Player Matchup

Nox
Nox
 
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
GetUrGametight
Kukulkan
Level 159
God Stats
51W - 40L
1,622 SR
Queue Stats
885W - 911L
1,567 Elo+
Solo
Nike
Nike
Scoobers28
Nike
Level 98
God Stats
0W - 1L
1,295 SR
Queue Stats
3W - 3L
1,715 Elo+
Solo
Arachne
Arachne
SpellPirate
Arachne
Level 155
God Stats
0W - 1L
1,582 SR
Queue Stats
36W - 40L
1,478 Elo+
Solo
Team Averages
Level 146
1,500 SR
1,552 Elo+

VS

Team Averages
Level 143
1,555 SR
1,603 Elo+
Odin
Odin
AngryPikachu00
Odin
Level 122
God Stats
1W - 1L
1,695 SR
Queue Stats
60W - 59L
1,623 Elo+
Solo
Hou Yi
Hou Yi
Gnomba
Hou Yi
Level 160
God Stats
4W - 6L
1,303 SR
Queue Stats
299W - 292L
1,594 Elo+
Party 1
Ra
Ra
PopePius
Ra
Level 127
God Stats
18W - 21L
1,571 SR
Queue Stats
145W - 141L
1,597 Elo+
Party 2
Hun Batz
Hun Batz
Raflaming
Hun Batz
Level 147
God Stats
6W - 3L
1,613 SR
Queue Stats
182W - 184L
1,604 Elo+
Party 2
Chronos
Chronos
pay 2 inho
Chronos
Level 160
God Stats
5W - 4L
1,591 SR
Queue Stats
290W - 279L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
2 / 1 / 0
4,764
953
1,286
2,611
932
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
 
Morgan Le Fay
9
1 / 1 / 2
4,622
924
3,803
2,327
748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
5
0 / 1 / 0
3,360
672
0
628
180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 1 / 3
4,611
922
2,795
2,860
1,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
SpellPirate
Arachne
10
1 / 3 / 0
4,332
866
1,381
4,544
1,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 5
4,638
928
2,658
4,886
2,729
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
Gnomba
Hou Yi
10
4 / 0 / 2
5,431
1,086
1,590
2,680
844
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
2 / 1 / 2
5,164
1,033
1,875
3,020
1,096
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
Raflaming
Hun Batz
10
0 / 1 / 4
4,558
912
2,320
3,544
1,215
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chronos
pay 2 inho
Chronos
10
1 / 0 / 3
4,672
934
1,348
2,063
768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
4
Kills
7
7
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
1
0
2
L
Morgan Le Fay
 
Morgan Le Fay
1
1
2
2
W
0
2
5
1.25
L
Kukulkan
0
1
0
0
W
Hou Yi
Gnomba
Hou Yi
4
0
2
5
W
2
1
2
3
W
Hun Batz
Raflaming
Hun Batz
0
1
4
2
L
0
1
3
1.5
L
Arachne
SpellPirate
Arachne
1
3
0
0.33
W
Chronos
pay 2 inho
Chronos
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,265
Damage
9,791
12,970
Taken
16,193
5,248
Mitigated
6,652
1,991
Healing
4,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
1,286
377
0
521
2,611
932
0
346
2,265
14,384
0
L
Morgan Le Fay
 
Morgan Le Fay
3,803
503
0
609
2,327
748
0
324
2,003
12,422
0
W
2,658
394
407
907
4,886
2,729
0
1,970
2,780
0
6,435
L
Kukulkan
0
0
0
0
628
180
0
193
435
963
0
W
Hou Yi
Gnomba
Hou Yi
1,590
322
0
148
2,680
844
471
586
2,016
0
9,168
W
1,875
290
596
1,352
3,020
1,096
76
998
1,906
15,916
0
W
Hun Batz
Raflaming
Hun Batz
2,320
371
0
460
3,544
1,215
0
607
2,887
0
15,241
L
2,795
248
0
375
2,860
1,459
0
1,176
1,684
0
7,303
L
Arachne
SpellPirate
Arachne
1,381
923
0
486
4,544
1,929
0
1,364
3,180
0
8,826
W
Chronos
pay 2 inho
Chronos
1,348
468
0
526
2,063
768
349
721
1,292
11,637
1,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,689
Gold Earned
24,463
105
Minions Killed
139
3
Camps Cleared
8
400,396
Distance Traveled
549,571
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
4,764
953
41
8
1
104,254
2
L
Morgan Le Fay
4,622
924
26
5
0
71,986
0
W
Odin
4,638
928
9
2
0
117,379
0
L
Kukulkan
3,360
672
0
0
0
10,662
0
W
Hou Yi
5,431
1,086
14
3
1
110,591
3
W
Ra
5,164
1,033
46
9
0
105,526
0
W
Hun Batz
4,558
912
41
8
4
110,461
3
L
Nike
4,611
922
16
3
0
94,440
0
L
Arachne
4,332
866
22
4
2
119,054
0
W
Chronos
4,672
934
29
6
3
105,614
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role