Player Matchup

Kali
Kali
LaZy_Boiii-_-
Kali
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 40L
1,401 Elo+
Solo
Merlin
Merlin
Quarantined6638
Merlin
Level 8
God Stats
2W - 4L
1,150 SR
Queue Stats
13W - 21L
1,265 Elo+
Solo
Pele
Pele
SoO SkyzZz
Pele
Level 17
God Stats
47W - 24L
1,698 SR
Queue Stats
60W - 45L
1,517 Elo+
Solo
Arachne
Arachne
galeron-astral3
Arachne
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,302 Elo+
Solo
Tiamat
Tiamat
sykes450
Tiamat
Level 20
God Stats
61W - 83L
1,485 SR
Queue Stats
236W - 270L
1,433 Elo+
Solo
Team Averages
Level 15
1,466 SR
1,384 Elo+

VS

Team Averages
Level 14
1,518 SR
1,291 Elo+
Odin
Odin
CuddlySpy660060
Odin
Level 16
God Stats
1W - 4L
1,553 SR
Queue Stats
54W - 54L
1,380 Elo+
Solo
Merlin
Merlin
GrimDredd89
Merlin
Level 17
God Stats
0W - 1L
1,463 SR
Queue Stats
0W - 2L
1,298 Elo+
Solo
Mercury
Mercury
Ivyleague
Mercury
Level 6
God Stats
0W - 1L
1,572 SR
Queue Stats
0W - 2L
1,216 Elo+
Solo
Arachne
Arachne
O12-bit_Fortnite
Arachne
Level 20
God Stats
4W - 2L
1,703 SR
Queue Stats
246W - 239L
1,430 Elo+
Solo
Anubis
Anubis
Renicons
Anubis
Level 12
God Stats
2W - 5L
1,298 SR
Queue Stats
9W - 38L
1,133 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 5 / 14
17,223
1,076
32,423
26,887
16,042
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
0 / 1 / 2
11,573
723
179
835
219
20
22 / 1 / 10
19,264
1,204
36,109
11,006
4,337
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
0 / 7 / 4
12,369
773
2,918
8,964
2,582
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
sykes450
Tiamat
20
2 / 7 / 21
16,691
1,043
19,958
20,978
12,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

42

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 8 / 11
13,826
864
8,463
23,682
11,798
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
20
0 / 3 / 6
14,029
877
10,475
8,312
1,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Ivyleague
Mercury
20
1 / 8 / 11
13,289
831
6,844
15,908
4,346
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
20 / 5 / 1
18,050
1,128
30,724
24,494
7,574
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Anubis
Renicons
Anubis
20
0 / 16 / 10
13,415
838
3,523
23,715
6,481
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
60
40
Kills
21
21
Deaths
40
51
Assists
39
Player
Kills
Deaths
Assists
KDA
L
0
8
11
0.69
L
Merlin
0
3
6
1
L
Mercury
Ivyleague
Mercury
1
8
11
0.81
W
16
5
14
4.6
L
20
5
1
4.1
W
0
1
2
1
L
Anubis
Renicons
Anubis
0
16
10
0.31
W
22
1
10
27
W
0
7
4
0.29
W
Tiamat
sykes450
Tiamat
2
7
21
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,587
Damage
60,029
68,670
Taken
96,111
35,536
Mitigated
31,903
15,498
Healing
10,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,463
2,439
268
2,502
23,682
11,798
0
4,896
18,786
0
38,365
L
Merlin
10,475
665
0
1,392
8,312
1,704
0
2,027
6,285
74,282
0
L
Mercury
Ivyleague
Mercury
6,844
3,338
0
678
15,908
4,346
0
3,762
12,146
359
19,319
W
32,423
15,800
0
7,971
26,887
16,042
0
5,537
21,213
0
54,026
L
30,724
22,118
0
5,783
24,494
7,574
0
4,896
19,598
0
46,438
W
179
58
25
44
835
219
0
381
454
971
0
L
Anubis
Renicons
Anubis
3,523
721
0
0
23,715
6,481
0
4,556
19,159
18,126
0
W
36,109
7,600
0
4,329
11,006
4,337
0
3,233
7,773
0
73,366
W
2,918
2,015
0
790
8,964
2,582
0
3,083
5,881
0
11,119
W
Tiamat
sykes450
Tiamat
19,958
754
0
2,339
20,978
12,356
0
2,069
18,909
77,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,120
Gold Earned
72,609
296
Minions Killed
286
6
Camps Cleared
12
1,137,628
Distance Traveled
1,556,559
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
13,826
864
47
3
3
326,374
3
L
Merlin
14,029
877
149
9
0
287,231
1
L
Mercury
13,289
831
32
2
1
347,367
3
W
Kali
17,223
1,076
46
3
4
361,845
0
L
Arachne
18,050
1,128
25
2
8
358,943
0
W
Merlin
11,573
723
4
0
0
19,755
1
L
Anubis
13,415
838
33
2
0
236,644
0
W
Pele
19,264
1,204
84
5
0
377,708
0
W
Arachne
12,369
773
19
1
1
87,170
0
W
Tiamat
16,691
1,043
143
9
1
291,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role