Player Matchup

Tyr
Tyr
Alikhan33
Tyr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,210 Elo+
Solo
Artemis
Artemis
Chaconv
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,298 Elo+
Solo
Skadi
Skadi
Ksway808
Skadi
Level 14
God Stats
11W - 8L
1,448 SR
Queue Stats
46W - 54L
1,306 Elo+
Solo
Ravana
Ravana
crisbandajr
Ravana
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,208 Elo+
Solo
Achilles
Achilles
kingjayb_19
Achilles
Level 27
God Stats
0W - 3L
1,380 SR
Queue Stats
16W - 27L
1,170 Elo+
Solo
Team Averages
Level 12
1,466 SR
1,239 Elo+

VS

Team Averages
Level 16
1,378 SR
1,253 Elo+
Artemis
Artemis
McKGarme
Artemis
Level 18
God Stats
23W - 29L
1,423 SR
Queue Stats
34W - 48L
1,344 Elo+
Solo
Ymir
Ymir
Sidapa69
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,279 Elo+
Party 1
Aphrodite
Aphrodite
kingcupid12
Aphrodite
Level 28
God Stats
4W - 4L
1,425 SR
Queue Stats
12W - 7L
1,372 Elo+
Solo
King Arthur
King Arthur
piklz05
King Arthur
Level 25
God Stats
7W - 5L
1,282 SR
Queue Stats
13W - 18L
1,073 Elo+
Solo
Ra
Ra
theSkeeze
Ra
Level 4
God Stats
3W - 2L
1,262 SR
Queue Stats
18W - 24L
1,197 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 7 / 6
15,036
835
21,759
49,196
61,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
Chaconv
Artemis
20
0 / 6 / 3
14,074
782
40,021
24,611
8,919
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Skadi
Ksway808
Skadi
20
2 / 6 / 4
15,654
870
38,448
27,139
9,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ravana
19
0 / 0 / 0
12,380
688
0
0
0
Mace

Mace

+10
Physical Power

Achilles
kingjayb_19
Achilles
20
5 / 3 / 1
15,257
848
30,464
32,038
26,261
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
McKGarme
Artemis
20
3 / 0 / 15
15,379
854
30,427
25,907
28,847
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
20
2 / 0 / 16
17,140
952
20,973
51,905
85,964
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
kingcupid12
Aphrodite
20
9 / 2 / 11
16,095
894
33,110
25,054
16,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
piklz05
King Arthur
20
4 / 3 / 11
14,951
831
16,031
22,770
25,290
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
4 / 3 / 13
15,338
852
22,533
13,947
9,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
88
8
Kills
22
22
Deaths
8
14
Assists
66
Player
Kills
Deaths
Assists
KDA
L
1
7
6
0.57
L
Artemis
Chaconv
Artemis
0
6
3
0.25
L
Skadi
Ksway808
Skadi
2
6
4
0.67
W
Artemis
McKGarme
Artemis
3
0
15
10.5
W
Ymir
2
0
16
10
L
Ravana
0
0
0
0
W
Aphrodite
kingcupid12
Aphrodite
9
2
11
7.25
L
Achilles
kingjayb_19
Achilles
5
3
1
1.83
W
King Arthur
piklz05
King Arthur
4
3
11
3.17
W
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,692
Damage
123,074
132,984
Taken
139,583
105,437
Mitigated
165,992
10,140
Healing
62,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,759
4,995
0
3,080
49,196
61,150
0
29,653
19,543
19,375
22,739
L
Artemis
Chaconv
Artemis
40,021
22,114
0
3,451
24,611
8,919
0
13,932
10,679
0
67,900
L
Skadi
Ksway808
Skadi
38,448
25,036
0
2,880
27,139
9,107
0
17,189
9,950
0
85,396
W
Artemis
McKGarme
Artemis
30,427
16,743
672
6,869
25,907
28,847
0
2,014
23,170
0
44,380
W
Ymir
20,973
3,498
1,380
15,507
51,905
85,964
0
1,903
48,899
64,706
0
L
Ravana
0
0
0
0
0
0
0
0
0
0
0
W
Aphrodite
kingcupid12
Aphrodite
33,110
1,761
14,604
13,324
25,054
16,809
0
1,274
23,099
49,552
0
L
Achilles
kingjayb_19
Achilles
30,464
7,346
0
729
32,038
26,261
0
15,842
16,196
0
52,774
W
King Arthur
piklz05
King Arthur
16,031
1,941
0
867
22,770
25,290
0
1,531
20,877
0
35,182
W
22,533
5,697
6,122
2,777
13,947
9,082
0
1,190
12,602
46,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,401
Gold Earned
78,903
262
Minions Killed
292
7
Camps Cleared
5
1,158,996
Distance Traveled
1,539,130
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
15,036
835
40
2
0
306,952
0
L
Artemis
14,074
782
65
4
2
227,704
0
L
Skadi
15,654
870
124
7
3
288,362
0
W
Artemis
15,379
854
37
2
4
322,750
0
W
Ymir
17,140
952
107
6
0
296,082
0
L
Ravana
12,380
688
0
0
0
0
0
W
Aphrodite
16,095
894
44
2
1
323,984
0
L
Achilles
15,257
848
33
2
2
335,978
0
W
King Arthur
14,951
831
46
3
0
312,110
0
W
Ra
15,338
852
58
3
0
284,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role