Elo+
Achilles
Achilles
AceMcl02
Achilles
Level 33
God Stats
2W - 3L
1,774 SR
Queue Stats
47W - 58L
1,484 Elo+
Solo
Serqet
Serqet
Aitizon
Serqet
Level 150
God Stats
0W - 4L
1,710 SR
Queue Stats
120W - 107L
1,584 Elo+
Party 2
Sol
Sol
BananRotatE
Sol
Level 39
God Stats
5W - 5L
1,718 SR
Queue Stats
111W - 112L
1,550 Elo+
Party 2
Khepri
Khepri
JESGE
Khepri
Level 28
God Stats
2W - 4L
1,493 SR
Queue Stats
40W - 39L
1,533 Elo+
Party 1
Hou Yi
Hou Yi
LOMO_1
Hou Yi
Level 128
God Stats
6W - 7L
1,572 SR
Queue Stats
208W - 182L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
2 / 3 / 9
10,093
531
9,007
9,821
4,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
13
1 / 4 / 11
9,021
475
7,169
17,345
15,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Hazik5
Arachne
16
7 / 2 / 5
10,433
549
9,090
14,697
6,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
6 / 0 / 8
11,280
594
13,757
14,544
16,193
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
realsmolboi
Artemis
16
2 / 3 / 6
9,917
522
11,143
11,462
3,533
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AceMcl02
Achilles
14
0 / 6 / 0
7,856
413
4,921
16,295
12,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
Aitizon
Serqet
15
2 / 5 / 1
9,020
475
6,776
12,775
5,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 2 / 3
9,243
486
12,697
10,520
4,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
JESGE
Khepri
13
0 / 2 / 6
8,550
450
5,674
18,083
21,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hou Yi
LOMO_1
Hou Yi
15
8 / 3 / 1
9,484
499
14,106
12,159
4,688
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
23
18
Kills
12
12
Deaths
18
39
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
3
9
2.17
L
Achilles
AceMcl02
Achilles
0
6
0
0
L
Serqet
Aitizon
Serqet
2
5
1
0.5
L
2
2
3
1.75
W
Athena
1
4
11
1.63
W
Arachne
Hazik5
Arachne
7
2
5
4.75
L
Khepri
JESGE
Khepri
0
2
6
1.5
W
6
0
8
10
L
Hou Yi
LOMO_1
Hou Yi
8
3
1
2.83
W
Artemis
realsmolboi
Artemis
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,166
Damage
44,174
67,869
Taken
69,832
46,161
Mitigated
48,472
21,487
Healing
12,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,007
823
4,859
4,722
9,821
4,067
1,159
2,753
6,810
72,509
0
L
Achilles
AceMcl02
Achilles
4,921
571
0
2,018
16,295
12,650
0
5,097
10,931
0
43,737
L
Serqet
Aitizon
Serqet
6,776
1,893
0
488
12,775
5,158
0
3,436
9,139
0
67,811
L
12,697
3,619
0
4,439
10,520
4,596
1,855
3,146
7,129
62,351
6,211
W
Athena
7,169
2,385
0
2,003
17,345
15,432
347
5,205
11,955
18,181
0
W
Arachne
Hazik5
Arachne
9,090
5,636
0
4,090
14,697
6,936
653
2,187
11,718
0
55,561
L
Khepri
JESGE
Khepri
5,674
877
0
1,637
18,083
21,380
0
4,543
13,387
26,148
0
W
13,757
2,352
0
2,519
14,544
16,193
38
4,446
8,860
12,528
58,595
L
Hou Yi
LOMO_1
Hou Yi
14,106
5,568
0
4,270
12,159
4,688
2,475
2,990
9,068
0
75,470
W
Artemis
realsmolboi
Artemis
11,143
7,780
0
3,294
11,462
3,533
4,104
3,312
8,150
0
75,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,744
Gold Earned
44,153
489
Minions Killed
493
0
Camps Cleared
0
1,942,480
Distance Traveled
1,782,312
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,093
531
119
6
0
384,604
10
L
Achilles
7,856
413
73
4
0
284,189
0
L
Serqet
9,020
475
134
7
0
407,000
6
L
Sol
9,243
486
142
7
0
348,626
1
W
Athena
9,021
475
24
1
0
375,121
1
W
Arachne
10,433
549
85
4
0
478,380
3
L
Khepri
8,550
450
27
1
0
391,631
18
W
Odin
11,280
594
139
7
0
386,930
1
L
Hou Yi
9,484
499
117
6
0
350,866
0
W
Artemis
9,917
522
122
6
0
317,445
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role