Player Matchup

Bellona
Bellona
Kojaih
Bellona
Level 106
God Stats
9W - 4L
1,516 SR
Queue Stats
371W - 334L
1,611 Elo+
Party 2
Neith
Neith
Pogi3
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,255 Elo+
Solo
Bacchus
Bacchus
Treski2525
Bacchus
Level 8
God Stats
13W - 13L
1,433 SR
Queue Stats
183W - 180L
1,493 Elo+
Party 2
Team Averages
Level 41
1,483 SR
1,453 Elo+

VS

Team Averages
Level 24
1,584 SR
1,314 Elo+
Kukulkan
Kukulkan
Paradax
Kukulkan
Level 28
God Stats
0W - 1L
1,492 SR
Queue Stats
2W - 4L
1,314 Elo+
Party 1
Medusa
Medusa
Vampayo
Medusa
Level 17
God Stats
0W - 1L
1,760 SR
Queue Stats
2W - 4L
1,314 Elo+
Party 1
Ares
Ares
terras59
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kojaih
Bellona
18
20 / 2 / 4
14,085
880
24,725
13,690
12,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
Pogi3
Neith
16
6 / 6 / 10
11,748
734
11,656
14,619
5,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Treski2525
Bacchus
14
0 / 3 / 19
11,165
698
7,572
18,412
26,852
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Paradax
Kukulkan
14
7 / 7 / 2
10,783
674
17,826
12,503
5,420
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
Vampayo
Medusa
13
4 / 11 / 6
9,893
618
11,647
18,003
7,244
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
12
0 / 8 / 6
8,830
552
4,420
17,794
20,323
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
25
26
Kills
11
11
Deaths
26
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bellona
Kojaih
Bellona
20
2
4
11
L
Kukulkan
Paradax
Kukulkan
7
7
2
1.14
W
Neith
Pogi3
Neith
6
6
10
1.83
W
Bacchus
Treski2525
Bacchus
0
3
19
3.17
L
Medusa
Vampayo
Medusa
4
11
6
0.64
L
Ares
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,953
Damage
33,893
46,721
Taken
48,300
45,214
Mitigated
32,987
11,956
Healing
3,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Kojaih
Bellona
24,725
9,283
0
3,576
13,690
12,981
1,222
7,238
6,452
0
69,906
L
Kukulkan
Paradax
Kukulkan
17,826
1,760
293
1,450
12,503
5,420
164
1,298
11,205
53,678
0
W
Neith
Pogi3
Neith
11,656
6,118
0
5,335
14,619
5,381
1,753
6,317
8,302
0
43,812
W
Bacchus
Treski2525
Bacchus
7,572
1,024
705
2,340
18,412
26,852
60
9,596
8,816
21,836
0
L
Medusa
Vampayo
Medusa
11,647
5,556
0
1,568
18,003
7,244
0
2,142
15,861
0
26,979
L
Ares
4,420
218
0
395
17,794
20,323
0
4,553
13,241
15,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,998
Gold Earned
29,506
170
Minions Killed
146
8
Camps Cleared
5
902,321
Distance Traveled
726,686
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,085
880
56
4
5
350,955
2
L
Kukulkan
10,783
674
88
6
2
239,908
4
W
Neith
11,748
734
87
5
0
244,176
2
W
Bacchus
11,165
698
27
2
3
307,190
4
L
Medusa
9,893
618
37
2
2
243,051
3
L
Ares
8,830
552
21
1
1
243,727
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role