Player Matchup

Mulan
Mulan
BigGameBuck101
Mulan
Level 42
God Stats
24W - 14L
1,330 SR
Queue Stats
247W - 232L
1,446 Elo+
Solo
Freya
Freya
MAADLCV
Freya
Level 68
God Stats
5W - 1L
1,620 SR
Queue Stats
75W - 90L
1,398 Elo+
Party 2
Medusa
Medusa
fookyou123
Medusa
Level 39
God Stats
2W - 1L
1,546 SR
Queue Stats
4W - 6L
1,410 Elo+
Solo
Cthulhu
Cthulhu
maztrjantr
Cthulhu
Level 39
God Stats
12W - 14L
1,478 SR
Queue Stats
48W - 54L
1,392 Elo+
Party 2
Anhur
Anhur
sharkon5
Anhur
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 97L
1,469 Elo+
Party 2
Team Averages
Level 53
1,495 SR
1,423 Elo+

VS

Team Averages
Level 68
1,524 SR
1,431 Elo+
Achilles
Achilles
Dirtypusss
Achilles
Level 67
God Stats
23W - 15L
1,539 SR
Queue Stats
248W - 254L
1,434 Elo+
Party 1
Da Ji
Da Ji
Oparuz
Da Ji
Level 144
God Stats
0W - 1L
1,551 SR
Queue Stats
12W - 19L
1,380 Elo+
Solo
Izanami
Izanami
SliitherPuss
Izanami
Level 34
God Stats
7W - 9L
1,372 SR
Queue Stats
97W - 106L
1,463 Elo+
Party 1
Hades
Hades
StormNetwork1
Hades
Level 37
God Stats
48W - 29L
1,598 SR
Queue Stats
177W - 200L
1,416 Elo+
Solo
Bellona
Bellona
proyec7
Bellona
Level 57
God Stats
55W - 50L
1,559 SR
Queue Stats
254W - 315L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,389
639
4,788
6,205
3,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Freya
MAADLCV
Freya
11
1 / 1 / 2
6,393
639
5,046
7,434
2,570
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
fookyou123
Medusa
11
5 / 0 / 1
6,762
676
5,470
5,910
2,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
maztrjantr
Cthulhu
9
2 / 2 / 2
5,709
571
2,599
7,958
3,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
sharkon5
Anhur
9
0 / 2 / 2
5,431
543
1,552
5,157
1,078
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dirtypusss
Achilles
8
3 / 1 / 1
5,010
501
4,147
5,550
4,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
Oparuz
Da Ji
6
0 / 1 / 0
4,409
441
333
2,949
825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
SliitherPuss
Izanami
8
1 / 2 / 3
5,022
502
4,645
5,523
1,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 3 / 0
5,444
544
4,834
9,092
4,097
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
proyec7
Bellona
11
2 / 3 / 0
6,095
610
3,573
7,507
5,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
10
Kills
7
7
Deaths
10
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
2
0
1
L
Achilles
Dirtypusss
Achilles
3
1
1
3.5
W
Freya
MAADLCV
Freya
1
1
2
2
L
Da Ji
Oparuz
Da Ji
0
1
0
0
L
Izanami
SliitherPuss
Izanami
1
2
3
1.25
L
1
3
0
0.33
W
Medusa
fookyou123
Medusa
5
0
1
5.5
W
Cthulhu
maztrjantr
Cthulhu
2
2
2
1.5
L
Bellona
proyec7
Bellona
2
3
0
0.67
W
Anhur
sharkon5
Anhur
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,455
Damage
17,532
32,664
Taken
30,621
12,534
Mitigated
16,543
13,761
Healing
7,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,788
1,377
0
1,788
6,205
3,380
676
73
6,132
0
34,825
L
Achilles
Dirtypusss
Achilles
4,147
551
210
1,345
5,550
4,252
0
1,377
4,173
0
12,023
W
Freya
MAADLCV
Freya
5,046
1,712
0
5,409
7,434
2,570
0
4,680
2,754
32,763
0
L
Da Ji
Oparuz
Da Ji
333
72
0
1,020
2,949
825
0
355
2,594
0
10,422
L
Izanami
SliitherPuss
Izanami
4,645
2,750
0
175
5,523
1,460
0
867
4,656
0
31,224
L
4,834
1,335
0
2,961
9,092
4,097
112
5,046
4,046
26,137
0
W
Medusa
fookyou123
Medusa
5,470
2,373
0
2,259
5,910
2,360
1,242
138
5,772
0
43,215
W
Cthulhu
maztrjantr
Cthulhu
2,599
373
480
2,899
7,958
3,146
653
0
7,689
14,849
0
L
Bellona
proyec7
Bellona
3,573
1,439
0
2,189
7,507
5,909
188
0
7,507
0
30,296
W
Anhur
sharkon5
Anhur
1,552
767
0
926
5,157
1,078
709
0
4,837
0
25,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,684
Gold Earned
25,980
314
Minions Killed
235
0
Camps Cleared
0
974,598
Distance Traveled
904,509
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,389
639
80
8
0
185,969
3
L
Achilles
5,010
501
18
2
0
213,463
3
W
Freya
6,393
639
69
7
0
185,498
2
L
Da Ji
4,409
441
35
4
0
118,974
0
L
Izanami
5,022
502
55
6
0
187,597
1
L
Hades
5,444
544
56
6
0
178,112
0
W
Medusa
6,762
676
75
8
0
213,012
3
W
Cthulhu
5,709
571
24
2
0
209,072
0
L
Bellona
6,095
610
71
7
0
206,363
4
W
Anhur
5,431
543
66
7
0
181,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role