Player Matchup

Neith
Neith
DrespoTV
Neith
Level 21
God Stats
2W - 1L
1,683 SR
Queue Stats
9W - 9L
1,399 Elo+
Party 2
Guan Yu
Guan Yu
Emanuel0055
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,317 Elo+
Party 2
Ymir
Ymir
deok
Ymir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,408 Elo+
Party 2
Fenrir
Fenrir
gabbe0001
Fenrir
Level 17
God Stats
6W - 6L
1,528 SR
Queue Stats
16W - 15L
1,517 Elo+
Party 2
Chang'e
Chang'e
jahobishihi
Chang'e
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,384 Elo+
Party 2
Team Averages
Level 13
1,542 SR
1,405 Elo+

VS

Team Averages
Level 18
1,519 SR
1,409 Elo+
Hercules
Hercules
Lex05san
Hercules
Level 27
God Stats
11W - 7L
1,679 SR
Queue Stats
39W - 30L
1,455 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
caFFune
Morgan Le Fay
Level 25
God Stats
2W - 1L
1,625 SR
Queue Stats
35W - 28L
1,585 Elo+
Solo
Fenrir
Fenrir
greg062912
Fenrir
Level 27
God Stats
11W - 12L
1,472 SR
Queue Stats
29W - 29L
1,397 Elo+
Party 1
Neith
Neith
pkwssrrrd
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,240 Elo+
Solo
Arachne
Arachne
teambaguette
Arachne
Level 6
God Stats
1W - 3L
1,319 SR
Queue Stats
15W - 12L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DrespoTV
Neith
20
14 / 5 / 21
15,240
544
35,640
19,776
8,372
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Emanuel0055
Guan Yu
19
10 / 4 / 17
14,028
501
17,989
21,356
23,055
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
deok
Ymir
18
7 / 3 / 30
14,655
523
17,261
29,731
41,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
gabbe0001
Fenrir
20
17 / 2 / 13
16,202
579
20,312
23,510
20,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
jahobishihi
Chang'e
17
7 / 7 / 20
12,671
453
14,746
18,879
7,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Lex05san
Hercules
14
5 / 9 / 2
11,087
396
10,451
37,133
34,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
caFFune
Morgan Le Fay
20
10 / 10 / 2
14,013
500
29,028
26,455
9,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
greg062912
Fenrir
15
3 / 8 / 6
10,918
390
8,334
18,896
9,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
pkwssrrrd
Neith
14
1 / 15 / 5
10,026
358
8,144
19,745
5,984
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
teambaguette
Arachne
13
2 / 13 / 9
10,450
373
9,863
20,295
7,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
45
55
Kills
21
21
Deaths
55
101
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Neith
DrespoTV
Neith
14
5
21
4.9
W
Guan Yu
Emanuel0055
Guan Yu
10
4
17
4.63
L
Hercules
Lex05san
Hercules
5
9
2
0.67
L
Morgan Le Fay
caFFune
Morgan Le Fay
10
10
2
1.1
W
Ymir
deok
Ymir
7
3
30
7.33
W
Fenrir
gabbe0001
Fenrir
17
2
13
11.75
L
Fenrir
greg062912
Fenrir
3
8
6
0.75
W
Chang'e
jahobishihi
Chang'e
7
7
20
2.43
L
Neith
pkwssrrrd
Neith
1
15
5
0.23
L
Arachne
teambaguette
Arachne
2
13
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,948
Damage
65,820
113,252
Taken
122,524
101,474
Mitigated
67,305
46,254
Healing
20,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DrespoTV
Neith
35,640
17,275
0
7,655
19,776
8,372
5,176
6,192
13,584
0
135,444
W
Guan Yu
Emanuel0055
Guan Yu
17,989
2,798
5,012
7,055
21,356
23,055
969
8,306
13,050
0
65,605
L
Hercules
Lex05san
Hercules
10,451
1,785
2,121
7,421
37,133
34,173
0
11,037
26,096
0
32,728
L
Morgan Le Fay
caFFune
Morgan Le Fay
29,028
2,930
304
4,913
26,455
9,904
0
6,335
20,120
104,636
0
W
Ymir
deok
Ymir
17,261
2,177
0
8,181
29,731
41,980
413
5,066
24,665
38,903
0
W
Fenrir
gabbe0001
Fenrir
20,312
5,503
0
8,552
23,510
20,729
528
6,095
17,415
483
138,299
L
Fenrir
greg062912
Fenrir
8,334
1,407
0
2,408
18,896
9,886
0
5,333
13,563
0
39,948
W
Chang'e
jahobishihi
Chang'e
14,746
1,296
5,184
4,615
18,879
7,338
732
7,768
11,111
53,451
0
L
Neith
pkwssrrrd
Neith
8,144
2,802
0
1,661
19,745
5,984
1,664
3,003
16,742
0
45,105
L
Arachne
teambaguette
Arachne
9,863
7,634
0
1,619
20,295
7,358
0
6,587
13,708
0
35,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,796
Gold Earned
56,494
500
Minions Killed
374
0
Camps Cleared
0
2,657,905
Distance Traveled
2,360,012
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,240
544
147
5
0
488,830
6
W
Guan Yu
14,028
501
88
3
0
563,447
2
L
Hercules
11,087
396
43
2
0
496,747
3
L
Morgan Le Fay
14,013
500
141
5
0
429,409
10
W
Ymir
14,655
523
24
1
0
509,340
5
W
Fenrir
16,202
579
185
7
0
594,043
0
L
Fenrir
10,918
390
58
2
0
503,999
0
W
Chang'e
12,671
453
56
2
0
502,245
1
L
Neith
10,026
358
84
3
0
453,570
0
L
Arachne
10,450
373
48
2
0
476,287
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role