Player Matchup

Ravana
Ravana
 
Ravana
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ymir
Ymir
GRM Unseen
Ymir
Level 17
God Stats
8W - 9L
1,751 SR
Queue Stats
16W - 20L
1,408 Elo+
Party 2
Danzaburou
Danzaburou
KOKOMOKO12
Danzaburou
Level 38
God Stats
4W - 4L
1,345 SR
Queue Stats
28W - 40L
1,347 Elo+
Party 4
Izanami
Izanami
SOFTVXR
Izanami
Level 109
God Stats
12W - 18L
1,473 SR
Queue Stats
362W - 363L
1,477 Elo+
Party 2
Pele
Pele
airheadbites432
Pele
Level 104
God Stats
3W - 6L
1,560 SR
Queue Stats
140W - 139L
1,468 Elo+
Party 2
Team Averages
Level 59
1,526 SR
1,440 Elo+

VS

Team Averages
Level 65
1,494 SR
1,464 Elo+
King Arthur
King Arthur
BellCandle
King Arthur
Level 96
God Stats
2W - 6L
1,355 SR
Queue Stats
470W - 427L
1,528 Elo+
Party 3
The Morrigan
The Morrigan
Dragons369Breath
The Morrigan
Level 144
God Stats
0W - 1L
1,459 SR
Queue Stats
219W - 238L
1,453 Elo+
Party 1
Tiamat
Tiamat
Moll8067
Tiamat
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 44L
1,551 Elo+
Party 3
Ganesha
Ganesha
RoseDragon5916
Ganesha
Level 35
God Stats
1W - 5L
1,558 SR
Queue Stats
23W - 38L
1,330 Elo+
Solo
Da Ji
Da Ji
VibraniumNiccuh
Da Ji
Level 29
God Stats
2W - 2L
1,598 SR
Queue Stats
39W - 48L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
0 / 5 / 0
7,437
354
971
5,800
1,668
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 3 / 13
10,630
506
6,681
16,102
19,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
KOKOMOKO12
Danzaburou
10
3 / 3 / 1
8,196
390
4,067
6,326
1,951
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
SOFTVXR
Izanami
20
11 / 3 / 9
13,201
629
17,593
20,094
8,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
11 / 4 / 6
13,177
627
12,941
18,725
7,830
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BellCandle
King Arthur
13
3 / 7 / 5
9,182
437
5,856
12,382
8,686
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
Dragons369Breath
The Morrigan
14
4 / 8 / 1
9,935
473
8,781
11,069
2,926
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiamat
Moll8067
Tiamat
20
5 / 2 / 7
12,710
605
11,477
10,388
6,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 5 / 6
9,184
437
3,929
14,163
18,262
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
5 / 5 / 5
9,802
467
11,062
15,229
7,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
42
27
Kills
18
18
Deaths
27
29
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
0
5
0
0
L
King Arthur
BellCandle
King Arthur
3
7
5
0.79
L
The Morrigan
Dragons369Breath
The Morrigan
4
8
1
0.56
W
2
3
13
2.83
W
Danzaburou
KOKOMOKO12
Danzaburou
3
3
1
1.17
L
Tiamat
Moll8067
Tiamat
5
2
7
4.25
L
1
5
6
0.8
W
Izanami
SOFTVXR
Izanami
11
3
9
5.17
L
5
5
5
1.5
W
11
4
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,253
Damage
41,105
67,047
Taken
63,231
39,341
Mitigated
43,437
18,697
Healing
9,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
971
356
0
453
5,800
1,668
824
2,599
2,921
0
17,675
L
King Arthur
BellCandle
King Arthur
5,856
488
0
1,828
12,382
8,686
593
984
11,398
0
32,005
L
The Morrigan
Dragons369Breath
The Morrigan
8,781
2,672
0
110
11,069
2,926
832
1,130
9,924
42,428
5,111
W
6,681
886
0
666
16,102
19,524
0
5,787
10,225
19,182
0
W
Danzaburou
KOKOMOKO12
Danzaburou
4,067
2,026
0
875
6,326
1,951
436
1,455
4,707
0
22,717
L
Tiamat
Moll8067
Tiamat
11,477
1,675
0
3,259
10,388
6,010
1,359
237
10,151
84,400
0
L
3,929
946
0
2,120
14,163
18,262
263
3,517
10,646
31,476
0
W
Izanami
SOFTVXR
Izanami
17,593
10,982
328
9,848
20,094
8,368
2,153
6,711
13,281
0
135,093
L
11,062
3,456
0
2,359
15,229
7,553
996
813
14,416
0
59,552
W
12,941
2,999
0
6,527
18,725
7,830
1,060
3,468
15,016
0
109,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,641
Gold Earned
50,813
491
Minions Killed
426
0
Camps Cleared
0
1,508,313
Distance Traveled
1,797,860
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,437
354
40
2
0
203,176
0
L
King Arthur
9,182
437
61
3
0
295,471
2
L
The Morrigan
9,935
473
111
5
0
331,677
3
W
Ymir
10,630
506
35
2
0
358,959
2
W
Danzaburou
8,196
390
40
2
0
193,237
3
L
Tiamat
12,710
605
142
7
0
390,920
3
L
Ganesha
9,184
437
12
1
0
374,308
0
W
Izanami
13,201
629
198
9
0
361,927
2
L
Da Ji
9,802
467
100
5
0
405,484
0
W
Pele
13,177
627
178
8
0
391,014
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role