Player Matchup

Ymir
Ymir
BruceMcBatman
Ymir
Level 145
God Stats
3W - 0L
1,768 SR
Queue Stats
32W - 7L
1,835 Elo+
Party 1
Anubis
Anubis
Chaoskittasaur
Anubis
Level 102
God Stats
1W - 0L
1,897 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Sethafella
Charybdis
Level 124
God Stats
2W - 0L
1,533 SR
Queue Stats
31W - 11L
1,797 Elo+
Party 1
Osiris
Osiris
ⅠLimeAngelⅠ
Osiris
Level 105
God Stats
1W - 0L
1,529 SR
Queue Stats
19W - 4L
1,843 Elo+
Party 1
Team Averages
Level 119
1,682 SR
1,744 Elo+

VS

Team Averages
Level 101
1,452 SR
1,392 Elo+
Serqet
Serqet
Crazymonkey50
Serqet
Level 129
God Stats
0W - 2L
1,410 SR
Queue Stats
33W - 41L
1,463 Elo+
Party 2
Athena
Athena
SpummyDay
Athena
Level 84
God Stats
2W - 3L
1,257 SR
Queue Stats
6W - 21L
1,176 Elo+
Party 2
Ao Kuang
Ao Kuang
frank beach
Ao Kuang
Level 68
God Stats
0W - 1L
1,570 SR
Queue Stats
11W - 19L
1,432 Elo+
Party 2
Achilles
Achilles
raykxge
Achilles
Level 122
God Stats
7W - 4L
1,569 SR
Queue Stats
22W - 22L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 9
12,260
766
11,305
15,243
16,523
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
6 / 5 / 8
12,376
774
15,346
8,980
3,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Sethafella
Charybdis
18
4 / 4 / 5
12,010
751
13,647
12,291
4,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
5 / 3 / 8
12,542
784
14,263
16,521
19,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 6
10,230
639
9,918
14,479
5,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
SpummyDay
Athena
16
0 / 5 / 2
9,773
611
3,538
15,140
14,141
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
frank beach
Ao Kuang
17
4 / 7 / 5
11,506
719
12,213
16,201
5,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Achilles
raykxge
Achilles
19
8 / 2 / 6
12,157
760
11,763
23,085
17,168
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
33
20
Kills
14
14
Deaths
20
30
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
2
9
4.75
W
6
5
8
2
L
2
6
6
0.83
W
Charybdis
Sethafella
Charybdis
4
4
5
1.63
L
Athena
SpummyDay
Athena
0
5
2
0.2
L
Ao Kuang
frank beach
Ao Kuang
4
7
5
0.93
L
Achilles
raykxge
Achilles
8
2
6
5.5
W
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,561
Damage
37,432
53,035
Taken
68,905
44,146
Mitigated
42,280
7,498
Healing
13,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,305
2,347
0
1,183
15,243
16,523
344
3,094
11,907
32,833
0
W
15,346
586
0
1,877
8,980
3,706
177
3,636
5,333
42,160
0
L
9,918
2,805
0
495
14,479
5,488
483
6,506
7,973
0
27,793
W
Charybdis
Sethafella
Charybdis
13,647
6,468
0
751
12,291
4,221
1,914
3,906
7,821
0
52,288
L
Athena
SpummyDay
Athena
3,538
553
194
1,648
15,140
14,141
327
6,939
8,201
22,601
0
L
Ao Kuang
frank beach
Ao Kuang
12,213
3,949
0
4,918
16,201
5,483
399
6,156
10,045
32,437
0
L
Achilles
raykxge
Achilles
11,763
3,780
0
6,395
23,085
17,168
0
7,641
15,444
0
38,600
W
14,263
5,548
0
3,687
16,521
19,696
0
5,511
10,800
0
47,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,188
Gold Earned
43,666
253
Minions Killed
169
14
Camps Cleared
10
1,178,169
Distance Traveled
1,148,496
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,260
766
39
2
2
303,222
2
W
Anubis
12,376
774
44
3
3
264,936
4
L
Serqet
10,230
639
38
2
5
299,992
2
W
Charybdis
12,010
751
92
6
3
282,610
2
L
Athena
9,773
611
41
3
1
260,498
0
L
Ao Kuang
11,506
719
38
2
3
266,444
1
L
Achilles
12,157
760
52
3
1
321,562
0
W
Osiris
12,542
784
78
5
6
327,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role