Player Matchup

Sylvanus
Sylvanus
IvDylanvI
Sylvanus
Level 27
God Stats
0W - 3L
1,307 SR
Queue Stats
104W - 111L
1,484 Elo+
Solo
Bakasura
Bakasura
Neopolitanx
Bakasura
Level 17
God Stats
14W - 12L
1,414 SR
Queue Stats
19W - 18L
1,475 Elo+
Solo
Charybdis
Charybdis
RelativZEW
Charybdis
Level 21
God Stats
12W - 14L
1,350 SR
Queue Stats
142W - 169L
1,460 Elo+
Solo
Olorun
Olorun
ViRoDerGi
Olorun
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,454 Elo+
Solo
Thanatos
Thanatos
rejick13
Thanatos
Level 8
God Stats
0W - 2L
1,284 SR
Queue Stats
1W - 2L
1,678 Elo+
Solo
Team Averages
Level 16
1,371 SR
1,510 Elo+

VS

Team Averages
Level 23
1,502 SR
1,439 Elo+
Kukulkan
Kukulkan
CKkingpin
Kukulkan
Level 29
God Stats
2W - 0L
1,562 SR
Queue Stats
92W - 57L
1,540 Elo+
Solo
Olorun
Olorun
SoftSkeleton
Olorun
Level 17
God Stats
4W - 0L
1,318 SR
Queue Stats
21W - 14L
1,662 Elo+
Solo
Ullr
Ullr
TATOUDOUBEING
Ullr
Level 23
God Stats
12W - 15L
1,629 SR
Queue Stats
64W - 67L
1,509 Elo+
Solo
Arachne
Arachne
Urets060395
Arachne
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
967 Elo+
Solo
Cabrakan
Cabrakan
Wolfbridge
Cabrakan
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
132W - 129L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
IvDylanvI
Sylvanus
14
5 / 4 / 3
9,483
474
7,243
19,035
20,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
Neopolitanx
Bakasura
17
5 / 3 / 2
11,026
551
7,833
17,161
9,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
RelativZEW
Charybdis
14
3 / 7 / 3
9,272
464
7,580
15,610
5,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
ViRoDerGi
Olorun
14
1 / 7 / 0
9,124
456
7,452
14,429
5,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
rejick13
Thanatos
5
1 / 6 / 0
6,387
319
1,187
5,373
1,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CKkingpin
Kukulkan
20
6 / 1 / 4
13,053
653
14,121
10,543
4,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
14
3 / 2 / 5
9,971
499
11,352
11,809
4,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
14 / 1 / 4
12,959
648
16,456
11,101
4,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
Urets060395
Arachne
13
2 / 8 / 3
8,478
424
7,572
13,112
6,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cabrakan
Wolfbridge
Cabrakan
14
1 / 4 / 6
9,758
488
5,138
14,980
14,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
48
15
Kills
26
27
Deaths
16
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CKkingpin
Kukulkan
6
1
4
8
L
Sylvanus
IvDylanvI
Sylvanus
5
4
3
1.63
L
Bakasura
Neopolitanx
Bakasura
5
3
2
2
L
Charybdis
RelativZEW
Charybdis
3
7
3
0.64
W
Olorun
3
2
5
2.75
W
14
1
4
16
W
Arachne
Urets060395
Arachne
2
8
3
0.44
L
Olorun
ViRoDerGi
Olorun
1
7
0
0.14
W
Cabrakan
Wolfbridge
Cabrakan
1
4
6
1
L
Thanatos
rejick13
Thanatos
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,295
Damage
54,639
71,608
Taken
61,545
42,458
Mitigated
35,026
23,450
Healing
19,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CKkingpin
Kukulkan
14,121
414
0
3,103
10,543
4,677
120
5,257
5,286
112,219
0
L
Sylvanus
IvDylanvI
Sylvanus
7,243
1,587
3,247
4,894
19,035
20,371
421
8,758
10,277
25,142
0
L
Bakasura
Neopolitanx
Bakasura
7,833
5,750
0
6,205
17,161
9,167
140
7,517
9,644
0
58,698
L
Charybdis
RelativZEW
Charybdis
7,580
3,387
0
3,533
15,610
5,077
611
5,582
10,028
0
63,294
W
Olorun
11,352
7,284
573
5,862
11,809
4,674
1,240
3,142
8,597
54,359
0
W
16,456
5,873
0
5,986
11,101
4,820
2,242
1,843
9,008
0
103,049
W
Arachne
Urets060395
Arachne
7,572
5,118
0
1,765
13,112
6,061
66
1,427
11,685
0
34,601
L
Olorun
ViRoDerGi
Olorun
7,452
3,470
0
4,231
14,429
5,973
1,014
7,928
6,501
55,867
5,980
W
Cabrakan
Wolfbridge
Cabrakan
5,138
958
0
2,550
14,980
14,794
1,523
2,138
12,070
41,285
0
L
Thanatos
rejick13
Thanatos
1,187
340
0
1,340
5,373
1,870
451
826
4,547
0
11,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,292
Gold Earned
54,219
420
Minions Killed
572
0
Camps Cleared
0
1,512,631
Distance Traveled
2,046,485
15
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,053
653
220
11
0
453,408
9
L
Sylvanus
9,483
474
44
2
0
334,601
9
L
Bakasura
11,026
551
125
6
0
432,592
1
L
Charybdis
9,272
464
113
6
0
313,868
0
W
Olorun
9,971
499
90
5
0
396,329
9
W
Ullr
12,959
648
147
7
0
419,157
3
W
Arachne
8,478
424
53
3
0
425,536
1
L
Olorun
9,124
456
119
6
0
283,400
3
W
Cabrakan
9,758
488
62
3
0
352,055
6
L
Thanatos
6,387
319
19
1
0
148,170
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role