Player Matchup

Kali
Kali
Platinum IV
CapitanAug
Kali
Platinum IV
Level 128
God Stats
19W - 8L
1,754 SR
Queue Stats
261W - 246L
1,852 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 128
1,754 SR
1,852 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 68
1,500 SR
1,722 MMR
Ravana
Ravana
Gold I
Primo_dionis
Ravana
Gold I
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 72L
1,722 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 0
12,618
841
12,093
16,918
11,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AwilixUllrChronosBakasuraSol

VS

Bans
BellonaAnubisHadesAh Muzen CabGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
17
3 / 4 / 1
10,966
731
11,327
14,434
14,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
4
Kills
3
4
Deaths
4
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
4
0
1
L
Ravana
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,093
Damage
11,327
16,918
Taken
14,434
11,030
Mitigated
14,656
7,568
Healing
2,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,093
7,392
0
7,568
16,918
11,030
2,425
668
16,250
0
69,694
L
Ravana
11,327
2,912
0
2,378
14,434
14,656
0
60
14,374
0
55,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,618
Gold Earned
10,966
131
Minions Killed
123
7
Camps Cleared
7
277,643
Distance Traveled
262,442
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,618
841
131
9
7
277,643
2
L
Ravana
10,966
731
123
8
7
262,442
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role