Player Matchup

Ymir
Ymir
Masters
DoomedSauce1509
Ymir
Masters
Level 144
God Stats
34W - 17L
1,767 SR
Queue Stats
259W - 180L
3,134 MMR
Party 1
Medusa
Medusa
Masters
JohnJoestar-
Medusa
Masters
Level 159
God Stats
3W - 6L
1,594 SR
Queue Stats
328W - 302L
2,898 MMR
Solo
Thanatos
Thanatos
Masters
KD 50 V2
Thanatos
Masters
Level 143
God Stats
6W - 3L
1,910 SR
Queue Stats
163W - 155L
2,933 MMR
Solo
Nike
Nike
Masters
Trashton101
Nike
Masters
Level 160
God Stats
14W - 14L
1,751 SR
Queue Stats
649W - 574L
3,021 MMR
Party 1
Nu Wa
Nu Wa
Masters
hummu
Nu Wa
Masters
Level 159
God Stats
8W - 6L
1,747 SR
Queue Stats
443W - 396L
3,108 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 153
1,754 SR
3,019 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 127
1,818 SR
3,022 MMR
Sol
Sol
Masters
Draeyth
Sol
Masters
Level 159
God Stats
8W - 5L
1,756 SR
Queue Stats
257W - 201L
3,158 MMR
Solo
Ares
Ares
Masters
Herro Tyler
Ares
Masters
Level 102
God Stats
15W - 5L
1,880 SR
Queue Stats
696W - 636L
3,077 MMR
Solo
Hou Yi
Hou Yi
Masters
ReiBestWaifu
Hou Yi
Masters
Level 55
God Stats
20W - 7L
1,909 SR
Queue Stats
76W - 32L
3,241 MMR
Solo
Bellona
Bellona
Masters
SpacingBridge6
Bellona
Masters
Level 159
God Stats
31W - 24L
1,705 SR
Queue Stats
766W - 757L
2,800 MMR
Solo
Eset
Eset
Diamond I
TooSauc3y4u
Eset
Diamond I
Level 160
God Stats
19W - 6L
1,838 SR
Queue Stats
140W - 74L
2,835 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 5
10,592
481
5,363
21,044
24,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
18
3 / 6 / 1
11,393
518
7,115
16,788
6,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
KD 50 V2
Thanatos
16
2 / 6 / 5
10,490
477
8,566
17,934
7,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 8 / 4
11,881
540
12,209
26,955
22,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
hummu
Nu Wa
17
3 / 5 / 4
11,143
507
15,719
12,554
4,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
UllrGebTiamatArtioScylla

VS

Bans
OdinHeimdallrCthulhuLokiTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
7 / 0 / 6
14,366
653
18,212
17,307
11,566
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
2 / 6 / 13
11,855
539
9,332
23,923
25,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
20
6 / 1 / 7
14,367
653
15,463
15,428
6,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
8 / 4 / 7
13,139
597
12,957
19,122
13,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 2 / 7
14,550
661
17,304
15,359
12,683
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
71
12
Kills
31
31
Deaths
13
19
Assists
40
Player
Kills
Deaths
Assists
KDA
L
2
6
5
0.75
W
Sol
7
0
6
10
W
2
6
13
1.42
L
Medusa
3
6
1
0.58
L
Thanatos
KD 50 V2
Thanatos
2
6
5
0.75
W
Hou Yi
6
1
7
9.5
W
8
4
7
2.88
W
8
2
7
5.75
L
2
8
4
0.5
L
Nu Wa
hummu
Nu Wa
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,972
Damage
73,268
95,275
Taken
91,139
65,303
Mitigated
68,835
27,209
Healing
34,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,363
568
0
2,747
21,044
24,145
0
9,116
11,527
31,769
0
W
Sol
18,212
7,080
0
13,431
17,307
11,566
3,900
6,045
10,869
128,697
15,992
W
9,332
554
0
2,074
23,923
25,414
90
6,332
17,049
20,718
0
L
Medusa
7,115
2,548
0
3,725
16,788
6,411
7,128
2,495
14,285
0
86,761
L
Thanatos
KD 50 V2
Thanatos
8,566
1,597
0
11,698
17,934
7,489
0
9,059
8,875
0
63,353
W
Hou Yi
15,463
7,993
0
6,624
15,428
6,034
6,742
3,498
11,736
0
144,409
W
12,957
5,462
0
6,441
19,122
13,138
2,058
4,191
14,142
0
102,113
W
17,304
2,562
717
5,219
15,359
12,683
1,616
4,459
9,643
106,166
0
L
12,209
851
0
6,355
26,955
22,737
0
15,092
11,580
14,661
65,788
L
Nu Wa
hummu
Nu Wa
15,719
2,632
0
2,684
12,554
4,521
66
7,133
5,421
80,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,499
Gold Earned
68,277
619
Minions Killed
791
0
Camps Cleared
0
2,049,489
Distance Traveled
2,111,912
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,592
481
47
2
0
405,219
3
W
Sol
14,366
653
223
10
0
434,353
2
W
Ares
11,855
539
10
0
0
412,259
12
L
Medusa
11,393
518
145
7
0
382,716
7
L
Thanatos
10,490
477
108
5
0
471,397
6
W
Hou Yi
14,367
653
207
9
0
404,196
4
W
Bellona
13,139
597
137
6
0
457,238
3
W
Eset
14,550
661
214
10
0
403,866
2
L
Nike
11,881
540
162
7
0
396,918
1
L
Nu Wa
11,143
507
157
7
0
393,239
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role