Player Matchup

Gilgamesh
Gilgamesh
RAZYEL450
Gilgamesh
Level 28
God Stats
2W - 1L
1,670 SR
Queue Stats
14W - 13L
1,548 Elo+
Party 2
Bastet
Bastet
Scuffie
Bastet
Level 120
God Stats
27W - 9L
1,746 SR
Queue Stats
109W - 112L
1,558 Elo+
Solo
Tiamat
Tiamat
arcoscuro21
Tiamat
Level 147
God Stats
136W - 92L
1,668 SR
Queue Stats
560W - 472L
1,537 Elo+
Party 2
Team Averages
Level 98
1,695 SR
1,548 Elo+

VS

Team Averages
Level 82
1,601 SR
1,587 Elo+
Susano
Susano
Milkaholicx
Susano
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 85L
1,707 Elo+
Party 1
Tiamat
Tiamat
TrueSanguine
Tiamat
Level 106
God Stats
5W - 10L
1,423 SR
Queue Stats
66W - 82L
1,309 Elo+
Solo
Neith
Neith
Valiant
Neith
Level 112
God Stats
29W - 7L
1,880 SR
Queue Stats
210W - 97L
1,745 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
RAZYEL450
Gilgamesh
18
3 / 6 / 16
17,053
682
13,559
36,371
39,344
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bastet
Scuffie
Bastet
20
13 / 3 / 6
17,468
699
26,028
19,814
15,200
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
18
5 / 8 / 12
15,825
633
23,077
24,096
26,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
17
9 / 8 / 4
15,417
617
17,508
26,239
10,766
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
16
1 / 7 / 11
13,949
558
12,054
20,090
11,060
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Neith
Valiant
Neith
19
7 / 6 / 8
15,688
628
30,784
23,825
14,470
Short Sword

Short Sword

+25
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
40
21
Kills
17
17
Deaths
21
34
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Susano
9
8
4
1.38
W
Gilgamesh
RAZYEL450
Gilgamesh
3
6
16
1.83
W
Bastet
Scuffie
Bastet
13
3
6
5.33
L
Tiamat
1
7
11
0.93
L
Neith
Valiant
Neith
7
6
8
1.83
W
Tiamat
5
8
12
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,664
Damage
60,346
80,281
Taken
70,154
80,678
Mitigated
36,296
16,051
Healing
14,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
17,508
3,747
0
553
26,239
10,766
336
9,480
16,759
0
45,087
W
Gilgamesh
RAZYEL450
Gilgamesh
13,559
1,806
908
2,976
36,371
39,344
657
6,354
30,017
11,487
35,633
W
Bastet
Scuffie
Bastet
26,028
7,727
0
4,813
19,814
15,200
1,338
3,223
16,591
0
77,327
L
Tiamat
12,054
861
508
3,884
20,090
11,060
0
6,263
13,827
39,123
0
L
Neith
Valiant
Neith
30,784
15,238
0
9,484
23,825
14,470
1,010
10,539
13,286
0
97,977
W
Tiamat
23,077
1,517
0
7,354
24,096
26,134
612
2,879
21,217
79,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,346
Gold Earned
45,054
269
Minions Killed
339
12
Camps Cleared
8
1,441,056
Distance Traveled
1,220,928
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
15,417
617
65
3
4
426,781
3
W
Gilgamesh
17,053
682
63
3
0
468,808
3
W
Bastet
17,468
699
95
4
3
524,783
6
L
Tiamat
13,949
558
77
3
0
395,183
4
L
Neith
15,688
628
197
8
4
398,964
5
W
Tiamat
15,825
633
111
4
9
447,465
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role