Player Matchup

Tiamat
Tiamat
Alnin301217
Tiamat
Level 6
God Stats
6W - 13L
1,305 SR
Queue Stats
8W - 20L
1,251 Elo+
Solo
Sobek
Sobek
Kinjul
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 36L
1,453 Elo+
Solo
King Arthur
King Arthur
Rand0mDude112233
King Arthur
Level 27
God Stats
3W - 6L
1,435 SR
Queue Stats
195W - 161L
1,555 Elo+
Party 2
Da Ji
Da Ji
TWS JE OMA
Da Ji
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,500 Elo+
Solo
Janus
Janus
TheJumbo24
Janus
Level 27
God Stats
5W - 3L
1,598 SR
Queue Stats
182W - 156L
1,520 Elo+
Party 2
Team Averages
Level 20
1,468 SR
1,455 Elo+

VS

Team Averages
Level 27
1,628 SR
1,492 Elo+
Skadi
Skadi
BigBoiBraden
Skadi
Level 18
God Stats
8W - 4L
1,719 SR
Queue Stats
28W - 14L
1,587 Elo+
Party 1
Ah Puch
Ah Puch
SYVERWOLF718
Ah Puch
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,600 Elo+
Solo
Fenrir
Fenrir
UwU nep
Fenrir
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 100L
1,474 Elo+
Party 1
Athena
Athena
ajoshy
Athena
Level 35
God Stats
7W - 6L
1,922 SR
Queue Stats
103W - 109L
1,469 Elo+
Party 1
Amaterasu
Amaterasu
xXDrkgamerXx302
Amaterasu
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 22L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
0 / 8 / 2
6,117
1,020
4,492
8,609
4,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
Kinjul
Sobek
11
1 / 4 / 3
6,655
1,109
3,569
8,995
8,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Rand0mDude112233
King Arthur
11
2 / 6 / 2
6,516
1,086
5,315
10,287
6,471
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
10
0 / 0 / 0
5,240
873
176
399
119
Janus
11
1 / 3 / 2
6,527
1,088
4,211
8,134
2,250
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

240

VS

Team 2 Tickets

385

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 12
7,615
1,269
6,923
5,111
1,836
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
SYVERWOLF718
Ah Puch
13
5 / 1 / 10
8,100
1,350
11,162
4,482
1,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fenrir
UwU nep
Fenrir
13
8 / 2 / 9
8,103
1,351
9,491
3,961
1,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
ajoshy
Athena
12
1 / 0 / 13
7,086
1,181
2,895
5,501
4,584
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
xXDrkgamerXx302
Amaterasu
12
3 / 0 / 7
6,403
1,067
2,681
3,682
1,460
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
72
4
Kills
21
21
Deaths
4
9
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
8
2
0.13
W
4
1
12
10
L
Sobek
Kinjul
Sobek
1
4
3
0.63
L
King Arthur
Rand0mDude112233
King Arthur
2
6
2
0.5
W
Ah Puch
SYVERWOLF718
Ah Puch
5
1
10
10
L
Da Ji
0
0
0
0
L
Janus
1
3
2
0.67
W
Fenrir
UwU nep
Fenrir
8
2
9
6.25
W
Athena
ajoshy
Athena
1
0
13
7.5
W
Amaterasu
xXDrkgamerXx302
Amaterasu
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,763
Damage
33,152
36,424
Taken
22,737
22,238
Mitigated
11,317
3,213
Healing
4,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
4,492
482
0
584
8,609
4,539
0
3,343
5,266
10,817
0
W
6,923
4,212
0
736
5,111
1,836
0
2,079
3,032
0
15,882
L
Sobek
Kinjul
Sobek
3,569
134
0
1,051
8,995
8,859
0
3,849
4,662
7,151
0
L
King Arthur
Rand0mDude112233
King Arthur
5,315
797
0
420
10,287
6,471
0
3,131
7,156
128
7,556
W
Ah Puch
SYVERWOLF718
Ah Puch
11,162
570
0
991
4,482
1,613
0
3,307
1,175
39,336
0
L
Da Ji
176
0
0
0
399
119
0
273
126
0
176
L
Janus
4,211
276
0
1,158
8,134
2,250
0
3,461
4,673
22,519
0
W
Fenrir
UwU nep
Fenrir
9,491
3,256
264
615
3,961
1,824
0
2,215
1,746
0
13,640
W
Athena
ajoshy
Athena
2,895
662
0
648
5,501
4,584
0
3,157
2,344
8,360
0
W
Amaterasu
xXDrkgamerXx302
Amaterasu
2,681
1,317
10
1,263
3,682
1,460
0
1,642
2,040
0
4,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,055
Gold Earned
37,307
80
Minions Killed
106
0
Camps Cleared
7
445,450
Distance Traveled
604,826
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,117
1,020
22
4
0
96,814
0
W
Skadi
7,615
1,269
17
3
2
110,750
0
L
Sobek
6,655
1,109
7
1
0
113,111
3
L
King Arthur
6,516
1,086
8
1
0
106,916
0
W
Ah Puch
8,100
1,350
70
12
2
111,106
0
L
Da Ji
5,240
873
0
0
0
21,008
0
L
Janus
6,527
1,088
43
7
0
107,601
3
W
Fenrir
8,103
1,351
6
1
2
126,852
1
W
Athena
7,086
1,181
9
2
1
125,229
1
W
Amaterasu
6,403
1,067
4
1
0
130,889
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role