Player Matchup

Awilix
Awilix
DrewPerryy
Awilix
Level 120
God Stats
14W - 9L
1,780 SR
Queue Stats
341W - 222L
1,627 Elo+
Party 2
Vulcan
Vulcan
Imthebossson
Vulcan
Level 146
God Stats
2W - 5L
1,550 SR
Queue Stats
396W - 284L
1,629 Elo+
Party 2
Anhur
Anhur
LgtFiend
Anhur
Level 121
God Stats
2W - 0L
1,538 SR
Queue Stats
215W - 135L
1,611 Elo+
Party 2
Team Averages
Level 129
1,623 SR
1,622 Elo+

VS

Team Averages
Level 123
1,629 SR
1,624 Elo+
Ra
Ra
CobraSL
Ra
Level 129
God Stats
2W - 1L
1,792 SR
Queue Stats
78W - 45L
1,651 Elo+
Party 1
Ullr
Ullr
KINKYROOST3R
Ullr
Level 121
God Stats
9W - 3L
1,596 SR
Queue Stats
53W - 26L
1,649 Elo+
Party 1
Tyr
Tyr
ThatManB
Tyr
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 30L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DrewPerryy
Awilix
16
7 / 3 / 8
12,714
706
10,807
23,237
26,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
17
6 / 6 / 9
12,657
703
17,879
13,647
5,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
LgtFiend
Anhur
16
8 / 5 / 11
13,392
744
22,358
17,081
7,195
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 6 / 6
12,118
673
17,356
15,300
4,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
5 / 7 / 6
11,346
630
16,346
16,904
4,040
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
2 / 8 / 6
9,883
549
9,344
25,856
19,241
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
32
21
Kills
14
14
Deaths
21
28
Assists
18
Player
Kills
Deaths
Assists
KDA
L
7
6
6
1.67
W
Awilix
DrewPerryy
Awilix
7
3
8
3.67
W
Vulcan
6
6
9
1.75
L
5
7
6
1.14
W
Anhur
LgtFiend
Anhur
8
5
11
2.7
L
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,044
Damage
43,046
53,965
Taken
58,060
39,557
Mitigated
28,267
10,945
Healing
12,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,356
1,855
1,571
5,709
15,300
4,986
226
6,342
8,958
53,482
0
W
Awilix
DrewPerryy
Awilix
10,807
3,403
0
5,413
23,237
26,568
381
7,709
14,994
0
35,836
W
Vulcan
17,879
5,826
216
2,729
13,647
5,794
1,024
4,519
8,906
66,184
0
L
16,346
9,649
0
2,725
16,904
4,040
72
4,254
12,650
0
34,518
W
Anhur
LgtFiend
Anhur
22,358
12,496
0
2,587
17,081
7,195
1,458
4,945
11,858
0
52,728
L
9,344
301
0
2,610
25,856
19,241
0
7,571
18,285
136
23,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,763
Gold Earned
33,347
199
Minions Killed
190
11
Camps Cleared
4
1,021,523
Distance Traveled
924,974
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,118
673
107
6
1
322,631
3
W
Awilix
12,714
706
37
2
4
359,933
2
W
Vulcan
12,657
703
93
5
4
348,813
3
L
Ullr
11,346
630
51
3
2
281,778
3
W
Anhur
13,392
744
69
4
3
312,777
3
L
Tyr
9,883
549
32
2
1
320,565
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role