Player Matchup

Artemis
Artemis
DJSpinderella
Artemis
Level 29
God Stats
298W - 365L
1,513 SR
Queue Stats
320W - 407L
1,406 Elo+
Solo
Neith
Neith
Davibonfim5
Neith
Level 18
God Stats
1W - 1L
1,676 SR
Queue Stats
87W - 95L
1,380 Elo+
Solo
Baron Samedi
Baron Samedi
GanG-Jahman
Baron Samedi
Level 23
God Stats
12W - 16L
1,406 SR
Queue Stats
69W - 75L
1,355 Elo+
Solo
Ganesha
Ganesha
SizzleSlayer
Ganesha
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,279 Elo+
Solo
Nike
Nike
cosmicsurfer93
Nike
Level 12
God Stats
0W - 2L
1,257 SR
Queue Stats
148W - 162L
1,384 Elo+
Solo
Team Averages
Level 19
1,470 SR
1,361 Elo+

VS

Team Averages
Level 23
1,424 SR
1,448 Elo+
Da Ji
Da Ji
Bwitdadrip
Da Ji
Level 29
God Stats
11W - 4L
1,495 SR
Queue Stats
15W - 10L
1,531 Elo+
Solo
Artemis
Artemis
EmptyKetchup723
Artemis
Level 27
God Stats
3W - 3L
1,363 SR
Queue Stats
89W - 72L
1,538 Elo+
Solo
Achilles
Achilles
Guyes099
Achilles
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,383 Elo+
Solo
Cthulhu
Cthulhu
Icccemaan
Cthulhu
Level 15
God Stats
2W - 4L
1,208 SR
Queue Stats
30W - 39L
1,234 Elo+
Solo
Discordia
Discordia
SGT ROCK AW20M3
Discordia
Level 26
God Stats
19W - 8L
1,555 SR
Queue Stats
70W - 45L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
17
3 / 3 / 2
11,503
959
10,778
14,131
5,750
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 7 / 6
11,662
972
12,352
20,235
8,922
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
GanG-Jahman
Baron Samedi
17
2 / 8 / 3
11,808
984
10,377
17,194
6,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
SizzleSlayer
Ganesha
17
0 / 7 / 4
11,488
957
6,287
22,338
23,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
1 / 13 / 1
10,487
874
8,378
28,982
21,026
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
20
12 / 1 / 14
13,563
1,130
18,738
7,464
4,566
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
13 / 3 / 11
13,167
1,097
34,574
15,295
6,621
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
Guyes099
Achilles
19
5 / 1 / 13
11,582
965
10,570
12,151
17,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
Icccemaan
Cthulhu
19
1 / 3 / 14
11,779
982
7,729
11,794
11,091
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
SGT ROCK AW20M3
Discordia
20
7 / 0 / 18
14,050
1,171
20,952
7,223
2,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
108
8
Kills
38
38
Deaths
8
16
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Da Ji
12
1
14
19
L
Artemis
3
3
2
1.33
L
2
7
6
0.71
W
13
3
11
6.17
L
Baron Samedi
GanG-Jahman
Baron Samedi
2
8
3
0.44
W
Achilles
Guyes099
Achilles
5
1
13
11.5
W
Cthulhu
Icccemaan
Cthulhu
1
3
14
2.67
W
Discordia
SGT ROCK AW20M3
Discordia
7
0
18
16
L
Ganesha
SizzleSlayer
Ganesha
0
7
4
0.29
L
1
13
1
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,172
Damage
92,563
102,880
Taken
53,927
65,431
Mitigated
42,545
7,269
Healing
8,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
18,738
8,166
0
188
7,464
4,566
0
2,227
5,237
0
26,409
L
Artemis
10,778
5,284
0
974
14,131
5,750
0
4,058
9,708
0
32,478
L
12,352
4,845
0
2,541
20,235
8,922
0
3,361
16,476
0
22,245
W
34,574
25,875
0
2,947
15,295
6,621
0
5,685
9,610
0
56,741
L
Baron Samedi
GanG-Jahman
Baron Samedi
10,377
559
1,431
1,175
17,194
6,534
0
6,765
9,707
31,848
0
W
Achilles
Guyes099
Achilles
10,570
2,085
0
1,413
12,151
17,354
0
4,126
8,025
0
18,427
W
Cthulhu
Icccemaan
Cthulhu
7,729
415
222
0
11,794
11,091
0
3,020
8,402
28,955
0
W
Discordia
SGT ROCK AW20M3
Discordia
20,952
893
440
2,818
7,223
2,913
0
1,606
5,617
52,492
0
L
Ganesha
SizzleSlayer
Ganesha
6,287
145
0
1,148
22,338
23,199
0
7,260
14,154
22,782
0
L
8,378
1,818
0
0
28,982
21,026
0
5,743
22,545
0
28,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,948
Gold Earned
64,141
191
Minions Killed
231
3
Camps Cleared
10
1,008,750
Distance Traveled
1,083,009
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,563
1,130
12
1
6
214,675
0
L
Artemis
11,503
959
59
5
0
170,403
1
L
Neith
11,662
972
31
3
0
212,144
0
W
Artemis
13,167
1,097
56
5
2
193,812
0
L
Baron Samedi
11,808
984
65
5
2
211,486
0
W
Achilles
11,582
965
22
2
0
237,543
1
W
Cthulhu
11,779
982
36
3
0
202,664
1
W
Discordia
14,050
1,171
105
9
2
234,315
0
L
Ganesha
11,488
957
0
0
0
196,781
5
L
Nike
10,487
874
36
3
1
217,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role