Player Matchup

Da Ji
Da Ji
Billy1177406
Da Ji
Level 26
God Stats
5W - 7L
1,239 SR
Queue Stats
81W - 140L
1,164 Elo+
Solo
Raijin
Raijin
Mind_Bender
Raijin
Level 23
God Stats
1W - 6L
1,500 SR
Queue Stats
61W - 80L
1,315 Elo+
Solo
Neith
Neith
NoAwards
Neith
Level 26
God Stats
0W - 4L
1,120 SR
Queue Stats
35W - 33L
1,156 Elo+
Solo
Cthulhu
Cthulhu
Rivalxrayy
Cthulhu
Level 29
God Stats
73W - 69L
1,509 SR
Queue Stats
406W - 407L
1,398 Elo+
Solo
Ymir
Ymir
milo12456789
Ymir
Level 4
God Stats
0W - 1L
1,653 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 22
1,404 SR
1,307 Elo+

VS

Team Averages
Level 9
1,507 SR
1,415 Elo+
Ra
Ra
RAYGOD22
Ra
Level 0
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Zetra-one
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hera
Hera
jarod_200
Hera
Level 26
God Stats
81W - 64L
1,533 SR
Queue Stats
107W - 104L
1,384 Elo+
Solo
Sun Wukong
Sun Wukong
juanAndina
Sun Wukong
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,191 Elo+
Solo
Susano
Susano
total_baronet2
Susano
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 10 / 0
5,861
366
2,463
10,899
3,735
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
12
2 / 8 / 0
7,390
462
4,398
10,502
2,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
NoAwards
Neith
11
1 / 5 / 2
7,404
463
5,054
10,147
3,293
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Rivalxrayy
Cthulhu
9
2 / 4 / 0
6,791
424
2,917
15,463
9,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

8
0 / 9 / 0
6,168
386
410
10,889
4,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 1
5,778
361
954
3,103
802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Zetra-one
Artemis
4
0 / 1 / 2
5,288
331
570
881
203
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
14
10 / 2 / 6
9,046
565
15,995
6,605
2,067
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
juanAndina
Sun Wukong
13
3 / 0 / 15
8,186
512
6,123
9,273
7,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
21 / 0 / 1
11,533
721
14,196
10,284
4,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
60
7
Kills
35
36
Deaths
7
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
10
0
0.2
L
Raijin
2
8
0
0.25
L
Neith
NoAwards
Neith
1
5
2
0.4
W
1
4
1
0.38
L
Cthulhu
Rivalxrayy
Cthulhu
2
4
0
0.5
W
Artemis
Zetra-one
Artemis
0
1
2
1
W
Hera
10
2
6
6.5
W
Sun Wukong
juanAndina
Sun Wukong
3
0
15
10.5
L
0
9
0
0
W
21
0
1
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,242
Damage
37,838
57,900
Taken
30,146
23,769
Mitigated
15,296
5,793
Healing
9,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,463
671
0
0
10,899
3,735
484
4,026
6,538
0
9,012
L
Raijin
4,398
403
0
549
10,502
2,866
686
1,400
8,873
36,307
0
L
Neith
NoAwards
Neith
5,054
2,917
0
3,646
10,147
3,293
2,627
2,417
7,282
0
41,612
W
954
281
17
206
3,103
802
159
405
2,658
7,350
0
L
Cthulhu
Rivalxrayy
Cthulhu
2,917
294
899
667
15,463
9,490
69
5,598
9,208
20,046
0
W
Artemis
Zetra-one
Artemis
570
484
0
115
881
203
154
120
761
0
3,202
W
Hera
15,995
3,660
118
662
6,605
2,067
1,377
2,880
3,637
53,101
0
W
Sun Wukong
juanAndina
Sun Wukong
6,123
1,148
0
2,111
9,273
7,849
58
1,700
7,259
0
30,204
L
410
120
0
32
10,889
4,385
438
2,620
8,256
15,011
0
W
14,196
6,072
0
5,804
10,284
4,375
2,993
2,040
8,106
0
90,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,614
Gold Earned
39,831
234
Minions Killed
327
0
Camps Cleared
0
1,321,478
Distance Traveled
1,102,123
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,861
366
19
1
0
294,378
0
L
Raijin
7,390
462
79
5
0
252,961
0
L
Neith
7,404
463
74
5
0
256,026
0
W
Ra
5,778
361
12
1
0
114,530
1
L
Cthulhu
6,791
424
34
2
0
287,517
0
W
Artemis
5,288
331
6
0
0
46,710
0
W
Hera
9,046
565
93
6
0
282,513
3
W
Sun Wukong
8,186
512
49
3
0
309,475
0
L
Ymir
6,168
386
28
2
0
230,596
1
W
Susano
11,533
721
167
10
0
348,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role