Player Matchup

Fenrir
Fenrir
Plimsou
Fenrir
Level 2
God Stats
5W - 6L
1,500 SR
Queue Stats
33W - 32L
1,664 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WγllΨ
Morgan Le Fay
Level 18
God Stats
7W - 2L
1,732 SR
Queue Stats
69W - 28L
1,744 Elo+
Solo
Hades
Hades
fackofff111
Hades
Level 29
God Stats
4W - 4L
1,608 SR
Queue Stats
64W - 59L
1,543 Elo+
Solo
Sun Wukong
Sun Wukong
hurrdurr2
Sun Wukong
Level 23
God Stats
1W - 2L
1,128 SR
Queue Stats
27W - 17L
1,642 Elo+
Solo
Neith
Neith
typertje
Neith
Level 29
God Stats
43W - 21L
1,713 SR
Queue Stats
129W - 86L
1,613 Elo+
Solo
Team Averages
Level 20
1,536 SR
1,641 Elo+

VS

Team Averages
Level 22
1,687 SR
1,583 Elo+
Ares
Ares
Grutmar94
Ares
Level 26
God Stats
14W - 4L
1,878 SR
Queue Stats
75W - 84L
1,535 Elo+
Solo
Heimdallr
Heimdallr
MAHONEYEGR
Heimdallr
Level 3
God Stats
1W - 1L
1,742 SR
Queue Stats
8W - 9L
1,667 Elo+
Solo
Agni
Agni
Malagueño
Agni
Level 26
God Stats
0W - 2L
1,768 SR
Queue Stats
84W - 62L
1,629 Elo+
Solo
Olorun
Olorun
MrSköld
Olorun
Level 29
God Stats
19W - 18L
1,547 SR
Queue Stats
181W - 205L
1,502 Elo+
Solo
Tyr
Tyr
PlayerBolt
Tyr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 112L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Plimsou
Fenrir
10
6 / 1 / 5
6,499
650
5,209
7,849
2,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
WγllΨ
Morgan Le Fay
12
8 / 0 / 2
7,084
708
7,707
4,217
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
4 / 1 / 7
5,564
556
5,439
5,410
2,357
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
hurrdurr2
Sun Wukong
10
1 / 1 / 1
5,960
596
2,061
4,825
2,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
typertje
Neith
11
6 / 1 / 5
6,580
658
6,835
4,603
1,457
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
7
1 / 5 / 1
4,755
476
3,008
8,263
4,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
MAHONEYEGR
Heimdallr
5
0 / 8 / 1
3,948
395
2,231
6,513
1,452
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
2 / 4 / 1
5,731
573
4,243
5,933
1,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
MrSköld
Olorun
9
1 / 4 / 2
5,335
534
2,679
7,543
2,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 4 / 1
4,529
453
2,565
6,721
3,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
25
Kills
4
4
Deaths
25
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ares
1
5
1
0.3
L
Heimdallr
MAHONEYEGR
Heimdallr
0
8
1
0.06
L
2
4
1
0.63
L
Olorun
MrSköld
Olorun
1
4
2
0.5
L
0
4
1
0.13
W
Fenrir
Plimsou
Fenrir
6
1
5
8.5
W
Morgan Le Fay
WγllΨ
Morgan Le Fay
8
0
2
9
W
4
1
7
7.5
W
Sun Wukong
hurrdurr2
Sun Wukong
1
1
1
1.5
W
Neith
typertje
Neith
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,251
Damage
14,726
26,904
Taken
34,973
10,739
Mitigated
13,530
12,409
Healing
6,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
3,008
190
0
1,534
8,263
4,373
0
3,259
4,990
10,943
0
L
Heimdallr
MAHONEYEGR
Heimdallr
2,231
1,553
0
454
6,513
1,452
0
1,600
4,891
0
9,384
L
4,243
350
0
1,290
5,933
1,620
0
2,493
3,254
30,221
0
L
Olorun
MrSköld
Olorun
2,679
1,115
0
2,574
7,543
2,490
46
4,108
3,225
28,837
0
L
2,565
1,151
0
819
6,721
3,595
0
1,190
5,111
0
12,586
W
Fenrir
Plimsou
Fenrir
5,209
1,414
0
4,136
7,849
2,621
0
2,201
5,648
0
29,049
W
Morgan Le Fay
WγllΨ
Morgan Le Fay
7,707
253
0
1,646
4,217
1,513
0
2,638
1,579
36,104
0
W
5,439
229
251
2,905
5,410
2,357
321
3,226
2,184
20,795
0
W
Sun Wukong
hurrdurr2
Sun Wukong
2,061
676
0
1,656
4,825
2,791
84
420
4,405
0
28,003
W
Neith
typertje
Neith
6,835
3,497
0
1,815
4,603
1,457
1,372
1,445
3,158
0
38,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,687
Gold Earned
24,298
331
Minions Killed
180
0
Camps Cleared
0
959,056
Distance Traveled
925,700
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,755
476
16
2
0
165,323
0
L
Heimdallr
3,948
395
12
1
0
180,984
0
L
Agni
5,731
573
68
7
0
194,371
3
L
Olorun
5,335
534
59
6
0
189,336
4
L
Tyr
4,529
453
25
3
0
195,686
0
W
Fenrir
6,499
650
54
5
0
228,753
1
W
Morgan Le Fay
7,084
708
87
9
0
206,881
6
W
Hades
5,564
556
37
4
0
178,184
0
W
Sun Wukong
5,960
596
77
8
0
178,570
1
W
Neith
6,580
658
76
8
0
166,668
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role