Player Matchup

Morgan Le Fay
Morgan Le Fay
ChoppaRay
Morgan Le Fay
Level 48
God Stats
9W - 8L
1,523 SR
Queue Stats
192W - 242L
1,385 Elo+
Solo
Nemesis
Nemesis
Moonlight-Sigil
Nemesis
Level 29
God Stats
2W - 5L
1,454 SR
Queue Stats
48W - 86L
1,347 Elo+
Solo
Hachiman
Hachiman
Sc300_Tofu
Hachiman
Level 49
God Stats
31W - 30L
1,557 SR
Queue Stats
104W - 135L
1,268 Elo+
Solo
Team Averages
Level 42
1,512 SR
1,333 Elo+

VS

Team Averages
Level 78
1,614 SR
1,584 Elo+
Neith
Neith
Busaboi
Neith
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
CaptinChubzz
Fenrir
Level 127
God Stats
3W - 0L
1,815 SR
Queue Stats
181W - 158L
1,595 Elo+
Party 1
Tiamat
Tiamat
MacDro415
Tiamat
Level 89
God Stats
4W - 2L
1,526 SR
Queue Stats
16W - 7L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ChoppaRay
Morgan Le Fay
13
3 / 5 / 5
8,301
755
8,859
8,469
2,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
0 / 8 / 2
6,239
567
654
7,543
2,004
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
Sc300_Tofu
Hachiman
13
7 / 5 / 2
9,393
854
8,732
9,526
3,211
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Busaboi
Neith
10
2 / 3 / 6
7,603
691
2,289
6,007
2,315
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
12
6 / 4 / 8
9,454
859
8,961
13,961
12,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
MacDro415
Tiamat
15
10 / 3 / 7
10,107
919
11,522
8,547
6,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
10
Kills
18
18
Deaths
10
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Neith
Busaboi
Neith
2
3
6
1.67
W
Fenrir
6
4
8
2.5
L
Morgan Le Fay
ChoppaRay
Morgan Le Fay
3
5
5
1.1
W
Tiamat
MacDro415
Tiamat
10
3
7
4.5
L
0
8
2
0.13
L
Hachiman
Sc300_Tofu
Hachiman
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,245
Damage
22,772
25,538
Taken
28,515
8,086
Mitigated
21,437
3,018
Healing
6,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Busaboi
Neith
2,289
618
0
387
6,007
2,315
1,104
1,936
4,071
0
13,369
W
Fenrir
8,961
1,724
0
2,625
13,961
12,418
52
3,987
9,974
560
21,853
L
Morgan Le Fay
ChoppaRay
Morgan Le Fay
8,859
1,310
0
443
8,469
2,871
376
4,673
3,470
26,054
0
W
Tiamat
MacDro415
Tiamat
11,522
457
0
3,077
8,547
6,704
964
3,585
4,962
34,158
0
L
654
33
0
887
7,543
2,004
0
3,541
3,784
0
6,903
L
Hachiman
Sc300_Tofu
Hachiman
8,732
3,925
199
1,489
9,526
3,211
565
3,307
5,971
0
25,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,933
Gold Earned
27,164
100
Minions Killed
120
4
Camps Cleared
6
506,425
Distance Traveled
559,885
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,603
691
27
2
2
147,075
0
W
Fenrir
9,454
859
16
1
2
204,550
5
L
Morgan Le Fay
8,301
755
49
4
0
202,981
3
W
Tiamat
10,107
919
77
7
2
208,260
1
L
Nemesis
6,239
567
11
1
1
105,243
0
L
Hachiman
9,393
854
40
4
3
198,201
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role