Player Matchup

Merlin
Merlin
BaldHeadedKeem
Merlin
Level 144
God Stats
3W - 3L
1,373 SR
Queue Stats
804W - 584L
1,630 Elo+
Party 1
Medusa
Medusa
BlackAdam27
Medusa
Level 29
God Stats
115W - 71L
1,595 SR
Queue Stats
145W - 106L
1,558 Elo+
Party 1
Nike
Nike
CorgiRay
Nike
Level 38
God Stats
32W - 22L
1,626 SR
Queue Stats
101W - 91L
1,544 Elo+
Party 3
Sol
Sol
Gigap1asma
Sol
Level 87
God Stats
1W - 1L
1,265 SR
Queue Stats
100W - 86L
1,557 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Meriodasu87
Tsukuyomi
Level 49
God Stats
178W - 81L
1,716 SR
Queue Stats
368W - 201L
1,681 Elo+
Party 1
Team Averages
Level 69
1,515 SR
1,594 Elo+

VS

Team Averages
Level 47
1,499 SR
1,464 Elo+
Aphrodite
Aphrodite
Franndugongo
Aphrodite
Level 26
God Stats
1W - 4L
1,301 SR
Queue Stats
33W - 38L
1,475 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LobeznoGaming
Morgan Le Fay
Level 48
God Stats
15W - 16L
1,494 SR
Queue Stats
428W - 456L
1,482 Elo+
Solo
Fenrir
Fenrir
LudensShekko
Fenrir
Level 59
God Stats
1W - 1L
1,699 SR
Queue Stats
19W - 24L
1,396 Elo+
Party 4
Yemoja
Yemoja
Slagalz
Yemoja
Level 16
God Stats
4W - 2L
1,500 SR
Queue Stats
5W - 5L
1,487 Elo+
Party 4
Charybdis
Charybdis
hrodric369
Charybdis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 64L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 14
15,445
965
28,298
9,187
3,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
20
1 / 5 / 14
13,507
844
15,851
20,702
8,308
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
20
6 / 1 / 17
15,104
944
17,416
16,516
17,397
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
10 / 4 / 14
16,021
1,001
32,589
17,074
6,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Meriodasu87
Tsukuyomi
20
8 / 6 / 10
15,107
944
22,888
18,710
9,043
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

97

VS

Team 2 Tickets

4

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Franndugongo
Aphrodite
20
0 / 5 / 10
13,251
828
3,194
22,180
17,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
LobeznoGaming
Morgan Le Fay
20
5 / 6 / 10
15,007
938
28,857
24,084
9,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
20
7 / 9 / 5
15,104
944
22,904
32,570
25,349
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
Slagalz
Yemoja
20
0 / 5 / 11
14,467
904
7,348
20,094
23,961
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
hrodric369
Charybdis
20
4 / 5 / 8
14,419
901
16,356
22,699
8,304
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
60
30
Kills
16
16
Deaths
30
69
Assists
44
Player
Kills
Deaths
Assists
KDA
W
5
0
14
12
W
Medusa
1
5
14
1.6
W
Nike
6
1
17
14.5
L
Aphrodite
Franndugongo
Aphrodite
0
5
10
1
W
10
4
14
4.25
L
Morgan Le Fay
LobeznoGaming
Morgan Le Fay
5
6
10
1.67
L
Fenrir
7
9
5
1.06
W
Tsukuyomi
Meriodasu87
Tsukuyomi
8
6
10
2.17
L
Yemoja
Slagalz
Yemoja
0
5
11
1.1
L
Charybdis
hrodric369
Charybdis
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,042
Damage
78,659
82,189
Taken
121,627
44,540
Mitigated
83,755
4,985
Healing
36,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,298
568
120
870
9,187
3,470
0
5,535
3,404
88,402
0
W
Medusa
15,851
6,931
0
985
20,702
8,308
0
11,416
9,134
0
41,871
W
Nike
17,416
1,487
0
0
16,516
17,397
0
8,851
7,429
0
27,297
L
Aphrodite
Franndugongo
Aphrodite
3,194
462
11,163
9,615
22,180
17,044
0
13,795
7,959
8,073
0
W
32,589
3,805
0
2,892
17,074
6,322
0
7,930
8,777
53,101
0
L
Morgan Le Fay
LobeznoGaming
Morgan Le Fay
28,857
4,717
0
3,297
24,084
9,097
0
10,229
13,523
62,459
0
L
Fenrir
22,904
6,762
0
3,286
32,570
25,349
0
17,316
14,982
1,275
35,234
W
Tsukuyomi
Meriodasu87
Tsukuyomi
22,888
4,471
0
118
18,710
9,043
0
6,887
11,377
0
42,369
L
Yemoja
Slagalz
Yemoja
7,348
1,174
4,124
2,133
20,094
23,961
0
8,837
10,853
29,230
0
L
Charybdis
hrodric369
Charybdis
16,356
9,349
0
2,828
22,699
8,304
0
8,980
13,423
0
77,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,184
Gold Earned
72,248
338
Minions Killed
308
8
Camps Cleared
13
1,572,864
Distance Traveled
1,525,690
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,445
965
142
9
4
301,051
0
W
Medusa
13,507
844
53
3
0
303,935
0
W
Nike
15,104
944
16
1
3
360,471
1
L
Aphrodite
13,251
828
20
1
2
297,417
0
W
Sol
16,021
1,001
73
5
1
310,596
0
L
Morgan Le Fay
15,007
938
75
5
1
328,903
2
L
Fenrir
15,104
944
23
1
8
334,516
3
W
Tsukuyomi
15,107
944
54
3
0
296,811
1
L
Yemoja
14,467
904
40
3
0
278,687
3
L
Charybdis
14,419
901
150
9
2
286,167
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role