Player Matchup

Rama
Rama
Silver III
 
Rama
Silver III
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Bronze I
Drock3_xD
Mercury
Bronze I
Level 65
God Stats
8W - 11L
1,305 SR
Queue Stats
39W - 69L
805 MMR
Solo
Kukulkan
Kukulkan
Silver IV
GAMERGOLFYT
Kukulkan
Silver IV
Level 79
God Stats
3W - 2L
1,501 SR
Queue Stats
143W - 157L
769 MMR
Solo
Baron Samedi
Baron Samedi
Bronze IV
K4ylonnii_ii
Baron Samedi
Bronze IV
Level 65
God Stats
2W - 5L
1,204 SR
Queue Stats
73W - 106L
-102 MMR
Solo
Yemoja
Yemoja
Bronze II
SuperLuminarious
Yemoja
Bronze II
Level 84
God Stats
82W - 84L
1,522 SR
Queue Stats
363W - 402L
155 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 89
1,406 SR
625 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 84
1,425 SR
418 MMR
Tsukuyomi
Tsukuyomi
Bronze I
KungFuuGripp
Tsukuyomi
Bronze I
Level 86
God Stats
0W - 2L
1,282 SR
Queue Stats
262W - 294L
209 MMR
Party 1
Anhur
Anhur
Silver V
Nimrod_Jones
Anhur
Silver V
Level 52
God Stats
0W - 2L
1,442 SR
Queue Stats
40W - 88L
812 MMR
Solo
Ah Puch
Ah Puch
Silver IV
OneEightSevened
Ah Puch
Silver IV
Level 105
God Stats
2W - 4L
1,256 SR
Queue Stats
550W - 583L
808 MMR
Solo
Bellona
Bellona
Bronze II
Reaper_Vath
Bellona
Bronze II
Level 93
God Stats
4W - 9L
1,416 SR
Queue Stats
280W - 319L
-21 MMR
Party 1
Hercules
Hercules
Bronze I
itzdeltaghost
Hercules
Bronze I
Level 84
God Stats
1W - 2L
1,728 SR
Queue Stats
102W - 129L
283 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
3 / 0 / 4
9,023
531
6,752
11,356
3,819
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
Drock3_xD
Mercury
14
2 / 0 / 4
8,326
490
4,380
7,820
2,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
GAMERGOLFYT
Kukulkan
14
3 / 2 / 3
8,561
504
9,538
10,574
3,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
K4ylonnii_ii
Baron Samedi
10
1 / 1 / 3
6,862
404
4,042
4,345
1,896
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 0 / 2
9,000
529
4,955
11,797
6,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Nu WaLokiMorgan Le FayTiamat

VS

Bans
GilgameshAchillesCthulhuYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KungFuuGripp
Tsukuyomi
10
1 / 2 / 1
6,628
390
4,322
8,831
2,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 3 / 0
6,349
373
3,419
6,930
2,193
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 4 / 1
8,077
475
8,605
11,475
3,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Reaper_Vath
Bellona
12
0 / 3 / 0
6,721
395
6,815
13,705
10,990
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
itzdeltaghost
Hercules
10
0 / 0 / 0
6,639
391
2,950
11,016
8,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
12
Kills
3
3
Deaths
12
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
0
4
5
W
Mercury
Drock3_xD
Mercury
2
0
4
4
W
Kukulkan
GAMERGOLFYT
Kukulkan
3
2
3
2.25
W
Baron Samedi
K4ylonnii_ii
Baron Samedi
1
1
3
2.5
L
Tsukuyomi
KungFuuGripp
Tsukuyomi
1
2
1
0.75
L
0
3
0
0
L
2
4
1
0.63
L
Bellona
Reaper_Vath
Bellona
0
3
0
0
W
3
0
2
4
L
Hercules
itzdeltaghost
Hercules
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,667
Damage
26,111
45,892
Taken
51,957
18,405
Mitigated
28,552
24,584
Healing
18,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
6,752
5,455
0
7,804
11,356
3,819
0
912
10,444
0
70,246
W
Mercury
Drock3_xD
Mercury
4,380
1,308
506
2,960
7,820
2,366
0
290
7,530
0
51,469
W
Kukulkan
GAMERGOLFYT
Kukulkan
9,538
645
0
4,166
10,574
3,808
363
6,040
4,534
55,888
0
W
Baron Samedi
K4ylonnii_ii
Baron Samedi
4,042
426
224
1,947
4,345
1,896
334
1,363
2,982
21,485
0
L
Tsukuyomi
KungFuuGripp
Tsukuyomi
4,322
868
0
2,924
8,831
2,866
0
1,636
7,153
0
26,844
L
3,419
745
472
2,380
6,930
2,193
0
2,151
4,683
0
35,857
L
8,605
569
0
4,292
11,475
3,924
235
5,923
5,146
57,113
0
L
Bellona
Reaper_Vath
Bellona
6,815
1,795
0
3,944
13,705
10,990
0
4,022
9,611
0
34,550
W
4,955
1,050
525
6,452
11,797
6,516
492
0
11,797
44,389
6,275
L
Hercules
itzdeltaghost
Hercules
2,950
576
0
4,575
11,016
8,579
0
3,446
7,368
0
16,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,772
Gold Earned
34,414
454
Minions Killed
304
0
Camps Cleared
0
1,532,765
Distance Traveled
1,512,480
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,023
531
130
8
0
314,161
4
W
Mercury
8,326
490
75
4
0
399,184
0
W
Kukulkan
8,561
504
122
7
0
310,201
6
W
Baron Samedi
6,862
404
33
2
0
227,226
0
L
Tsukuyomi
6,628
390
51
3
0
297,488
3
L
Anhur
6,349
373
78
5
0
268,148
2
L
Ah Puch
8,077
475
85
5
0
303,440
1
L
Bellona
6,721
395
65
4
0
303,957
4
W
Yemoja
9,000
529
94
6
0
281,993
2
L
Hercules
6,639
391
25
1
0
339,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role